Spinchilla

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The Spinchilla is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IV. They are Elemental monsters that embody the roaring vortexes manifesting on the ocean's surface, hence their sea-green skin and blue whirlwind. The species name comes the Chinchilla rodent.

Characteristics

Spinchillas are unusual green-skinned sea elementals with cartoonish faces that ride around on swirling whirlpools. They have augmented the wind manipulation abilities possessed by their blue cousins with control over the stormy seas as well, being capable of freezing adventurers solid with their ice magic.

Appearances

Dragon Quest IV: Chapters of the Chosen

Spinchilla (うずしおキング Uzushiokingu)DQIV Logo.png
Original (NES)
Sprite HP MP Attack
Spinchilla DQIV NES.gif 100 6 74
Defense Agility Experience Gold
120 42 180 84
Bestiary No. #189
Spell(s) Crackle
Skill(s) None
Location(s) Seas around Zamoksva (Chapters 5 & 6)
Cascade Cave (Chapters 5 & 6)
Fungeon
Item Dropped Cloak of evasion(1256)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
164 100% 100% 25%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
100% 25% 0% 25%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
25% 0% 100% 25%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
75% 25% 75% 25%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Spinchilla ds.png None


Dragon Quest IX: Sentinels of the Starry Skies

##066 - Spinchilla
Spinchilla IX.png
HP MP Experience Gold
126 30 300 112
Attack Defense Speed
88 78 96
Dropped Item Seashell116
Crimson coral132
Locations Slurry Coast
Dourbridge
Ocean
Grotto (ice)
Skills Psyche Up
Spells Crack
Crackle
Family Aquatic
Bestiary # #066
Game Dragon Quest IX
Console DS
Japanese Name うずしおキング
Romanized Jap. Uzushiokingu
Description They ride atop a raging torrent, spinning their bodies to cast Crackle, and swirling like a stormy sea to evade attack.

They're sea spirits who sit inside their twisting aquatic tornadoes trying to turn travellers into so many tons of tundra.

Dragon Quest XI: Echoes of an Elusive Age

Spinchilla (うずしおキング Uzushiokingu)DQXI Logo EN.png
Sprite HP MP Attack
Spinchilla XI sprite.png 84 30 86
Defense Agility Experience Gold
82 72 141 133
Bestiary no. #123
Family Elemental & Floating
In-game description These storm-lovers live in their very own swirling whirlpools, and know so much about the sea that they can summon up waves at will.
Spell(s) Crackle
Maelstrom
Co-Crackle (Pep power, with Spinchilla)
Skill(s) Becomes pepped up
Thin Air
Location(s) Open Sea - South (first act, rainy seas east of Insula Incognita)
Item(s) dropped Watermaul wand1128
Mercury's bandana1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
164 0% 25% 50%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% -110% -125%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 0% 100% 25%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
75% 25% 0% 50%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
0% 50% 100% 25%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
50% 0% 0%



Vicious spinchilla (うずしおキング・強  Uzushiokingu・kyō)DQXI Logo EN.png
Sprite HP MP Attack
Spinchilla XI sprite.png 175 40 145
Defense Agility Experience Gold
152 122 679 271
Bestiary no. #292
Family Elemental & Floating
In-game description Spinchillas driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) Kacrack
Maelstrom*
Skill(s) Becomes pepped up
Thin Air
Twin Air (Pep power, with Vicious spinchilla)*
Co-Kacrackle (Pep power, with Vicious spinchilla)*
Location(s) Insula Borealis (second act)
Open Sea - South (second act, seas near Lonalulu)
Path to Trial Isle (third act, day only)
Item(s) dropped Watermaul wand1128
Mercury's bandana1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
164 0% 25% 50%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
0% -110% -110% -125%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 0% 100% 25%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
75% 50% 0% 50%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
25% 50% 100% 0%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
50% 0% 0%


Dragon Quest Monsters: Super Light

Related monsters

Whirling weirdos

Gallery