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{{Character
{{Character
|Name=Redcrim
|Name=Redcrim
|Game=''[[Dragon Quest Tact]]''
|Game={{DQTact}}
|Image=[[Image:Redcrim.png|350px]]
|Image=[[Image:Redcrim.png|350px]]
|Sprite=
|Sprite=
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}}
}}


'''Redcrim''' is one of the [[Five Fiends]] in ''[[Dragon Quest Tact]]'', and serves as the final boss of the first part of the story mode. Long ago, he and the other four fiends fought against Gargeos alongside Amatea, the previous human wielder of the mysterious Baton the tactician uses.
'''Redcrim''' is one of the [[Five Fiends]] in {{DQTact}}, and serves as the final boss of the first part of the story mode. Long ago, he and the other four fiends fought against Gargeos alongside Amatea, the previous human wielder of the mysterious Baton the tactician uses.


==Characteristics and Personality==
==Characteristics and Personality==
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==={{DQTact}}===
==={{DQTact}}===
Redcrim awakes from his slumber under the influence of Malini and goes on a mad rampage due to his thirst for combat. Along the way, Majellan finds a book mentioning Redcrim being a town hero and the victor of the Master League with only another companion.
Redcrim awakes from his slumber under the influence of Malini and goes on a mad rampage due to his thirst for combat. Along the way, Majellan finds a book mentioning Redcrim being a town hero and the victor of the Master League with only another companion.
Redcrim destroys everything in his way to the Master League's arena. His dark aura makes the monsters in the audience lose control of themselves and going mad. While mad, Redcrim wants to see the tactician's might and how it compares to Amatea's. In the middle of the battle, the mysterious jewels the party had gathered in earlier chapters reminds Redcrim of his past, and he gets stronger. Once defeated, King Augoostus takes Redcrim into custody.
Redcrim destroys everything in his way to the Master League's arena. His dark aura makes the monsters in the audience lose control of themselves and going mad. While mad, Redcrim wants to see the tactician's might and how it compares to [[Amatea]]'s. In the middle of the battle, the mysterious jewels the party had gathered in earlier chapters reminds Redcrim of his past, and he gets stronger. Once defeated, [[King Augoostus]] takes Redcrim into custody.


In the second part of the story, Redcrim is free of the dark aura and is remorseful for his actions after he awakened, and pledges to Augoostus to pay for his crimes. He then leaves the land of Bravas to go to Woodwin and help the human, [[Majellan|Majelly]] and [[Mindini]] in their rescue mission. He arrives just in time, before Elegia defeats the protagonists, and brings them back to safety. Redcrim helps the rest of the Bravas monsters gather medicinal herbs for the tactician. After the tactician is recovered, Redcrim pledges his life to him, in order to stop Elegia and save the monsters from Bravas she kidnapped. He sees helping the monsterfolk from Bravas as his penance for what he did when he awakened.
In the second part of the story, Redcrim is free of the dark aura and is remorseful for his actions after he awakened, and pledges to Augoostus to pay for his crimes. He then leaves the land of Bravas to go to Woodwin and help the human, [[Majellan|Majelly]] and [[Mindini]] in their rescue mission. He arrives just in time, before Elegia defeats the protagonists, and brings them back to safety. Redcrim helps the rest of the Bravas monsters gather medicinal herbs for the tactician. After the tactician is recovered, Redcrim pledges his life to him, in order to stop Elegia and save the monsters from Bravas she kidnapped. He sees helping the monsterfolk from Bravas as his penance for what he did when he awakened.
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Redcrim fights alongside the player's team as a guest party member in "Chapter 6 Episode 9: Law of the Jungle", and "Chapter 8 Episode 5: Two Fiends", of Part 2: Woodwin.
Redcrim fights alongside the player's team as a guest party member in "Chapter 6 Episode 9: Law of the Jungle", and "Chapter 8 Episode 5: Two Fiends", of Part 2: Woodwin.
{{DQTactGuest
|name=Redcrim
|kanji=レドクリム
|romanji=Redokurimu
|sprite=[[File:Redcrim.png|200px]]
|stage= Chapter 6 Episode 9: Law of the Jungle, Chapter 8 Episode 5: The Two Fiends
|family=[[File:Tact Icon Beast.png]]<br>[[Beast family|Beast]]
|hp=1039
|mp=????
|lvl=????
|attack=301
|defense=408
|agility=240
|wisdom=91
|move=2
|bskill1=[[Sizzling Smash]]
|bskill2=[[Beast God Benevolence]]
|bskill3=[[Beastly Bolts]]
|frizz-resist=None
|sizz-resist=None
|crack-resist=Half res
|woosh-resist=Half res
|bang-resist=Very Weak
|zap-resist=None
|zam-resist=Very Weak
|snooze-resist=Super Weak
|poison-resist=Super Weak
|physical-seal-resist=None
|spell-seal-resist=None
|martial-seal-resist=None
|breath-seal-resist=None
|hobble-resist=Half res
|stun-resist=None
|blind-resist=Half res
|curse-resist=None
|paralysis-resist=None
|confusion-resist=Immune
|charm-resist=None
}}


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:Redcrim.png|A calmed Redcrim
Redcrim.png|A calmed Redcrim
Image:Redcrim Mad.png|Mad Redcrim
Redcrim Mad.png|Mad Redcrim
Redcrim photo.png|An old photography.
Redcrim photo.png|An old photography.
</gallery></center>
</gallery></center>


{{Tact}}
{{DQT}}
[[Category:Dragon Quest Tact]]
[[Category:Dragon Quest Tact characters]]
[[Category:Dragon Quest Tact characters]]

Latest revision as of 20:14, 21 February 2022

Redcrim
Dragon Quest Tact
Redcrim.png
Japanese name レドクリム
Romaji Redokurimu
Race Beast

Redcrim is one of the Five Fiends in Dragon Quest Tact, and serves as the final boss of the first part of the story mode. Long ago, he and the other four fiends fought against Gargeos alongside Amatea, the previous human wielder of the mysterious Baton the tactician uses.

Characteristics and Personality[edit]

Redcrim is a huge, muscular biped beast with short, brown fur. He has a cross scar in the middle of his face and several other scars all over his body. He has canine and feline characteristics.

Redcrim wears a black helmet with golden accents, a red jewel in the middle and two holes for his ears, a red cape with white fur on top and golden and blue accessories to hold it in place, some black cloth protection around his arms and legs, and some golden circlets around his tail. He uses two big shields as his weapons of choice.

Appearances[edit]

Dragon Quest Tact[edit]

Redcrim awakes from his slumber under the influence of Malini and goes on a mad rampage due to his thirst for combat. Along the way, Majellan finds a book mentioning Redcrim being a town hero and the victor of the Master League with only another companion. Redcrim destroys everything in his way to the Master League's arena. His dark aura makes the monsters in the audience lose control of themselves and going mad. While mad, Redcrim wants to see the tactician's might and how it compares to Amatea's. In the middle of the battle, the mysterious jewels the party had gathered in earlier chapters reminds Redcrim of his past, and he gets stronger. Once defeated, King Augoostus takes Redcrim into custody.

In the second part of the story, Redcrim is free of the dark aura and is remorseful for his actions after he awakened, and pledges to Augoostus to pay for his crimes. He then leaves the land of Bravas to go to Woodwin and help the human, Majelly and Mindini in their rescue mission. He arrives just in time, before Elegia defeats the protagonists, and brings them back to safety. Redcrim helps the rest of the Bravas monsters gather medicinal herbs for the tactician. After the tactician is recovered, Redcrim pledges his life to him, in order to stop Elegia and save the monsters from Bravas she kidnapped. He sees helping the monsterfolk from Bravas as his penance for what he did when he awakened.

Redcrim also appeared as a boss in the Beast Festival event.

Redcrim fights alongside the player's team as a guest party member in "Chapter 6 Episode 9: Law of the Jungle", and "Chapter 8 Episode 5: Two Fiends", of Part 2: Woodwin.


Redcrim (レドクリム Redokurimu)
Dragon Quest Tact
Stats
Redcrim.png
Guest in Family HP MP Max level
Chapter 6 Episode 9: Law of the Jungle, Chapter 8 Episode 5: The Two Fiends Tact Icon Beast.png
Beast
1039 ???? ????
Attack Defense Agility Wisdom Move
301 408 240 91 2
Abilities
First Second Third
Sizzling Smash Beast God Benevolence Beastly Bolts
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
None None Half res Half res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak None Very Weak Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak None None None
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
None Half res None Half res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
None None Immune None


Gallery[edit]