Slimeshroom

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The slimeshroom is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest X. It is a peculiar slime with fungi growing on its body.

Characteristics[edit]

The Slimeshroom is a bubble slime that looks like a puddle of melted red clay with mushrooms growing amidst the muck surrounding it. They make their homes in damp places.

Appearances[edit]

Dragon Quest X[edit]

Slimeshrooms began appearing in Version 2.0 of the game. It is able to cast both Dazzle and Fuddle.

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Slimeshroom (マッシュスライム Mashshusuraimu)
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Icon Family Max HP* Max MP*
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Slime family
1400 380
Max Attack* Max Defence * Max Agility * Max Wisdom *
520 410 480 510
Bestiary No. 009
Rank G
In-game description
Talents Irritant (Guaranteed)
Guaranteed traits Stupefying Skin (Lv. 1)
Ultra Crafty Confuser (Lv. 20)
Defensive Impulse (Lv. 40)
Large-size exclusive traits Tactical Genius (Lv. 1)
Über Matterbane (Lv. 1)
Personal Grudge (Lv. 60)
Habitat This monster has no natural habitat
Items This monster has does not drop items
Synthesis chart
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X
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(The parents need to be G rank.)
Notable synthesis
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X
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=
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X
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=
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X
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=
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Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
0% 25% 0% -25%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
50% 25% 50% 0%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
25% 25% 50% 0%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
25% -25% 50% 0%
Sleep Resistance * Stun Resistance *
25% 0%
Instant Death Resistance *
0%


Dragon Quest Tact[edit]

Slimeshroom appears as an A-rank monster of the Slime family that can be scouted normally from any banner.

Slimeshroom (マッシュスライム Masshu suraimu)
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Stats


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Family Rank Role
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Slime
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Debuff
Max Level HP MP Move
120 760 336 2
Attack Defense Agility Wisdom Weight
291 290 426 342 35
Basic Skills
First Second Third
Snooze Zammle* Kasap*
Awakening Skills
First Second Third
Zam-type Spell Potency +10% / Stats Up Zap Res +25 / Stats Up Zammle Potency +5% / Stats Up
Fourth Fifth
Woosh Res +25 / Stats Up Zammle Potency +5% / Stats Up
Leader Perks
First
Raises DEF of slime allies, including itself, by 15% in a 5x5 square around it.
Basic Perks
First Second Third
WIS +10 AGL +15 Zammle Potency +2%
Perk Details
First
Zam-type Spell Potency +10%: Raises Zam-type spell potency by 10%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Super Weak Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Immune
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Half Res Normal Normal Half Res


Similar species[edit]

Gallery[edit]