Armamentalist: Difference between revisions
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'''Armamentalist''' is a vocation in [[Dragon Quest IX]], and is the advanced vocation of [[Mage]]. An armamentalist is a powerful proponents of the formidable Fource, they can can wield {{9i|staff}} wands, {{9i|bow}} bows and {{9i|sword}} swords while also weakening enemies with a variety of status effects. However, they are not very good at directly damaging enemies and have subpar defenses. | '''Armamentalist''' is a vocation in [[Dragon Quest IX]], and is the advanced vocation of [[Mage]]. An armamentalist is a powerful proponents of the formidable Fource, they can can wield {{9i|staff}} wands, {{9i|bow}} bows and {{9i|sword}} swords while also weakening enemies with a variety of status effects. However, they are not very good at directly damaging enemies and have subpar defenses. Their [[Coup-de-Grace]] is "Voice of Experience," which increases the EXP payout after battle by a random rate. | ||
The Armamentalist's class-unique skill is Fource. The Fource skill tree provides many bonuses to health, defense, strength, and attack. You will also unlock different Fources, (i.e., Fire Fource) that the Armamentalist can imbue other party members with elemental attributes, raising their attack and defense as well as allowing them to deal damage based on the corresponding element of the used. Multiple Fan be used on a character at a time (or on all of the party if you finished the lvl 40 class quest and keep the rewarded scroll in the Armamentalist's inventory). | |||
==Unlock== | ==Unlock== | ||
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==Skills== | ==Skills== | ||
===Fource=== | ===Fource=== | ||
{| border="1" cellspacing="0" cellpadding="0" style="width: 50%;" | {| border="1" cellspacing="0" cellpadding="0" style="width: 50%;" | ||
! SP !! Ability !! Function !! MP | ! SP !! Ability !! Function !! MP | ||
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|- | |- | ||
| 100 || Natural Max. HP +30 || Increase maximum HP || | | 100 || Natural Max. HP +30 || Increase maximum HP || | ||
|} | |||
===Spells=== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#4682B4; color: white;"|Name | |||
!style="background:#4682B4; color: white;"|Level | |||
!style="background:#4682B4; color: white;"|MP | |||
!style="background:#4682B4; color: white;"|Description | |||
|- | |||
|[[Dazzle]]||2||5||Envelops a group of enemies in illusions. | |||
|- | |||
|[[Sap]]||5||4||Reduces the defence of a single enemy. | |||
|- | |||
|[[Snooze]]||8||3||Puts a group of enemies to sleep. | |||
|- | |||
|[[Decelerate]]||10||3||Reduces the agility of a single enemy. | |||
|- | |||
|[[Acceleratle]]||12||4||Raises the agility of all party members. | |||
|- | |||
|[[Fizzle]]||14||3||Prevents a group of enemies from using magic. | |||
|- | |||
|[[Kasap]]||16||8||Reduces the defence of a group of enemies. | |||
|- | |||
|[[Fuddle]]||20||5||Sends a group of enemies into confusion. | |||
|- | |||
|[[Deceleratle]]||24||5||Reduces the agility of a group of enemies. | |||
|- | |||
|[[Kasnooze]]||28||8||Sends all enemies into a deep sleep. | |||
|- | |||
|[[Kafuddle]]||31||10||Sends all enemies into a state of confusion. | |||
|- | |||
|[[Oomph]]||39||8||Increases the attack of a single party member. | |||
|} | |} | ||
{{DQIXClasses}} | {{DQIXClasses}} | ||
[[Category:Dragon Quest IX classes]] | [[Category:Dragon Quest IX classes]]{{Wikia}} |
Revision as of 08:23, 8 October 2010
Armamentalist is a vocation in Dragon Quest IX, and is the advanced vocation of Mage. An armamentalist is a powerful proponents of the formidable Fource, they can can wield wands, bows and swords while also weakening enemies with a variety of status effects. However, they are not very good at directly damaging enemies and have subpar defenses. Their Coup-de-Grace is "Voice of Experience," which increases the EXP payout after battle by a random rate.
The Armamentalist's class-unique skill is Fource. The Fource skill tree provides many bonuses to health, defense, strength, and attack. You will also unlock different Fources, (i.e., Fire Fource) that the Armamentalist can imbue other party members with elemental attributes, raising their attack and defense as well as allowing them to deal damage based on the corresponding element of the used. Multiple Fan be used on a character at a time (or on all of the party if you finished the lvl 40 class quest and keep the rewarded scroll in the Armamentalist's inventory).
Unlock
Unlockable by completing the following quest:
Skills
Fource
SP | Ability | Function | MP |
---|---|---|---|
4 | Fire fource | Adds fire element to target | 4 |
10 | Natural strength +10 | Increase your attack | |
16 | Frost fource | Add ice element to target | 4 |
22 | Natural resilience +20 | Increase your defense | |
32 | Gale fource | Adds wind and lightning elements to target | 4 |
42 | Natural charm +10 | Increase your charm | |
55 | Funeral fource | Adds earth and darkness elements to target | 4 |
68 | Natural magical might +30 | Increase magical damage | |
82 | Life fource | Adds light element to target | 4 |
100 | Natural Max. HP +30 | Increase maximum HP |
Spells
Name | Level | MP | Description |
---|---|---|---|
Dazzle | 2 | 5 | Envelops a group of enemies in illusions. |
Sap | 5 | 4 | Reduces the defence of a single enemy. |
Snooze | 8 | 3 | Puts a group of enemies to sleep. |
Decelerate | 10 | 3 | Reduces the agility of a single enemy. |
Acceleratle | 12 | 4 | Raises the agility of all party members. |
Fizzle | 14 | 3 | Prevents a group of enemies from using magic. |
Kasap | 16 | 8 | Reduces the defence of a group of enemies. |
Fuddle | 20 | 5 | Sends a group of enemies into confusion. |
Deceleratle | 24 | 5 | Reduces the agility of a group of enemies. |
Kasnooze | 28 | 8 | Sends all enemies into a deep sleep. |
Kafuddle | 31 | 10 | Sends all enemies into a state of confusion. |
Oomph | 39 | 8 | Increases the attack of a single party member. |
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