Scarfish: Difference between revisions
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The '''Scarfish''' is a recurring [[Aquatic family|aquatic]] monster in the series, being introduced in ''[[Dragon Quest VII]]''. | The '''Scarfish''' is a recurring [[Aquatic family|aquatic]] monster in the series, being introduced in ''[[Dragon Quest VII]]''. It is an anthropomorphic sea star capable of spellcasting and performing various dances against their enemies. | ||
==Characteristics== | ==Characteristics== | ||
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|strike-resist=0% | |strike-resist=0% | ||
|burning-breath-resist=80% | |burning-breath-resist=80% | ||
|army-resist=0% | |||
}} | |||
A much stronger Scarfish is faced as a boss in the [[Temple Palace]] during the quest to awaken the [[Earth Spirit]]. It should pose no trouble to a sufficiently leveled party. | |||
{{DQ7Enemy | |||
|name=Scarfish | |||
|kanji= おばけヒトデ | |||
|romanji=Obakehitode | |||
|sprite=[[Image:Starfish.gif]] | |||
|hp=1300 | |||
|mp=80 | |||
|exp=320 | |||
|gold=0 | |||
|attack=160 | |||
|defense=140 | |||
|agility=100 | |||
|tameRate=N/a | |||
|bestiaryNumber=258 | |||
|spells=[[Bounce]]<br>[[Buff]] | |||
|skills=[[Sultry Dance]] | |||
|locations=[[Temple Palace]] | |||
|items=N/a | |||
|evasion= {{fraction|1|64}} | |||
|frizz-resist=0% | |||
|sizz-resist=0% | |||
|bang-resist=0% | |||
|crack-resist=100% | |||
|woosh-resist=0% | |||
|zap-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=100% | |||
|dazzle-resist=0% | |||
|snooze-resist=0% | |||
|drain-resist=15% | |||
|fizzle-resist=50% | |||
|fuddle-resist=100% | |||
|sap-resist=0% | |||
|poison-resist=0% | |||
|stun-resist=0% | |||
|ban-dance-resist=50% | |||
|fire-breath-resist=0% | |||
|cool-breath-resist=100% | |||
|strike-resist=0% | |||
|burning-breath-resist=100% | |||
|army-resist=0% | |army-resist=0% | ||
}} | }} | ||
Revision as of 04:46, 27 October 2019
| Dragon Quest monster | |
|---|---|
| Scarfish | |
Art by Akira Toriyama | |
| Japanese | おばけヒトデ |
| Romaji | Obakehitode |
| First appearance | Dragon Quest VII |
| Old localization | Starfish |
The Scarfish is a recurring aquatic monster in the series, being introduced in Dragon Quest VII. It is an anthropomorphic sea star capable of spellcasting and performing various dances against their enemies.
Characteristics
Scary scarred sea stars with a mean mouth and monstrous staring evil eyes. They stand up-right on ships by sticking to the floor with their two bottom legs, waving their other three fearsome arms menacingly. Despite their fishy appearance, they love firing off Frizz spells at wandering sailors, along with using their. In battle they flop face first on to their foes, tiny sharp teeth at the ready to snap and sink in. Even more worrisome is that they use their five feet to do a weird dance so shocking that it drains the very magic force out of adventurers.
Appearances
Dragon Quest VII
A much stronger Scarfish is faced as a boss in the Temple Palace during the quest to awaken the Earth Spirit. It should pose no trouble to a sufficiently leveled party.
Dragon Quest X
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Dragon Quest Monsters 2
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Dragon Quest Monsters: Caravan Heart
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Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key
Scarfish became reclassified as members of the Zombie family, as the obake in their original name is a type of supernatural being from Japanese mythology.