Wight watchman

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The Wight Watchman is a recurring monster in the series, being first introduced in Dragon Quest VII. Its name is a play on the term "night watchman".

Characteristics[edit]

Wight watchmen are pale humanoids wearing ragged green clothing and orange hoods that carry sharp butcher knives hidden behind their backs and a lantern in their left hand. They have sunken yellow eyes with no scleras and broad faces. The watchmen attack without warning, leaping out at their enemies and slashing with their knives or throwing their lanterns like bombs. Despite their implied name, they do not take extra damage from attacks that do more damage to the Undead family such as Undead Undoer, likely because its original Japanese name did not mention any references to the undead.

Appearances[edit]

Dragon Quest VII[edit]

Wight watchmen (キラーストーカー Kirāsutōkā)
Dragon Quest VII: Fragments of the Forgotten Past
Bestiary No.
077
Recruit Rate
1128
Experience
42 (PSX)
63 (3DS)
Gold
10 (PSX)
15 (3DS)
HP
80
MP
0
Attack
75
Defense
62
Agility
48
Evasion
064
Spell(s)
None
Skill(s)
Throws lamp (125% damage)
Item(s) Dropped
Iron axe1128
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
60%
Ice Breath resistance *
0%
Woosh resistance *
25%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
50%
Poof resistance *
100%
Ban Dance resistance
0%
Dazzle resistance *
15%
Fizzle resistance *
100%
Fuddle resistance *
50%
Paralysis resistance *
80%
Poison resistance *
0%
Snooze resistance *
50%
Stun resistance *
15%
Sap resistance *
0%
Army resistance *
0%
3DS version changes
None


Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Related monsters[edit]

Gallery[edit]