Lampling: Difference between revisions
(Retroactively, Lamplings were nerfed in XI.) |
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|skills=Sways to and fro (wastes turn) | |skills=Sways to and fro (wastes turn) | ||
|items=[[Single phial]] {{fraction|1|32}}<br>[[Lamplight]] {{fraction|1|32}} | |items=[[Single phial]] {{fraction|1|32}}<br>[[Lamplight]] {{fraction|1|32}} | ||
|locations=[[Heliodor]] Region (night)<br> | |locations=[[Heliodor]] Region (night)<br>[[Heliodorian Foothills]] (night)<br>[[The Kingsbarrow]] B1 (second act) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=50% | |fire-resist=50% | ||
|ice-resist=-125% | |ice-resist=-125% | ||
|wind-resist= | |wind-resist=0% | ||
|rock-resist= | |rock-resist=25% | ||
|light-resist= | |light-resist=25% | ||
|dark-resist=-125% | |dark-resist=-125% | ||
|zap-resist=100% | |zap-resist=100% | ||
Line 64: | Line 64: | ||
|double-down-resist=0% | |double-down-resist=0% | ||
|elemental-resist=0% | |elemental-resist=0% | ||
}} | |||
{{DQ11Enemy | |||
|name=Malicious lampling | |||
|kanji=ランタンこぞう・邪 | |||
|romanji={{tt|Rantan kozō・ja|Lantern kid・evil}} | |||
|bestiaryNumber=#437 | |||
|family=[[Material family|Material]] | |||
|description=Lamplings who have morphed into a truly malevolent form under the malign influence of infinite evil. | |||
|sprite=[[Image:DQXI Lampling sprite.png]] | |||
|hp=324 | |||
|mp=48 | |||
|attack=194 | |||
|defense=244 | |||
|agility=167 | |||
|exp=1,117 | |||
|gold=14 | |||
|spells=[[Kafrizz]] | |||
|skills=Sways to and fro (wastes turn) | |||
|items=[[Single phial]]{{fraction|1|32}}<br>[[Lamplight]]{{fraction|1|32}} | |||
|locations=[[Heliodor Sewers]] (third act) | |||
|evasion=N/a | |||
|fire-resist=50% | |||
|ice-resist=-125% | |||
|wind-resist=0% | |||
|rock-resist=25% | |||
|light-resist=25% | |||
|dark-resist=-125% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=25% | |||
|poof-resist=100% | |||
|poison-resist=0% | |||
|paralysis-resist=25% | |||
|fuddle-resist=25% | |||
|snooze-resist=25% | |||
|dazzle-resist=25% | |||
|sap-resist=25% | |||
|blunt-resist=25% | |||
|deceleratle-resist=25% | |||
|spooky-aura-anthamatize-resist=25% | |||
|fizzle-resist=25% | |||
|stun-resist=50% | |||
|stumble-resist=100% | |||
|charm-resist=0% | |||
|beguile-resist=25% | |||
|double-down-resist=25% | |||
|elemental-resist=25% | |||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Image:DQX Lantern Kozo.jpg|A lampling in ''X'' | |||
Image:DQXI Lampling PS4.jpg|''XI'' polygon model | Image:DQXI Lampling PS4.jpg|''XI'' polygon model | ||
Image:DQXI Malicious lampling.jpg|A malicious lampling | |||
Image:DQR Lantern Kozo.png|''Rivals'' card | Image:DQR Lantern Kozo.png|''Rivals'' card | ||
</gallery></center> | </gallery></center> |
Revision as of 04:30, 3 December 2021
Dragon Quest monster | |
---|---|
Lampling | |
Art by Akira Toriyama | |
Japanese | ランタンこぞう |
Romaji | Rantan kozō |
First appearance | Dragon Quest XI |
The Lampling is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest XI, though it would retroactively debut in Dragon Quest X from the start of version 5 onwards. It is a flaming lantern that has become animated after being abandoned by humans.
Characteristics
Lamplings are black handheld oil lanterns that have come to life due to being abandoned by their owners. It has an ovoid "head" with a singular black eye and a small smiling mouth, a tendril on its head where its handle would have been, and an enclosure where it holds a flame, which it uses to cast fire magic. The lampling moves around by levitating in midair and swings back and forth, sometimes even wasting their turn in battle to do so. They are nocturnal monsters that attack unsuspecting travelers at night by disguising themselves as ordinary lanterns.
Appearances
Dragon Quest X
Lamplings retroactively make an appearance starting in Version 5.0, though this time they are quite strong (Knowing Pyre o' Fire and Kafrizz, as well as scattering fiery powder) since they are encountered in the Demon World as opposed to the early-game enemies they would later be in XI.
Dragon Quest XI
Sprite | HP | MP | Attack |
9 | 2 | 16 | |
Defense | Agility | Experience | Gold |
28 | 9 | 9 | 7 |
Bestiary no. | #011 |
Family | Material |
In-game description | Sometimes if a lantern is left alone for long enough, it will turn into one of these. Some say they seek revenge on those who so cruelly deserted them. |
Spell(s) | Frizz |
Skill(s) | Sways to and fro (wastes turn) |
Location(s) | Heliodor Region (night) Heliodorian Foothills (night) The Kingsbarrow B1 (second act) |
Item(s) dropped | Single phial 1⁄32 Lamplight 1⁄32 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 50% | -125% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 25% | -125% | 100% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 0% | 0% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
0% | 0% | 100% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Sprite | HP | MP | Attack |
324 | 48 | 194 | |
Defense | Agility | Experience | Gold |
244 | 167 | 1,117 | 14 |
Bestiary no. | #437 |
Family | Material |
In-game description | Lamplings who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Kafrizz |
Skill(s) | Sways to and fro (wastes turn) |
Location(s) | Heliodor Sewers (third act) |
Item(s) dropped | Single phial1⁄32 Lamplight1⁄32 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 50% | -125% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 25% | -125% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 25% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
25% | 25% | 25% | 25% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 50% | 100% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 25% | 25% |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key
The lampling, like many new monsters that appeared in Dragon Quest XI, makes its debut in the Monsters games in the SP version. It is an E-rank monster of the Material family.
Dragon Quest Rivals
Lampling was introduced in the 8th card pack, "Get Rich Quick! Casino Paradise" as a rare card exclusive for Martial Artist leaders.