Wimp: Difference between revisions

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|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=つかいま
|kanji=つかいま
|romanji=
|romanji={{tt|Tsukaima|Witch's familiar}}
|old=Xemime, Demonica
|old=Xemime (''IV'' NES)<br>Demonica (''Torneko 2'')<br>Tinkerhell (''Stars'')
|firstappear={{Dragon Quest IV}}
|firstappear={{Dragon Quest IV}}
}}
}}
A '''Wimp''' is a rare, blue pallet swap of the [[Imp]]. It is a common complaint among players of {{DQ4}} that, when filling out their [['The Big Book of Beasts']], they are often missing the Wimp, as it is hard to encounter.
The '''Wimp''', also known as a '''Tinkerhell''', is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest IV]]''. It is a rare blue variant of the [[Imp]].


Completing the entire {{MFamilies}} book awards the player 250,000 tokens for use in the [[casino]]s in [[Endor]] and [[Pioneer Town]].
==Characteristics==
Wimps are small demons with the appearance of mischievous children in teal-colored devil costumes with purple faces, gloves, and boots, carrying a pitchfork in their hands that is taller than them. It is a common complaint among players of ''IV'' that, when filling out their [['The Big Book of Beasts']], they are often missing the Wimp, as it is hard to encounter and can only be found in Chapter 4. Completing the entire {{MFamilies}} book awards the player 250,000 tokens for use in the [[casino]]s in [[Endor]] and [[Pioneer Town]]. In the remake versions of ''IV'', most of their body was colored blue and their faces have light skin. When the wimps reappeared in ''X'' after a 23 year absence, they regained their original color scheme.


==Appearances==
==Appearances==
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{{DQ4Enemy
{{DQ4Enemy
|name=Wimp
|name=Wimp
|kanji=
|kanji=つかいま
|romanji=
|romanji=Tsukaima
|bestiaryNumber=049
|bestiaryNumber=#049
|sprite=[[File:Wimp DQIV NES.gif]]
|sprite=[[File:Wimp DQIV NES.gif]]
|hp=20
|hp=20
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|skills=Call for help<br>Flee<br>[[Weird Dance]]
|skills=Call for help<br>Flee<br>[[Weird Dance]]
|item=[[Medicinal herb]]({{fraction|1|128}})
|item=[[Medicinal herb]]({{fraction|1|128}})
|locations=[[Havre Léon]] ({{DQ4 Chapter 4}})
|locations=[[Havre Léon]] ({{DQ4 Chapter 4}})<br>[[Gupta Gupha]] ({{DQ4 Chapter 4}})
|evasion={{fraction|1|32}}
|evasion={{fraction|1|32}}
|frizz-resist=25%
|frizz-resist=25%
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{{Stub}}
{{Stub}}


==See also==
==={{DQTact}}===
Wimp appears as an E-rank monster of the [[Demon family]] as part of the limited ''Mindini's Invincible in the World of Dreams!?'' event. It can be recruited from the Wimp stage of Expedition! World of Dreams! at any difficulty and can participate in [[Belleau]] & [[Cabot]]'s Battle Road as a party member.
{{DQTactEnemy
|name=Wimp
|kanji=つかいま
|romanji=Tsukaima
|sprite=[[Image:DQT Wimp icon.png]]
|family=[[Image:Tact Icon Devil.png|48px]]<br>Demon
|rank=[[Image:DQTact Rank Icon E.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=95
|hp=326
|mp=145
|move=2
|attack=170
|defense=143
|agility=208
|wisdom=207
|weight=10
|bskill1=[[Heal]]
|bskill2=[[Dark Sphere]]{{tt|*|Level 14}}
|bskill3=N/a
|askill1=Max MP +5 / Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill3=Dark Sphere Potency +5% / Stats Up
|askill4=Zap Res +25 / Stats Up
|askill5=Dark Sphere Potency +5% / Stats Up
|lperk1=N/a
|bperk1=Dark Sphere Potency +2%
|bperk2=N/a
|bperk3=N/a
|aperk1='''Max MP +5''': Raises max MP by 5.
|frizz-resist=Normal
|sizz-resist=Very Weak
|crack-resist=Very Weak
|woosh-resist=Half Res
|bang-resist=Normal
|zap-resist=Half Res
|zam-resist=Normal
|snooze-resist=Normal
|poison-resist=Normal
|physical-seal-resist=Normal
|spell-seal-resist=Half Res
|martial-seal-resist=Normal
|breath-seal-resist=Super Weak
|hobble-resist=Normal
|stun-resist=Half Res
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Super Weak
|confusion-resist=Normal
|charm-resist=Immune
}}
 
==Etymology==
In the original Japanese, the wimp is known as a tsukaima (つかいま), which translates into [[Wikipedia:Familiar|familiar]] in English. A familiar, or familiar spirit, is a supernatural being from European folklore that does the bidding of a witch or wizard, often taking the form of a small animal or demon.
 
==Gallery==
<center><gallery>
DQX Tsukaima.jpg|A wimp in ''X''
DQotS Tinkerhell.jpg|''Stars'' model
DQR Tsukaima.png|''Rivals'' card
DQT ExpeditionWorldOfDreams.jpg|The wimp and other monsters that can be recruited in "Expedition! World of Dreams!" in ''Tact''
</gallery></center>
 
==Related monsters==
===Similar species===
*[[Imp]]
*[[Imp]]
*[[Minidemon]]
*[[Minidemon]]
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*[[Starrydemon]]
*[[Starrydemon]]


[[Category:Demons]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Tact monsters]]
[[fr:Diablutin]]

Revision as of 03:18, 6 January 2023

The Wimp, also known as a Tinkerhell, is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IV. It is a rare blue variant of the Imp.

Characteristics

Wimps are small demons with the appearance of mischievous children in teal-colored devil costumes with purple faces, gloves, and boots, carrying a pitchfork in their hands that is taller than them. It is a common complaint among players of IV that, when filling out their 'The Big Book of Beasts', they are often missing the Wimp, as it is hard to encounter and can only be found in Chapter 4. Completing the entire monster book awards the player 250,000 tokens for use in the casinos in Endor and Pioneer Town. In the remake versions of IV, most of their body was colored blue and their faces have light skin. When the wimps reappeared in X after a 23 year absence, they regained their original color scheme.

Appearances

Dragon Quest IV: Chapters of the Chosen

Wimp (つかいま Tsukaima)DQIV Logo.png
Original (NES)
Sprite HP MP Attack
Wimp DQIV NES.gif 20 3 20
Defense Agility Experience Gold
17 12 15 28
Bestiary No. #049
Spell(s) Heal
Skill(s) Call for help
Flee
Weird Dance
Location(s) Havre Léon (Chapter 4)
Gupta Gupha (Chapter 4)
Item Dropped Medicinal herb(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
132 25% 25% 25%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
25% 25% 25% 25%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
0% 0% 100% 0%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
25% 25% 0% 0%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Wimp ds.png None


Dragon Quest X

Dragon Quest Monsters: Super Light

Dragon Quest Tact

Wimp appears as an E-rank monster of the Demon family as part of the limited Mindini's Invincible in the World of Dreams!? event. It can be recruited from the Wimp stage of Expedition! World of Dreams! at any difficulty and can participate in Belleau & Cabot's Battle Road as a party member.

Wimp (つかいま Tsukaima)Tactlogo.png
Stats


DQT Wimp icon.png
Family Rank Role
Tact Icon Devil.png
Demon
DQTact Rank Icon E.png DQTact AttackType.png
Attack
Max Level HP MP Move
95 326 145 2
Attack Defense Agility Wisdom Weight
170 143 208 207 10
Basic Skills
First Second Third
Heal Dark Sphere* N/a
Awakening Skills
First Second Third
Max MP +5 / Stats Up Woosh Res +25 / Stats Up Dark Sphere Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Dark Sphere Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Dark Sphere Potency +2% N/a N/a
Perk Details
First
Max MP +5: Raises max MP by 5.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune



Etymology

In the original Japanese, the wimp is known as a tsukaima (つかいま), which translates into familiar in English. A familiar, or familiar spirit, is a supernatural being from European folklore that does the bidding of a witch or wizard, often taking the form of a small animal or demon.

Gallery

Related monsters

Similar species