Wight watchman

From Dragon Quest Wiki
Jump to navigation Jump to search

The Wight Watchman is a recurring monster in the series, being first introduced in Dragon Quest VII. Its name is a play on the term "night watchman".

Characteristics[edit]

Wight watchmen are pale humanoids wearing ragged green clothing and brown hoods that carry sharp butcher knives hidden behind their backs and a lantern in their left hand. They have sunken yellow eyes with no scleras and broad faces. The watchmen attack without warning, leaping out at their enemies and slashing with their knives or throwing their lanterns like bombs. As their name implies, they belong to the Undead family, but do not always take extra damage from attacks such as Undead Undoer.

Appearances[edit]

Dragon Quest VII[edit]

Wight watchmen (キラーストーカー Kirāsutōkā)DQVII Logo.png
Original (PSX)
Sprite HP MP Attack Defense Agility Experience Gold Tame Rate
Stalker.gif 80 0 75 62 48 42 (PSX)
63 (3DS)
10 (PSX)
15 (3DS)
1128
Bestiary No. 077
Spell(s) None
Skill(s) Throws lamp (125% damage)
Location(s) Nottagen
Mountaintop Tunnel
Item(s) Dropped Iron axe1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance * Crack Resistance * Cool Breath Resistance * Woosh Resistance *
064 0% 0% 0% 0% 60% 0% 25%
Strike/Rock Resistance * Zap Resistance * Whack Resistance * Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance * Snooze Resistance *
0% 0% 50% 100% 0% 80% 50% 50%
Dazzle Resistance * Sap Resistance * Fizzle Resistance * Drain Magic Resistance * Stun Resistance * Ban Dance Resistance Army Resistance *
15% 0% 100% 100% 15% 0% 0%


Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key[edit]

Related monsters[edit]