Jörmun: Difference between revisions
(Created page with "{{Monster Infobox |title=Jörmun |image=File:Jörmun artwork.png |caption= |kanji=ムンババ |romanji=Munbaba |old=None |firstappear=''Dragon Quest XI'' }} '''Jörmun''' is a specific member of the Jowler family that has grow accustomed to life in the frozen north. ==Appearances== ==={{DQ11}}=== In ages before the events of the game, the ice witch Krystalinda was locked away in a book for her crimes and Jörmun was assigned to be a living seal for her...") |
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|romanji=Munbaba | |romanji=Munbaba | ||
|old=None | |old=None | ||
|firstappear= | |firstappear={{DQ11}} | ||
}} | }} | ||
'''Jörmun''' is a specific member of the [[Jowler]] family that has grow accustomed to life in the frozen north. | '''Jörmun''' is a specific member of the [[Jowler]] family that has grow accustomed to life in the frozen north. | ||
==Appearances== | ==Appearances== | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Ages before the events of the game, the ice witch [[Krystalinda]] was trapped in a magic book for her crimes and stripped of her powers, which were sealed away inside Jörmun. Sometime before the first act of the game, [[Jasper]] discovers the book contaning [[Krystalinda]] and bargains with her to set a trap for the {{Hero 11}} and his allies. After being freed from the book, [[Krystalinda]] uses what remains of her power to freeze the people of [[Sniflheim]]; seal [[Queen Frysabel]] in the book; and impersonate her to trick the {{Party 11}} into defeating Jörmun. | |||
The | The {{Party 11}} encounters [[Hendrik]] fighting Jörmun in the depths of the Hekswood. Assuming the {{Hero 11}} is an ally of [[Hendrik]], Jörmun attacks the {{Hero 11}}'s {{Party 11}} but is slain. Jörmun's death breaks the seal on [[Krystalinda]]'s magic before the {{Party 11}} confronts her at [[Sniflheim]]. | ||
During the third act of the game, Jörmun is revived by the resurrection of [[Calasmos|the Dark One]] and begins rampaging through the north under his influence. While rebuilding [[Cobblestone]], the {{Hero 11}} searches for Jörmun with the intention of making it the [[Cobblestone|town]]'s mascot. The {{Hero 11}} weakens Jörmun in battle and purifies it with a [[Zap]] spell, causing it to be reborn as Holy Jörmun. Refreshed, Holy Jörmun comes to reside in [[Cobblestone]] as a watchful guardian. | |||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Jörmun | |name=Jörmun | ||
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|bestiaryNumber=#175 | |bestiaryNumber=#175 | ||
|family={{Beast}} | |family={{Beast}} | ||
|description=A hulking great creature who haunts the Hekswood with his horrifying howls of 'Jööööööööör!', with which he freezes foes before battering them. | |description=A hulking great creature who haunts the [[Hekswood]] with his horrifying howls of 'Jööööööööör!', with which he freezes foes before battering them. | ||
|sprite=[[File:Jörmun XI sprite.png]] | |sprite=[[File:Jörmun XI sprite.png]] | ||
|hp=820 | |hp=820 | ||
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|gold=290 | |gold=290 | ||
|spells=None | |spells=None | ||
|skills=Acts twice per turn<br>Back kick (125% damage)<br>[[Jör we Go]]<br>Throws a snowball ( | |skills=Acts twice per turn.<br>Back kick. (125% damage)<br>[[Jör we Go]]<br>Throws a snowball. (Damages & reduces ice resistance.) | ||
|items=None | |items=None | ||
|locations=[[Hekswood]], first act | |locations=[[Hekswood]], first act | ||
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|bestiaryNumber=#586 | |bestiaryNumber=#586 | ||
|family={{Beast}} | |family={{Beast}} | ||
|description=The Horror of the Hekswood, made even more monstrous by the Dark One's malign influence. His once holy heart had been lost utterly to evil. | |description=The Horror of the [[Hekswood]], made even more monstrous by the Dark One's malign influence. His once holy heart had been lost utterly to evil. | ||
|sprite=[[File:Jörmun XI sprite.png]] | |sprite=[[File:Jörmun XI sprite.png]] | ||
|hp=2,800 | |hp=2,800 | ||
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|exp=12,000 | |exp=12,000 | ||
|gold=184 | |gold=184 | ||
|spells= | |spells=[[Oomphle]], [[Kasnooze]] | ||
|skills= | |skills=Acts thrice per turn.<br>Back kick. (125% damage)<br>Throws a snowball. (Damages & reduces ice resistance.) | ||
|items= | |items= | ||
|locations= | |locations= | ||
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|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
==Etymology== | ==Etymology== | ||
*Jörmun is derived from ''Jörmungandr'', the world serpent of Norse folklore who encircles all of Midgard with his coils. The snake was an adversary of the god Thor, and the two would kill one another during the Ragnarok. | *Jörmun is derived from ''Jörmungandr'', the world serpent of Norse folklore who encircles all of Midgard with his coils. The snake was an adversary of the god Thor, and the two would kill one another during the Ragnarok. | ||
*The | *The {{MFamilies}}'s Japanese name, Munbaba, is a combination of the Babylonian monster ''Hunbaba'' and the species' recurring ''Mu'' syllable. | ||
==Similar species== | ==Similar species== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
File:Jormun XI polygon.jpg| | File:Jormun XI polygon.jpg|{{XI}} polygon model. | ||
</gallery> | </gallery></center> | ||
[[Category:Norse mythology]] | [[Category:Norse mythology]] | ||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] |
Latest revision as of 06:23, 30 December 2023
Dragon Quest monster | |
---|---|
Jörmun | |
Japanese | ムンババ |
Romaji | Munbaba |
First appearance | Dragon Quest XI: Echoes of an Elusive Age |
Old localization | None |
Jörmun is a specific member of the Jowler family that has grow accustomed to life in the frozen north.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Ages before the events of the game, the ice witch Krystalinda was trapped in a magic book for her crimes and stripped of her powers, which were sealed away inside Jörmun. Sometime before the first act of the game, Jasper discovers the book contaning Krystalinda and bargains with her to set a trap for the Hero and his allies. After being freed from the book, Krystalinda uses what remains of her power to freeze the people of Sniflheim; seal Queen Frysabel in the book; and impersonate her to trick the party into defeating Jörmun.
The party encounters Hendrik fighting Jörmun in the depths of the Hekswood. Assuming the Hero is an ally of Hendrik, Jörmun attacks the Hero's party but is slain. Jörmun's death breaks the seal on Krystalinda's magic before the party confronts her at Sniflheim.
During the third act of the game, Jörmun is revived by the resurrection of the Dark One and begins rampaging through the north under his influence. While rebuilding Cobblestone, the Hero searches for Jörmun with the intention of making it the town's mascot. The Hero weakens Jörmun in battle and purifies it with a Zap spell, causing it to be reborn as Holy Jörmun. Refreshed, Holy Jörmun comes to reside in Cobblestone as a watchful guardian.
Sprite | HP | MP | Attack |
820 | 999 | 141 | |
Defense | Agility | Experience | Gold |
150 | 79 | 2,400 | 290 |
Bestiary no. | #175 |
Family | Beast |
In-game description | A hulking great creature who haunts the Hekswood with his horrifying howls of 'Jööööööööör!', with which he freezes foes before battering them. |
Spell(s) | None |
Skill(s) | Acts twice per turn. Back kick. (125% damage) Jör we Go Throws a snowball. (Damages & reduces ice resistance.) |
Location(s) | Hekswood, first act |
Item(s) dropped | None |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | -150% | 50% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | 25% | -125% | -150% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
100% | 100% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Sprite | HP | MP | Attack |
2,800 | 999 | 620 | |
Defense | Agility | Experience | Gold |
424 | 230 | 12,000 | 184 |
Bestiary no. | #586 |
Family | Beast |
In-game description | The Horror of the Hekswood, made even more monstrous by the Dark One's malign influence. His once holy heart had been lost utterly to evil. |
Spell(s) | Oomphle, Kasnooze |
Skill(s) | Acts thrice per turn. Back kick. (125% damage) Throws a snowball. (Damages & reduces ice resistance.) |
Location(s) | |
Item(s) dropped |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | 50% | 50% | 50% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 50% | 50% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
100% | 100% | 50% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
50% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Etymology[edit]
- Jörmun is derived from Jörmungandr, the world serpent of Norse folklore who encircles all of Midgard with his coils. The snake was an adversary of the god Thor, and the two would kill one another during the Ragnarok.
- The monster's Japanese name, Munbaba, is a combination of the Babylonian monster Hunbaba and the species' recurring Mu syllable.
Similar species[edit]
Gallery[edit]
XI polygon model.