Scrimsley Terror

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The Scrimsley terror is an optional boss monster exclusive to the sixth game in the series. The monster is first encountered by the Hero and his party when they stay at the inn of the eponymous town.

Characteristics[edit]

The Scrimsley terror is a purple pallet swap of the Drackal monster, and as such resembles a dragon mixed with a rat. The beast is strictly nocturnal, spending its night stomping about Scrimsley and leaving immense tracks in its wake. That being said, it has not actually attacked a single citizen and road damage aside it has not caused any property destruction either.

Appearances[edit]

Dragon Quest VI: Realms of Revelation[edit]

Warning: Spoilers!
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Scrimsley Terror (モンストラー Monsutorā)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Monstora.gif
Bestiary No.
Unnumbered boss monster
Recruit Rate
N/A
Experience *
310
Gold
170
HP *
800
MP
0
Attack
115
Defence
90
Agility
40
Evasion
1/64
Spell(s)
None
Skill(s)
Defend
Stomp
Fang
Location(s)
Scrimsley
Item(s) dropped
Stone fangs116
Resistances
Frizz *
0%
Sizz *
0%
Bang *
0%
Crack *
0%
Ice Breath *
0%
Woosh *
60%
Strike/Rock *
60%
Zap *
0%
Drain Magic *
100%
Whack *
100%
Poof *
100%
Ban Dance
100%
Dazzle *
100%
Fizzle
100%
Fuddle *
100%
Paralysis *
100%
Poison *
100%
Snooze *
100%
Stun *
100%
Sap *
50%
Army *
100%
Remakes (DS, Mobile)
Sprites
Notable Changes


Similar species[edit]