Heyedra
From Dragon Quest Wiki
Dragon Quest monster | |
---|---|
Heyedra | |
Art by Akira Toriyama | |
Japanese | あくまのめだま |
Romaji | akuma no medama |
First appearance | Dragon Quest II |
Old localization | Evil Eye, EvilEye |
A heyedra (pronounced HI-dra) is a bizarre monster that hung from the ceiling, introduced in Dragon Quest II. It was originally localized as an Evil Eye. It is a large red eyeball with four feet and twelve tentacles coming out of it.
Dragon Quest II[edit]
Original (NES)
Sprite | HP | MP | Attack |
50 | 0 | 77 | |
Defense | Agility | Experience | Gold |
30 | 55 | 92 | 25 |
Abilities | Sweet Breath Weird Dance |
Location(s) | Lighthouse Tower of the Moon |
Item Dropped | Iron armour1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
0⁄64 | 1 | 0 | 2 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
3 | 7 | 2 |
Sprites | HP | MP | Attack |
50 | 0 | 67 | |
Defense | Agility | Experience | Gold |
30 | 45 | 92 | 88 |
Abilities | Sweet Breath Weird Dance |
Location(s) | |
Item Dropped | Iron armour1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
0⁄64 | 1 | 0 | 2 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
3 | 7 | 2 |
Dragon Quest Monsters: Joker 2[edit]
Not only was the name changed to Heyedra (from Evil Eye), but instead of the creature hanging from the ceiling, it was now on the ground.
Heyedra | |
---|---|
Family | Undead |
Rank | C |
Size | S |
Weapons | Swords, Whips, Staves |
Traits | Hit Squad, Crafty Zammer |
Resistances | Immune to Gobstopper, Ban Dance, and Dim |
Skill | Antimagic |
Location | - |
Breeding chart | Restless armour x Malevolamp Bona constrictor x Paws |
Dragon Quest Monsters: Joker 2 Professional[edit]
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Dragon Quest: The Adventure of Dai[edit]
Heyedra are used as part of Dark King Vearn's Dark Army. They originate from within the Mystic Legion under Mystic Bishop Zaboera. They are used to spy on the heros, observe battlefields and facilitate communication between the Legions and Hadlar.
Related enemies[edit]
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