Scarfish

The Scarfish is a recurring aquatic monster in the series, being introduced in Dragon Quest VII.

Characteristics

Scary scarred sea stars with a mean mouth and monstrous staring evil eyes. They stand up-right on ships by sticking to the floor with their two bottom legs, waving their other three fearsome arms menacingly. Despite their fishy appearance, they love firing off Frizz spells at wandering sailors, along with using their. In battle they flop face first on to their foes, tiny sharp teeth at the ready to snap and sink in. Even more worrisome is that they use their five feet to do a weird dance so shocking that it drains the very magic force out of adventurers.

Appearances

Dragon Quest VII

Scarfish (おばけヒトデ Obakehitode)
Bestiary No.
258
Recruit Rate
164
Experience
9 (PS1)
14 (3DS)
Gold
6 (PS1)
9 (3DS)
HP
20
MP
4
Attack
19
Defense
15
Agility
10
Evasion
164
Spell(s)
Frizz
Skill(s)
Weird Dance
Location(s)
Ocean (before the Demon King's resurrection)
Cave to Another World (water area)
Item(s) Dropped
Shellmet 1128
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
0%
Whack resistance *
0%
Poof resistance *
80%
Ban Dance resistance
0%
Dazzle resistance *
0%
Fizzle resistance *
0%
Fuddle resistance *
15%
Paralysis resistance *
80%
Poison resistance *
0%
Snooze resistance *
0%
Stun resistance *
0%
Sap resistance *
0%
Army resistance *
0%
3DS version changes
None


Dragon Quest X

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key

Scarfish became reclassified as members of the Zombie family, as the obake in their original name is a type of supernatural being from Japanese mythology.

Related Enemies

Gallery