Itadaki Street Special: Difference between revisions
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|publisher = [[Square Enix]] | |publisher = [[Square Enix]] | ||
|developer = [[Paon]] | |developer = [[Paon]] | ||
|designer = [[ | |designer = [[Yuji Horii]] | ||
|artist = [[Akira Toriyama]] | |artist = [[Akira Toriyama]] | ||
|composer = [[ | |composer = [[Kōichi Sugiyama]] | ||
|released = December 22, 2004 (Japan) | |released = December 22, 2004 (Japan) | ||
|retailprice = ¥6,800 | |retailprice = ¥6,800 | ||
|genre = console board game | |genre = console board game | ||
|modes = single-player, multi-player | |modes = single-player, multi-player | ||
|platforms = | |platforms = {{PlayStation 2}} | ||
|series = ''[[Itadaki Street]]'' | |series = ''[[Itadaki Street]]'' | ||
|ratings = CERO: A (All Ages) | |ratings = CERO: A (All Ages) | ||
| Line 17: | Line 17: | ||
|input = DualShock Controller | |input = DualShock Controller | ||
}} | }} | ||
{{stub}} | |||
'''''Dragon Quest & Final Fantasy in Itadaki Street Special''''' (ドラゴンクエスト&ファイナルファンタジー in いただきストリート Special), or simply '''Itadaki Street Special''', was released on December 22, 2004 by [[Square Enix]] for the PlayStation 2. One to four players can play at the same time which makes this game different from its predecessors. The game features characters from ''[[ | '''''Dragon Quest & Final Fantasy in Itadaki Street Special''''' (ドラゴンクエスト&ファイナルファンタジー in いただきストリート Special), or simply '''Itadaki Street Special''', was released on December 22, 2004 by [[Square Enix]] for the {{PlayStation 2}}. One to four players can play at the same time which makes this game different from its predecessors. The game features characters from {{Main Series}} and ''[[Final Fantasy]]''. | ||
==Gameplay== | ==Gameplay== | ||
The game is similar to Monopoly in that players roll one die to advance around a board, purchase unowned property they land on and earn money when opponents land on the player's property. The game differs from Monopoly in that players can buy and sell stocks of a block, affecting the value of block's stock up by buying or down by selling that block's stock or by developing a player owned property of that block which increases the value per share for that block's stock. Also unlike Monopoly, it is not necessary to own the entire block to develop a property, though controlling more than one property of a block allows the player to develop their properties into larger buildings to collect more from opponents when they land on them. Players must collect a set of four suits, heart, diamond, clover and spade, to level up and collect additional gold when the pass the starting position/bank. To win a player must make it back to the bank with the board's required amount, which includes the total value of the player's stocks, property value, and gold on hand. | The game is similar to ''Monopoly'' in that players roll one die to advance around a board, purchase unowned property they land on and earn money when opponents land on the player's property. The game differs from ''Monopoly'' in that players can buy and sell stocks of a block, affecting the value of block's stock up by buying or down by selling that block's stock or by developing a player owned property of that block which increases the value per share for that block's stock. Also unlike ''Monopoly'', it is not necessary to own the entire block to develop a property, though controlling more than one property of a block allows the player to develop their properties into larger buildings to collect more from opponents when they land on them. Players must collect a set of four suits, heart, diamond, clover and spade, to level up and collect additional gold when the pass the starting position/bank. To win a player must make it back to the bank with the board's required amount, which includes the total value of the player's stocks, property value, and gold on hand. | ||
==Boards== | ==Boards== | ||
| Line 28: | Line 28: | ||
*[[Alefgard]] | *[[Alefgard]] | ||
*[[Trodain]] | *[[Trodain]] | ||
*[[Alltrades Abbey (Dragon Quest III)]] | |||
*+more | *+more | ||
===From Final Fantasy=== | ===From Final Fantasy=== | ||
*Midgar | *Midgar | ||
*Castle Tycoon | |||
*+more | *+more | ||
| Line 37: | Line 39: | ||
===Playable=== | ===Playable=== | ||
*'''[[Slime]]''' | *'''[[Slime]]''' | ||
*'''[[ | *'''Young [[Terry]]''', as he is seen in {{DQM}} | ||
*'''[[Prince of Cannock]]''' | *'''[[Prince of Cannock]]''' | ||
*'''[[Princess of Moonbrooke]]''' | *'''[[Princess of Moonbrooke]]''' | ||
*'''[[ | *'''[[Robbin' 'Ood]]''' | ||
*'''[[Ragnar]]''' | *'''[[Ragnar McRyan]]''' | ||
*'''[[Kiryl]]''' | *'''[[Kiryl]]''' | ||
*'''[[Alena]]''' | *'''[[Alena]]''' | ||
*'''[[Bianca]]''' | *'''[[Bianca Whitaker]]''' | ||
*'''[[Nera]]''' | *'''[[Nera Briscoletti]]''' | ||
===Unlockable=== | ===Unlockable=== | ||
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*'''[[Hero (Dragon Quest VI)]]''' | *'''[[Hero (Dragon Quest VI)]]''' | ||
*'''[[Hero (Dragon Quest VII)]]''' | *'''[[Hero (Dragon Quest VII)]]''' | ||
*'''[[Jessica]]''' | *'''[[Jessica Albert]]''' | ||
*'''[[Yangus]]''' | *'''[[Yangus]]''' | ||
*'''[[Angelo]]''' | *'''[[Angelo]]''' | ||
| Line 67: | Line 69: | ||
===Playable=== | ===Playable=== | ||
*'''Cloud Strife''' | *'''Cloud Strife''' | ||
*''' | *'''Aerith Gainsborough''' | ||
*'''Tifa Lockhart''' | *'''Tifa Lockhart''' | ||
*'''Squall Leonhart''' | *'''Squall Leonhart''' | ||
| Line 91: | Line 93: | ||
==Reception and Legacy== | ==Reception and Legacy== | ||
As of August 31, 2005, the game has sold 380 thousand units in Japan. [[Itadaki Street Portable|A portable version]] for the PSP was released. The game's success also spawned ''[[Itadaki Street DS]]'' and ''[[Fortune Street]]''. | As of August 31, 2005, the game has sold 380 thousand units in Japan. [[Itadaki Street Portable|A portable version]] for the {{PSP}} was released. The game's success also spawned ''[[Itadaki Street DS]]'' and ''[[Fortune Street]]'', with ''Mario'' characters more or less replacing the ''Final Fantasy'' ones. | ||
==Gallery== | ==Gallery== | ||
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Image:Itadaki_Street_Portable_Guide.png| | Image:Itadaki_Street_Portable_Guide.png| | ||
</gallery></center> | </gallery></center> | ||
{{Crossovers}} | |||
==References== | ==References== | ||
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[[Category:Itadaki Street series]] | [[Category:Itadaki Street series]] | ||
[[Category: | [[Category:Crossovers]] | ||
[[Category:Japanese-exclusive games]] | [[Category:Japanese-exclusive games]] | ||
Latest revision as of 01:34, 2 August 2024
| Itadaki Street Special | |
|---|---|
| Publisher(s) | Square Enix |
| Developer(s) | Paon |
| Designer(s) | Yuji Horii |
| Artist(s) | Akira Toriyama |
| Composer(s) | Kōichi Sugiyama |
| Released | December 22, 2004 (Japan) |
| Price | ¥6,800 |
| Genre | console board game |
| Mode | single-player, multi-player |
| Platform | PlayStation 2 |
| Series | Itadaki Street |
| Rating | CERO: A (All Ages) |
| Media | DVD |
| Input | DualShock Controller |
|
|
This article is a stub. You can help by expanding it. |
Dragon Quest & Final Fantasy in Itadaki Street Special (ドラゴンクエスト&ファイナルファンタジー in いただきストリート Special), or simply Itadaki Street Special, was released on December 22, 2004 by Square Enix for the PlayStation 2. One to four players can play at the same time which makes this game different from its predecessors. The game features characters from Dragon Quest and Final Fantasy.
Gameplay[edit]
The game is similar to Monopoly in that players roll one die to advance around a board, purchase unowned property they land on and earn money when opponents land on the player's property. The game differs from Monopoly in that players can buy and sell stocks of a block, affecting the value of block's stock up by buying or down by selling that block's stock or by developing a player owned property of that block which increases the value per share for that block's stock. Also unlike Monopoly, it is not necessary to own the entire block to develop a property, though controlling more than one property of a block allows the player to develop their properties into larger buildings to collect more from opponents when they land on them. Players must collect a set of four suits, heart, diamond, clover and spade, to level up and collect additional gold when the pass the starting position/bank. To win a player must make it back to the bank with the board's required amount, which includes the total value of the player's stocks, property value, and gold on hand.
Boards[edit]
From Dragon Quest[edit]
From Final Fantasy[edit]
- Midgar
- Castle Tycoon
- +more
Characters from Dragon Quest[edit]
Playable[edit]
- Slime
- Young Terry, as he is seen in Dragon Quest Monsters
- Prince of Cannock
- Princess of Moonbrooke
- Robbin' 'Ood
- Ragnar McRyan
- Kiryl
- Alena
- Bianca Whitaker
- Nera Briscoletti
Unlockable[edit]
- Dragonlord
- Prince of Midenhall
- Hero (Dragon Quest V)
- Hero (Dragon Quest VI)
- Hero (Dragon Quest VII)
- Jessica Albert
- Yangus
- Angelo
Other[edit]
- Hero (Dragon Quest) - appears only for use in the casino minigame Treasure Hunt.
- Torneko Taloon - appears when card 28 or 94 is picked, remaining for an unspecified number of turns, rolling the die and paying rent as he moves. If given a choice, he will move to a space where rent is higher.
- Imp - appears when card 92 or 94 is picked, remaining for an unspecified number of turns, rolling the die and moving around the board. Each property space he passes is put to sleep until his next turn, and the owners cannot collect rent should an opposing player land there.
- Bunny Girl - appears only during the casino minigame Itadaki Slot.
Characters from Final Fantasy[edit]
Playable[edit]
- Cloud Strife
- Aerith Gainsborough
- Tifa Lockhart
- Squall Leonhart
- Rinoa Heartilly
- Vivi Ornitier
- Tidus
- Yuna
- Rikku
- Paine
Unlockable[edit]
- Auron
- Moogle
- Chocobo
- Tarutaru
- Vaan
- Ashe
- Sephiroth
Other[edit]
- Eiko Carol - appears when card 91 or 94 is picked, remaining for an unspecified number of turns, rolling the die and moving around the board. Every time a player passes her, she will give them the suit of their choice, or, if the player has all four suits, then Eiko will give the player a wild card that can be used for any of the suits at a later point in the game. Players with all suits and a wild card that pass Eiko will receive another wild card.
- Ramuh
Reception and Legacy[edit]
As of August 31, 2005, the game has sold 380 thousand units in Japan. A portable version for the PSP was released. The game's success also spawned Itadaki Street DS and Fortune Street, with Mario characters more or less replacing the Final Fantasy ones.
Gallery[edit]
References[edit]
1. "Annual Report 2005". Square-Enix.com. August 31, 2005. Retrieved on 2008-12-20.