List of items in Dragon Quest VII: Difference between revisions

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The following is a list of non-equippable items that can be collected and used by in ''[[Dragon Quest VII]]''. The items in bold were not present in the original [[Sony PlayStation]] Version of the game.
The following is a list of non-equippable items that can be collected and used by in {{DQ7}}.
 
The items in bold were not present in the original [[Sony PlayStation]] Version of the game.


==Regular Items==
==Regular Items==
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|From [[Maeve]] at the end of [[Rainbow Mines]]<br>'''Sell''': 1 [[Gold]] Coin
|From [[Maeve]] at the end of [[Rainbow Mines]]<br>'''Sell''': 1 [[Gold]] Coin
|Use it to immediately end the fight with [[Maeve]]
|Use it to immediately end the fight with [[Maeve]]
|An old doll that's very dear to [[Maeve]].
|Matilda special momento.<ref name="auto">[[Sony PlayStation]] Version.</ref><br>An old doll that's very dear to [[Maeve]].<ref name="auto1">[[Nintendo 3DS]] Version.</ref>
|-
|-
|
|
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|'''Bumper bonus ball'''
|'''Bumper bonus ball'''
|Can be won in a [[Tombola]] game.
|Can be won in a [[Tombola]] game.
|Can be used once to double the [[Gold]], Exp and [[Vocation]] points from battlesfor 30 minutes.
|Can be used once to double the [[Gold]], {{Exp}} and {{Vocation}} points from battles for 30 minutes.
|Use this to enter a half-hour period of joy and fortune!
|Use this to enter a half-hour period of joy and fortune!
|}
|}
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|- style="text-align:center; background:#B1ED00;"
|- style="text-align:center; background:#B1ED00;"
! Image
! Image
! Name
! Original English Name
! Current English Name
! Location
! Location
! Effect
! Effect
|-
|-
|
|
|
|Alltrades key
|Alltrades key
Line 56: Line 60:
|Use on the door in [[Tunnel to the Abbey]].
|Use on the door in [[Tunnel to the Abbey]].
|-
|-
|
|
|
|Bandit's key
|Bandit's key
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|Opens the single locked door in the base.
|Opens the single locked door in the base.
|-
|-
|
|
|
|Black key
|Black key
Line 67: Line 73:
|-
|-
|
|
|Clock Key
|Clocktower key
|Clocktower key
|From [[Pomposo]] after speaking to him about a time loop in [[El Ciclo]].
|From [[Pomposo]] after speaking to him about a time loop in [[El Ciclo]].
|Opens the locked door in [[El Ciclo]]'s clock tower.
|Opens the locked door in [[El Ciclo]]'s clock tower.
|-
|
|
|Sulkk key
|From [[Nottagen]] after defeating [[Moostapha]].
|Allows entry to the [[Pillar of Sulkk]].
|-
|
|
|Conflagration key
|From Dora at the bottom present day [[Burnmont]].
|Allows access to the [[Fire Spirit]].
|-
|
|
|Royal key
|From [[Sa'id]]'s brothers after defeating the bosses of the [[Temple Palace]] shrine.
|Allows entry into [[The Likeness]].
|}
|}


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|- style="text-align:center; background:#B1ED00;"
|- style="text-align:center; background:#B1ED00;"
! Image
! Image
! Name
! Original English Name
! Current English Name
! Location
! Location
! Effect
! Effect
Line 82: Line 108:
|-
|-
|[[File:Tablet Fragments.png|70px|center]]
|[[File:Tablet Fragments.png|70px|center]]
|Shard
|[[Fragment]]
|[[Fragment]]
|Varies.
|See article for each piece.
|When placed upon the right pedestal in the [[Shrine of Mysteries]], a completed map composed of them will send a person or people back in time.
|When placed upon the right pedestal in the [[Shrine of Mysteries]], a completed map composed of them will send a person or people back in time.
|It looks like a piece if a larger whole.  There's a map etched into it.
|Map on stone shard.<ref name="auto"/><br>It looks like a piece if a larger whole.  There's a map etched into it.<ref name="auto1"/>
|-
|
|BluePrint
|[[Monster Meadows#Enclosure Plans|Enclosure Plan]]
|See article for each plans.
|Each plan allows for additions to the [[Monster Meadows]].
|Memo on monster habitat.<ref name="auto"/><br>Blueprints showing a proposed place for monsters to call home.<ref name="auto1"/>
|-
|-
|[[File:DQVII Green gem.jpg|70px|center]]
|[[File:DQVII Green gem.jpg|70px|center]]
|Green Orb
|Green Rock
|Green Rock
|From [[Maeve]] at the end of [[Rainbow Mines]].
|From [[Maeve]] at the end of [[Rainbow Mines]].
|Give to Patrick and [[Hanlon]].
|Give to Patrick and [[Hanlon]].
|Could this be just the thing to get Hanlon back on his feet?
|Can it cure Hank?<ref name="auto"/><br>Could this be just the thing to get Hanlon back on his feet?<ref name="auto1"/>
|-
|-
|
|
|HolyWater
|Wholly holy water
|Wholly holy water
|From [[Pike]] in [[Estard]] after saving [[Ballymolloy]].
|From [[Pike]] in [[Estard]] after saving [[Ballymolloy]].
|Use to undo [[Glowering Inferno]]'s spell in [[Burnmont]].
|Use to undo [[Glowering Inferno]]'s spell in [[Burnmont]].
|An odd looking liquid.
|An odd looking liquid.<ref name="auto1"/>
|-
|-
|
|
|Bottle
|Empty bottle
|Empty bottle
|The bottle that held the '''Wholly holy water'''.
|The bottle that held the '''Wholly holy water'''.
|Use to gain some '''Prism dew''' from the [[Shrine of Mysteries]] Rainbow Cove.
|Use to gain some '''Prism dew''' from the [[Shrine of Mysteries]] Rainbow Cove.
|A bottle with nothing in it.
|A bottle with nothing in it.<ref name="auto1"/>
|-
|-
|
|
|RainbwDew
|Prism dew
|Prism dew
|Fill up the '''Empty bottle''' with liquid from the [[Shrine of Mysteries]] Rainbow Cove
|Fill up the '''Empty bottle''' with liquid from the [[Shrine of Mysteries]] Rainbow Cove
|
|Use on the flame atop [[The Beacon]] in the past.
|An iridescent liquid that glistens with every colour of the rainbow.
|Rainbow colored liquid.<ref name="auto"/><br>An iridescent liquid that glistens with every colour of the rainbow.<ref name="auto1"/>
|-
|-
|
|
|Button
|Little blue button
|Little blue button
|Found in front of the [[Inn]] sign of Present Day [[Emberdale]] after speaking with [[Pamela]].
|Found in front of the [[Inn]] sign of Present Day [[Emberdale]] after speaking with [[Palmela]].
|Give to the boy in the northeast corner for a [[Mini medal]] (Missable).
|Give to the boy in the northeast corner for a [[Mini medal]] (Missable).
|A small button.
|A small button.<ref name="auto1"/>
|-
|-
|
|
|Anger's tears
|AngelTear
|Obtained by speaking to [[Klemens]] in [[Regenstein]] in the past.
|Angel's tears
|Obtained by speaking to [[Klemens]] in [[Regenstein]] in the past.<ref name="auto1"/>
|
|
|???
|???<ref>[[Sony PlayStation]] and [[Nintendo 3DS]] Version.</ref>
|-
|-
|
|
|MechParts
|Globular pistotron
|Globular pistotron
|Found under a barrel outside the [[church]] outside Frobisher in the [[Faraday]] Region in the present.
|Found under a barrel outside the [[church]] outside Frobisher in the [[Faraday]] Region in the present.
|Give to Ambrose in Faraday Castle.
|Give to Ambrose in Faraday Castle.
|An automaton component.
|An automaton component.<ref name="auto1"/>
|-
|-
|
|
|Pamela's prescription
|Mila Drug
|Obtained from [[Pamela]] in [[Emberdale]] of the past after agreeing to get medicine for [[Carraway]] at [[Greenthumb Gardens]] (also in the past)
|Palmela's prescription
|Obtained from [[Palmela]] in [[Emberdale]] of the past after agreeing to get medicine for [[Carraway]] at [[Greenthumb Gardens]] (also in the past)
|Give to Carraway.
|Give to Carraway.
|A special remedy rustled up by Pamela the fortune teller.
|Fortune Teller Drug.<ref name="auto"/><br>A special remedy rustled up by Palmela the fortune teller.<ref name="auto1"/>
|-
|
|Spirit of the Dance
|Obtained from a NPC at the [[Roamers]] Camp when [[Kiefer]] requests some.
|Give to [[Kiefer]] to give to [[Lala]].
|A glass goblet filled with a traditional Roamer draft.
|-
|-
|
|
|Kiefer's Letter
|Kiefer's letter
|Kiefer's letter
|Obtained when [[Kiefer]] leaves [[Hero (Dragon Quest VII)|The Hero]], [[Maribel]] and [[Ruff]] at the [[Roamers]] Camp.
|Obtained when [[Kiefer]] leaves The {{Hero 7}}, {{Maribel}} and [[Ruff]] at the [[Roamers]] Camp.
|Read [[Kiefer]]'s last words to the party.
|Read [[Kiefer]]'s last words to the party.
|A letter from a good friend.
|Letter from Kiefer.<ref name="auto"/><br>letter from a good friend.<ref name="auto1"/>
|-
|-
|
|
|WondeRock
|Salvation stone
|Salvation stone
|From [[Fingers]] after losing to [[Strom (Dragon Quest VII)|Strom]] in [[Pilgrim's Perdition]].
|From [[Fingers]] after losing to [[Strom (Dragon Quest VII)|Strom]] in [[Pilgrim's Perdition]].
|Can be used during battle to restore a party member's HP.
|Can be used during battle to restore a party member's HP.
|Restores a little of a party member's HP.
|Heal HP of one.<ref name="auto"/><br>Restores a little of a party member's HP.<ref name="auto1"/>
|-
|-
|
|
|DuneCharm
|Seal of the Sands
|Seal of the Sands
|From Khalid in Al-Balad after defeating the [[Skeleton squire|Boss]] at the [[Temple Palace]].
|From Khalid in Al-Balad after defeating the [[Skeleton squire|Boss]] at the [[Temple Palace]].
|Prompts Al-Balad residence to help The Party.
|Prompts Al-Balad residence to help The Party.
|A token of trust from the denizens of the desert.
|Amulet from desert.<ref name="auto"/><br>A token of trust from the denizens of the desert.<ref name="auto1"/>
|-
|-
|
|
|TyranBone
|Ancient skull
|Ancient skull
|From the [[Dig Site]] after retrieving the Seal of the Sands.
|From the [[Dig Site]] after retrieving the Seal of the Sands.
|Summoning the serpent at Banks of the Nihil in the past of the [[Al-Balad]] Region.
|Summoning the serpent at Banks of the Nihil in the past of the [[Al-Balad]] Region.
|A sizable skull belonging to an ancient creature.
|Fossil of a huge animal.<ref name="auto"/><br>A sizable skull belonging to an ancient creature.<ref name="auto1"/>
|-
|-
|
|
|Package
|Care package
|Care package
|From Dr. Doug Digby after saving the [[Al-Balad]] Region.
|From Dr. Doug Digby after saving the [[Al-Balad]] Region.
|To give to Doug's employee at the [[Dig Site]]
|To give to Doug's employee at the [[Dig Site]]
|A bag containing some money and a letter.
|Bag of money & letter.<ref name="auto"/><br>A bag containing some money and a letter.<ref name="auto1"/>
|-
|-
|
|
|Dark Ruby
|Blood ruby
|Blood ruby
|From Queen Fertiti in the [[Temple Palace]] after visiting the present day version of it.
|From Queen Fertiti in the [[Temple Palace]] after visiting the present day version of it.
|Keeping it out of the hands of the Demon Lord's minions.
|Keeping it out of the hands of the Demon Lord's minions.
|A gem that glows a malvolent red.
|A gem that glows a malevolent red.<ref name="auto1"/>
|-
|-
|
|
|Elven Jar
|Pixie pitcher
|Pixie pitcher
|From the elf girl's house outside the [[Roots of Ygg]].
|From the elf girl's house outside the [[Roots of Ygg]].
|To collect Dew.
|To collect Dew.
|A dainty receptacle for water or anything else you like.
|A dainty receptacle for water or anything else you like.<ref name="auto1"/>
|-
|-
|
|
|HolyDew
|Dew of life
|Dew of life
|Fill the Pixie pitcher with Dew outside the [[Roots of Ygg]].
|Fill the Pixie pitcher with Dew outside the [[Roots of Ygg]].
|Needed to purify the water of [[Gröndal]].
|Needed to purify the water of [[Gröndal]].
|Dew harvest from holy Ygg.
|Dew of World Tree.<ref name="auto"/><br>Dew harvest from holy Ygg.<ref name="auto1"/>
|-
|-
|
|[[File:SandsOfTime.png|70px|center]]
|Time Sand
|[[Sands of time]]
|[[Sands of time]]
|After destroying the hourglass in [[Inside the Time Frame]].
|Restarts a battle.
|Restarts a battle.
|In battle, they can reverse time itself.
|Reverse time in battle.<ref name="auto"/><br>In battle, they can reverse time itself.<ref name="auto1"/>
|-
|
|PurpleJar
|Dubious concoction
|Pick it up as soon as Cayenne drops it in front of the manor of [[Greenthumb Gardens]].
|Give it to Camomile.
|Bottle full of powder.<ref name="auto"/><br>A bottle filled with  a liquid that's got lumps of powder floating in it.<ref name="auto1"/>
|-
|
|Emily's letter
|[[Emilia's letter]]
|It can be found in the present day of [[El Ciclo]] in the house formerly occupied by Salvador.
|Give it to the researcher in Salvado's residence in exchange for a [[Seed of wisdom]].
|A letter from Emilia to Salvador.<ref name="auto1"/>
|-
|
|DragonEye
|Dragon's eye
|Take from a Dragon head in [[El Monumento de Pomposo]].
|Put it in any Dragon heads to disable their fire breathing ability.
|Dragon eye jewel.<ref name="auto"/><br>A gem carefully carved into the shape of a dragon's eye.<ref name="auto1"/>
|-
|
|Rose's Letter
|Greta's letter
|From Greta in her cottage after speaking to the [[Excellence Grading Organisation]].
|Taking it to the EGB has Greta's name removed from the Best Dressed Board.
|A letter written by the legendary Greta.<ref name="auto1"/>
|-
|
|Priest letter
|Wizz's seal of approval
|Given by the Wizard-in-Chief in the [[Grand Conjuratorium]].
|Used to return to [[Hubble]] through The Blockade, and gain audience with the king.
|A letter written by the chief wizard.<ref name="auto1"/>
|-
|
|Torso and Legs
|Goddess statue (top) & (bottom)
|On the Small Bridge Near [[Providence]] after Caleb smashes the Goddess statue.
|
|Half of a broken statue of the Goddess.<ref name="auto1"/>
|-
|
|Priest Key
|Priest's key
|From the box Caleb drops in [[Providence]].
|Open's a chest at the church in present day [[Providence]].
|A small key that belonged to the priest in Providence.<ref name="auto1"/>
|-
|
|GoddessPicture
|Goddess's scroll
|From the box Caleb drops in [[Providence]].
|Shows how to repair the Goddess statue.
|A scroll with an image of the Goddess on in.<ref name="auto1"/>
|-
|
|Empress letter
|Queen Mother's missive
|From the Queen Mother of [[Hubble]].
|Allows one to pass [[Hubble#Landmarks|The Blockade]]
|A letter written by the Queen Mother.<ref name="auto1"/>
|-
|
|LightAqua
|Sparkling holy water
|From the chest puzzle in [[Hubble]].
|Give to the wandmaker assisstant in [[Hubble]] to later receive the [[Lightning staff]].
|NA
|-
|
|StarShard
|Starshard
|Top of [[Falls Hollow]].
|Give to the Wizard-in-Chief in the [[Grand Conjuratorium]].
|A gem formed from solid beams of starlight.<ref name="auto1"/>
|-
|
|Glim Moss
|Glowmoss
|From the 5th basement floor of [[Den of the Dwarves]].
|Used to follow the monsters in [[Buccanham]].
|A curious kind of moss that emits a little bit of light.<ref name="auto1"/>
|-
|
|Coastal letter
|Buccanham's blessing
|From The King of [[Buccanham]] in the past.
|To present to the Gaffer of [[Emberdale]] in the past or present for the Guiding Light.
|A letter from the King of Buccanham.<ref name="auto1"/>
|-
|
|PilotFire
|Guiding Light
|From the Gaffer of [[Emberdale]] in the past or present.
|Relight [[The Beacon]] in the past.
|Holy fire from a sublime source.<ref name="auto1"/>
|-
|
|ID Card
|VIP pass
|From the present day King of [[Buccanham]] in [[Dinky Dell]].
|Lets the party receive a Puff-Puff in the [[Buccanham]] [[Casino]].
|???<ref name="auto1"/>
|-
|
|FlameAqua
|Kindling oil
|From Dora at the bottom present day [[Burnmont]].
|Repowering the [[Fire Spirit]].
|A small bottle filled with a flammable liquid.<ref name="auto1"/>
|}
|}
==Other set of Items==
*[[Cirrus gear]]
*[[Earth Spirit face stones]]
*[[Pilchard cuisine]]
*[[Roamer Equipment]]
==References==
<references/>


{{DQVII}}
{{DQVII}}
[[Category:Dragon Quest VII lists]]
[[Category:Dragon Quest VII lists]]
[[Category:Dragon Quest VII items|*]]
[[Category:Dragon Quest VII items|*]]

Latest revision as of 20:50, 3 February 2022

The following is a list of non-equippable items that can be collected and used by in Dragon Quest VII: Fragments of the Forgotten Past.

The items in bold were not present in the original Sony PlayStation Version of the game.

Regular Items[edit]

Image Name Location/Price Effect Description
Wooden doll From Maeve at the end of Rainbow Mines
Sell: 1 Gold Coin
Use it to immediately end the fight with Maeve Matilda special momento.[1]
An old doll that's very dear to Maeve.[2]
Shiny bauble Can be won in a Tombola game. Can only be used once to display fireworks This trinket's so pretty, it'd be a shame not to try using it...
DQVIII Elfin Elixir.png
Elfin elixir Can be won in a Tombola game. Completely restores a party member's MP, expires upon use. Completely restores a single party member's MP.
Bonus ball Can be won in a Tombola game. Can be used once to give 1.5x of the usual the Gold, Exp from battles for 30 minutes. Use this to enter a half-hour period of joy and fortune!
Bumper bonus ball Can be won in a Tombola game. Can be used once to double the Gold, Exp and Vocation points from battles for 30 minutes. Use this to enter a half-hour period of joy and fortune!

Keys[edit]

These are all keys that serve a purpose for a particular area of the game. They all share the description "Opens certain doors that would otherwise remain tightly sealed.".

Image Original English Name Current English Name Location Effect
Alltrades key From High Priestess Jacqueline after saving her in the Dungeon of Descent. Use on the door in Tunnel to the Abbey.
Bandit's key In The Mighty Pip's room in Bandits' Base. Opens the single locked door in the base.
Black key From Queen Fertiti after encountering her in The Likeness. Opens locked doors within The Likeness.
Clock Key Clocktower key From Pomposo after speaking to him about a time loop in El Ciclo. Opens the locked door in El Ciclo's clock tower.
Sulkk key From Nottagen after defeating Moostapha. Allows entry to the Pillar of Sulkk.
Conflagration key From Dora at the bottom present day Burnmont. Allows access to the Fire Spirit.
Royal key From Sa'id's brothers after defeating the bosses of the Temple Palace shrine. Allows entry into The Likeness.

Key Items[edit]

Image Original English Name Current English Name Location Effect Description
Tablet Fragments.png
Shard Fragment See article for each piece. When placed upon the right pedestal in the Shrine of Mysteries, a completed map composed of them will send a person or people back in time. Map on stone shard.[1]
It looks like a piece if a larger whole. There's a map etched into it.[2]
BluePrint Enclosure Plan See article for each plans. Each plan allows for additions to the Monster Meadows. Memo on monster habitat.[1]
Blueprints showing a proposed place for monsters to call home.[2]
DQVII Green gem.jpg
Green Orb Green Rock From Maeve at the end of Rainbow Mines. Give to Patrick and Hanlon. Can it cure Hank?[1]
Could this be just the thing to get Hanlon back on his feet?[2]
HolyWater Wholly holy water From Pike in Estard after saving Ballymolloy. Use to undo Glowering Inferno's spell in Burnmont. An odd looking liquid.[2]
Bottle Empty bottle The bottle that held the Wholly holy water. Use to gain some Prism dew from the Shrine of Mysteries Rainbow Cove. A bottle with nothing in it.[2]
RainbwDew Prism dew Fill up the Empty bottle with liquid from the Shrine of Mysteries Rainbow Cove Use on the flame atop The Beacon in the past. Rainbow colored liquid.[1]
An iridescent liquid that glistens with every colour of the rainbow.[2]
Button Little blue button Found in front of the Inn sign of Present Day Emberdale after speaking with Palmela. Give to the boy in the northeast corner for a Mini medal (Missable). A small button.[2]
AngelTear Angel's tears Obtained by speaking to Klemens in Regenstein in the past.[2] ???[3]
MechParts Globular pistotron Found under a barrel outside the church outside Frobisher in the Faraday Region in the present. Give to Ambrose in Faraday Castle. An automaton component.[2]
Mila Drug Palmela's prescription Obtained from Palmela in Emberdale of the past after agreeing to get medicine for Carraway at Greenthumb Gardens (also in the past) Give to Carraway. Fortune Teller Drug.[1]
A special remedy rustled up by Palmela the fortune teller.[2]
Kiefer's Letter Kiefer's letter Obtained when Kiefer leaves The Hero, Maribel and Ruff at the Roamers Camp. Read Kiefer's last words to the party. Letter from Kiefer.[1]
letter from a good friend.[2]
WondeRock Salvation stone From Fingers after losing to Strom in Pilgrim's Perdition. Can be used during battle to restore a party member's HP. Heal HP of one.[1]
Restores a little of a party member's HP.[2]
DuneCharm Seal of the Sands From Khalid in Al-Balad after defeating the Boss at the Temple Palace. Prompts Al-Balad residence to help The Party. Amulet from desert.[1]
A token of trust from the denizens of the desert.[2]
TyranBone Ancient skull From the Dig Site after retrieving the Seal of the Sands. Summoning the serpent at Banks of the Nihil in the past of the Al-Balad Region. Fossil of a huge animal.[1]
A sizable skull belonging to an ancient creature.[2]
Package Care package From Dr. Doug Digby after saving the Al-Balad Region. To give to Doug's employee at the Dig Site Bag of money & letter.[1]
A bag containing some money and a letter.[2]
Dark Ruby Blood ruby From Queen Fertiti in the Temple Palace after visiting the present day version of it. Keeping it out of the hands of the Demon Lord's minions. A gem that glows a malevolent red.[2]
Elven Jar Pixie pitcher From the elf girl's house outside the Roots of Ygg. To collect Dew. A dainty receptacle for water or anything else you like.[2]
HolyDew Dew of life Fill the Pixie pitcher with Dew outside the Roots of Ygg. Needed to purify the water of Gröndal. Dew of World Tree.[1]
Dew harvest from holy Ygg.[2]
SandsOfTime.png
Time Sand Sands of time After destroying the hourglass in Inside the Time Frame. Restarts a battle. Reverse time in battle.[1]
In battle, they can reverse time itself.[2]
PurpleJar Dubious concoction Pick it up as soon as Cayenne drops it in front of the manor of Greenthumb Gardens. Give it to Camomile. Bottle full of powder.[1]
A bottle filled with a liquid that's got lumps of powder floating in it.[2]
Emily's letter Emilia's letter It can be found in the present day of El Ciclo in the house formerly occupied by Salvador. Give it to the researcher in Salvado's residence in exchange for a Seed of wisdom. A letter from Emilia to Salvador.[2]
DragonEye Dragon's eye Take from a Dragon head in El Monumento de Pomposo. Put it in any Dragon heads to disable their fire breathing ability. Dragon eye jewel.[1]
A gem carefully carved into the shape of a dragon's eye.[2]
Rose's Letter Greta's letter From Greta in her cottage after speaking to the Excellence Grading Organisation. Taking it to the EGB has Greta's name removed from the Best Dressed Board. A letter written by the legendary Greta.[2]
Priest letter Wizz's seal of approval Given by the Wizard-in-Chief in the Grand Conjuratorium. Used to return to Hubble through The Blockade, and gain audience with the king. A letter written by the chief wizard.[2]
Torso and Legs Goddess statue (top) & (bottom) On the Small Bridge Near Providence after Caleb smashes the Goddess statue. Half of a broken statue of the Goddess.[2]
Priest Key Priest's key From the box Caleb drops in Providence. Open's a chest at the church in present day Providence. A small key that belonged to the priest in Providence.[2]
GoddessPicture Goddess's scroll From the box Caleb drops in Providence. Shows how to repair the Goddess statue. A scroll with an image of the Goddess on in.[2]
Empress letter Queen Mother's missive From the Queen Mother of Hubble. Allows one to pass The Blockade A letter written by the Queen Mother.[2]
LightAqua Sparkling holy water From the chest puzzle in Hubble. Give to the wandmaker assisstant in Hubble to later receive the Lightning staff. NA
StarShard Starshard Top of Falls Hollow. Give to the Wizard-in-Chief in the Grand Conjuratorium. A gem formed from solid beams of starlight.[2]
Glim Moss Glowmoss From the 5th basement floor of Den of the Dwarves. Used to follow the monsters in Buccanham. A curious kind of moss that emits a little bit of light.[2]
Coastal letter Buccanham's blessing From The King of Buccanham in the past. To present to the Gaffer of Emberdale in the past or present for the Guiding Light. A letter from the King of Buccanham.[2]
PilotFire Guiding Light From the Gaffer of Emberdale in the past or present. Relight The Beacon in the past. Holy fire from a sublime source.[2]
ID Card VIP pass From the present day King of Buccanham in Dinky Dell. Lets the party receive a Puff-Puff in the Buccanham Casino. ???[2]
FlameAqua Kindling oil From Dora at the bottom present day Burnmont. Repowering the Fire Spirit. A small bottle filled with a flammable liquid.[2]

Other set of Items[edit]

References[edit]