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The '''Battlemaster''' is a character class in ''[[Dragon Quest VI]]''. In addition to increases in Strength, HP, and Speed, Battlemasters also gain a variety of powerful skills that allow them to deal with many different enemies. Overall, this is a very strong class. A character requires skills from both the [[Soldier]] and [[Fighter]] sets to become a Battlemaster. | The '''Battlemaster''' is a character class in ''[[Dragon Quest VI]]''. In addition to increases in Strength, HP, and Speed, Battlemasters also gain a variety of powerful skills that allow them to deal with many different enemies. Overall, this is a very strong class. A character requires skills from both the [[Soldier]] and [[Fighter]] sets to become a Battlemaster. | ||
===Stat Changes=== | |||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' | |||
|- | |||
|Battles to Master | |||
|249 | |||
|- | |||
|Strength | |||
| +15% | |||
|- | |||
|Agility | |||
| +10% | |||
|- | |||
|Defence | |||
| +10% | |||
|- | |||
|Wisdom | |||
| -20% | |||
|- | |||
|Max HP | |||
| +50% | |||
|- | |||
|Max MP | |||
| -40% | |||
|} | |||
===Abilities=== | |||
{|width="150%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' | |||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | |||
|- | |||
|1 | |||
|Juniorweight | |||
|Discharge | |||
| | |||
|One Enemy | |||
|Attacks enemy | |||
| | |||
|- | |||
|2 | |||
|Flyweight | |||
|[[Deliverance|Zombiecut]] | |||
| | |||
|One enemy | |||
|Bonus damage versus [[zombie family]] | |||
| | |||
|- | |||
|3 | |||
|Lightweight | |||
|[[Vanish|Hide]] | |||
| | |||
|Self | |||
|Avoids attacks | |||
| | |||
|- | |||
|4 | |||
|Middleweight | |||
|Spinning Sword | |||
| | |||
|One group? | |||
|Hits enemies | |||
| | |||
|- | |||
|5 | |||
|Heavyweight | |||
|Jump Kick | |||
| | |||
|One Enemy | |||
|Bonus damage versus flying enemies | |||
| | |||
|- | |||
|6 | |||
|Prize Fighter | |||
|[[Dragon Slash|Dragoncut]] | |||
| | |||
|One enemy | |||
|Bonus damage versus [[dragon family]] | |||
| | |||
|- | |||
|7 | |||
|Champion | |||
|Rockslide | |||
| | |||
|??? | |||
|Attacks multiple enemies | |||
| | |||
|- | |||
|8 | |||
|Hand of God | |||
|[[Metal Slash|Metal Cut]] | |||
| | |||
|Variable | |||
|Extra damage versus [[metal enemies]] | |||
| | |||
|} | |||
{{stub}} | {{stub}} | ||
{{DQVIClasses}} | {{DQVIClasses}} | ||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Dragon Quest VI classes]] | [[Category:Dragon Quest VI classes]]{{Wikia}} |
Revision as of 10:53, 25 October 2010
The Battlemaster is a character class in Dragon Quest VI. In addition to increases in Strength, HP, and Speed, Battlemasters also gain a variety of powerful skills that allow them to deal with many different enemies. Overall, this is a very strong class. A character requires skills from both the Soldier and Fighter sets to become a Battlemaster.
Stat Changes
Statistics | Change |
Battles to Master | 249 |
Strength | +15% |
Agility | +10% |
Defence | +10% |
Wisdom | -20% |
Max HP | +50% |
Max MP | -40% |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Juniorweight | Discharge | One Enemy | Attacks enemy | ||
2 | Flyweight | Zombiecut | One enemy | Bonus damage versus zombie family | ||
3 | Lightweight | Hide | Self | Avoids attacks | ||
4 | Middleweight | Spinning Sword | One group? | Hits enemies | ||
5 | Heavyweight | Jump Kick | One Enemy | Bonus damage versus flying enemies | ||
6 | Prize Fighter | Dragoncut | One enemy | Bonus damage versus dragon family | ||
7 | Champion | Rockslide | ??? | Attacks multiple enemies | ||
8 | Hand of God | Metal Cut | Variable | Extra damage versus metal enemies |
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