Wight watchman
The Wight Watchman is a recurring monster in the series, being first introduced in Dragon Quest VII. Its name is a play on the term "night watchman".
Dragon Quest monster | |
---|---|
Wight watchman | |
Art by Akira Toriyama | |
Japanese | キラーストーカー |
Romaji | Kirāsutōkā |
First appearance | Dragon Quest VII |
Old localization | Stalker (VII PS1) |
CharacteristicsEdit
Wight watchmen are pale humanoids wearing ragged green clothing and orange hoods that carry sharp butcher knives hidden behind their backs and a lantern in their left hand. They have sunken yellow eyes with no scleras and broad faces. The watchmen attack without warning, leaping out at their enemies and slashing with their knives or throwing their lanterns like bombs. Despite their implied name, they do not take extra damage from attacks that do more damage to the Undead family such as Undead Undoer, likely because its original Japanese name did not mention any references to the undead.
AppearancesEdit
Dragon Quest VIIEdit
Sprite | HP | MP | Attack | Defense |
80 | 0 | 75 | 62 | |
Agility | Experience | Gold | Recruit Rate | |
48 | 42 (PSX) 63 (3DS) |
10 (PSX) 15 (3DS) |
1⁄128 |
Bestiary No. | 077 |
Spell(s) | None |
Skill(s) | Throws lamp (125% damage) |
Location(s) | Nottagen Mountaintop Tunnel |
Item(s) Dropped | Iron axe1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 60% | 0% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 50% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
100% | 0% | 15% | 100% |
Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
50% | 80% | 0% | 50% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 0% | 0% |
3DS version changes |
None |
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