Living Statue (Recurring): Difference between revisions

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Revision as of 23:45, 17 December 2017

For the miniboss in Dragon Quest V, see Living Statue.

The Living Statue (formerly Stone Hulk, StoneMan / Stone Man in the GBC translations) is a recurring enemy in the Dragon Quest series. Introduced in Dragon Quest III, it is a stone figure reminiscent of a marble sculpture that was brought to life.

Characteristics

A Living Statue is a large, dynamically posed sculpture that can easily be passed off as a mere statue if not for its glowing eyes. Despite being endowed with life, Living Statues rarely move and actually appear to struggle when they do so, their movements often jerky, sudden, and barely different from their idle pose. This apparent difficulty is even reflected in their speech as they tend to get caught up momentarily mid-sentence, often at an awkward point in the middle of a word.

Difficulty in movement does not hamper a Living Statue's strength, however: their heavy bodies enable them to attack hard and stand up to a fair amount of punishment before they crumble.

Appearances

Dragon Quest III

Living Statue DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Livingstatue DQIII NES.gif 37 195 0
Attack Defense Agility Experience Gold
140 40 29 1780 82
Bestiary No. 103
Spell(s) None
Skill(s) Brutal Strike
Regenerates 44~56 HP per turn
Location(s) Baramos' Lair
Item Dropped Earthenwear1128
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 70% 25% 25%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
25% 100% 70% 25%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
100% 70% 25% 70%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 25% 100%
Remakes sprites



Dragon Quest VI

#146 - Living Statue
HP MP Experience Gold
360 0 554 108
Attack Defense Speed
220 170 72
Dropped Item Seed of strength
Bestiary # 146
Game Dragon Quest VI
Console DS

Dragon Quest VIII

DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
266 0 188
Defense Agility Experience Gold
162 80 306 90
Bestiary no. 159
Family Material
In-game description Originally created by a renowned Arcadian sculptor, these statues were so exquisite that they took on lives of their own.
Spell(s) None
Skill(s) Stomp foe under foot (125% damage)
Location(s) Rydon's Tower
Item(s) dropped Stone hardhat132
Ruby of protection1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 0%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 50% 100% 50%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 15% 0%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest IX

Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2

The living statue is a Rank A material monster in Dragon Quest Monsters: Joker 2. One can be synthesized by mixing a gold golem and a mimic.

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Heroes: Rocket Slime

Related monsters

Gallery