Salamarauder: Difference between revisions
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The ''' | {{Monster Infobox | ||
|title=Salamarauder | |||
|image=[[Image:DQIX_Salamarauder.png|300px]] | |||
|caption=Art by [[Akira Toriyama]] | |||
|kanji=かいぞくウーパー | |||
|romanji={{tt|Kaizoku ūpā|Pirate wooper}} | |||
|firstappear={{Dragon Quest IX}} | |||
}} | |||
The '''Salamarauder''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest IX]]''. It is a stronger, pale variant of the [[Wooper trooper]] that has taken up piracy. | |||
==Characteristics== | ==Characteristics== | ||
Like wooper troopers, salamarauders are small | Like wooper troopers, salamarauders are small [[Aquatic family|amphibian]] warriors based off the [[Wikipedia:Axolotl|axolotl]], their paler complexion making them more reminiscent of the real-life animal. They wear simple blue tabards and horned helmets on their heads. The salamarauders can dodge attacks and redirect them in much the same way as their blue brethren, and can also breathe out cool breath and block attacks with their shield. | ||
==Appearances== | |||
==={{DQ9}}=== | |||
{{DQ9EnemyNew | |||
|name=Salamarauder | |||
|kanji=かいぞくウーパー | |||
|romaji=Kaizoku ūpā | |||
|bestiaryNumber=#060 | |||
|family={{Aquatic}} | |||
|description=These piratical pests freeze foes with their breath, and evade attacks while summoning support.<br><br>They're wooper troopers who set sail on a new career after a medalsome king told them that now is the new dawn of piracy. | |||
|model=[[Image:Salamarauder DQIX DS.png|100px]] | |||
|hp=80 | |||
|mp=8 | |||
|exp=171 | |||
|gold=74 | |||
|attack=75 | |||
|defence=67 | |||
|agility=70 | |||
|spells=None | |||
|skills=[[Cool Breath]]<br>[[Back Atcha]]<br>Calls for backup (Salamarauder) | |||
|items=[[Emerald moss]]{{fraction|1|16}}<br>[[Iron shield]]{{fraction|1|64}} | |||
|locations=[[Tywll Cave]]<br>[[Slurry Coast]]<br>[[Protectorate#The Ocean|Ocean]] | |||
|fire-resist=-25% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|blast-resist=0% | |||
|rock-resist=0% | |||
|dark-resist=-25% | |||
|light-resist=-25% | |||
|drain-resist=0% | |||
|whack-resist=25% | |||
|poison-resist=25% | |||
|paralysis-resist=50% | |||
|fuddle-resist=25% | |||
|snooze-resist=50% | |||
|dazzle-resist=50% | |||
|sap-resist=25% | |||
|blunt-resist=25% | |||
|deceleratle-resist=0% | |||
|spooky-aura-resist=0% | |||
|fizzle-resist=100% | |||
|stun-resist=25% | |||
|charm-resist=40% | |||
}}*Salamarauders are part of the objective in Quest #062: [[Template:DQIXQuest/62|Brian's Dyin' Wish]], where they must be defeated until one of them drops a treasure chest containing the Larrrst Letter. | |||
==={{DQ10}}=== | |||
Reappearing from 7.1 onwards, they are encountered in the Hadin Underground Cave. | |||
==={{DQRivals}}=== | |||
Salamarauder appeared in the 10th card pack, "Frontier of Creation and Destruction" as a rare card exclusive for [[Thief]] leaders. | |||
==={{DQTact}}=== | |||
Salamarauder appears as an A-rank monster of the [[Nature family]] during the second part of the limited "Scintillating Summer Hols! Swimwear, Waves, and Watermelons!" event. It will join the party in Chapter 2, Episode 1 of the event quests and it can be fully awakened by completing the quest at any difficulty. | |||
{{DQTactEnemy | |||
|name=Salamarauder | |||
|kanji=かいぞくウーパー | |||
|romanji=Kaizoku ūpā | |||
|sprite=[[Image:DQT Salamarauder.png|250px]] | |||
|family=[[Image:Tact Icon Nature.png|48px]]<br>Nature | |||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |||
|role=[[Image:DQTact DefenceType.png|48px]]<br>Defence | |||
|lvl=130 | |||
|hp=1,093 | |||
|mp=338 | |||
|move=2 | |||
|attack=438 | |||
|defense=515 | |||
|agility=356 | |||
|wisdom=130 | |||
|weight=35 | |||
|bskill1=[[Wooper Tackle]] | |||
|bskill2=[[Wooper Guard]]{{tt|*|Level 24}} | |||
|bskill3=[[Cyclone Spinning Wheel]]{{tt|*|Level 54}} | |||
|askill1=Gale Slash Stance / Stats Up | |||
|askill2=Crack Res +25 / Stats Up | |||
|askill3=Cyclone Spinning Wheel Potency +5% / Stats Up<br>'''Rare Gale Slash Follow-Up''': Rarely attacks with [[Gale Slash]] if enemy is within 1 to 3-space range when ally or user attacks. | |||
|askill4=Bang Res +25 / Stats Up | |||
|askill5=Cyclone Spinning Wheel Potency +5% / Stats Up<br>'''Soul of a Pirate''': Greatly raises DEF/AGL/Move for 1 turn at battle start. | |||
|lperk1=Raises DEF of nature allies, including itself, by 15% in a 5x5 square around it. | |||
|bperk1=Max HP +20 | |||
|bperk2=DEF +15 | |||
|bperk3=Cyclone Spinning Wheel Potency +2% | |||
|aperk1='''Gale Slash Stance''': Attacks with Gale Slash when attacked by enemy within 1 to 3-space range. | |||
|frizz-resist=Very Weak | |||
|sizz-resist=Normal | |||
|crack-resist=Half Res | |||
|woosh-resist=Normal | |||
|bang-resist=Half Res | |||
|zap-resist=Normal | |||
|zam-resist=Very Weak | |||
|snooze-resist=Immune | |||
|poison-resist=Normal | |||
|physical-seal-resist=Half Res | |||
|spell-seal-resist=Normal | |||
|martial-seal-resist=Normal | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Normal | |||
|stun-resist=Super Weak | |||
|blind-resist=Normal | |||
|curse-resist=Super Weak | |||
|paralysis-resist=Normal | |||
|confusion-resist=Half Res | |||
|charm-resist=Normal | |||
}} | |||
==Trivia== | |||
*The salamarauder, along with the rest of its wooper variants, are based on the [[Wikipedia:axolotl|axolotl]], an endangered species of salamander from Mexico. The name wooper itself references the term "[[Wiktionary:ウーパールーパー|wooper looper]]" (ウーパールーパー, ''Ūpārūpā''), a term introduced by the [[Wikipedia:Nissin Foods|Nissin Foods]] company to refer to their axolotl mascot, which appeared in a 1985 commercial. | |||
==In Other Languages== | |||
{{OtherLanguages | |||
|es=Salamandro piratón|es-meaning=Spanish for "salamander pirate". | |||
|fr=Amphigien|fr-meaning=Derived from ''amphibien'', the French word for an amphibian. | |||
|de=Salamarodeur|de-meaning=German for "salamarauder". | |||
|it=Salamala|it-meaning=From Salamander and the Italian ''{{tt|mala|bad, wicked}}''. | |||
}} | |||
==Gallery== | |||
<center><gallery> | |||
DQR Kaizoku Wooper.png|''Rivals'' card | |||
DQT Kaizoku Wooper.jpg|Salamarauder in ''Tact'' | |||
</gallery></center> | |||
==Related Monsters== | ==Related Monsters== | ||
===Similar species=== | |||
*[[Wooper trooper]] | *[[Wooper trooper]] | ||
*[[Axolhotl]] | *[[Axolhotl]] | ||
[[Category:Aquatics]] | |||
[[Category:Amphibians]] | |||
[[Category:Salamanders]] | |||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest X enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest Rivals enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | |||
[[fr:Amphigien]] |
Latest revision as of 12:57, 10 July 2024
Dragon Quest monster | |
---|---|
Salamarauder | |
Art by Akira Toriyama | |
Japanese | かいぞくウーパー |
Romaji | Kaizoku ūpā |
First appearance | Dragon Quest IX |
The Salamarauder is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IX. It is a stronger, pale variant of the Wooper trooper that has taken up piracy.
Characteristics[edit]
Like wooper troopers, salamarauders are small amphibian warriors based off the axolotl, their paler complexion making them more reminiscent of the real-life animal. They wear simple blue tabards and horned helmets on their heads. The salamarauders can dodge attacks and redirect them in much the same way as their blue brethren, and can also breathe out cool breath and block attacks with their shield.
Appearances[edit]
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Model | HP | MP | Attack |
80 | 8 | 75 | |
Defence | Agility | Experience | Gold |
67 | 70 | 171 | 74 |
Bestiary no. | #060 |
Family | Aquatic |
In-game description | These piratical pests freeze foes with their breath, and evade attacks while summoning support. They're wooper troopers who set sail on a new career after a medalsome king told them that now is the new dawn of piracy. |
Spell(s) | None |
Skill(s) | Cool Breath Back Atcha Calls for backup (Salamarauder) |
Location(s) | Tywll Cave Slurry Coast Ocean |
Item(s) dropped | Emerald moss1⁄16 Iron shield1⁄64 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
-25% | 0% | 0% | 0% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | -25% | -25% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
25% | 25% | 50% | 25% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
50% | 50% | 25% | 25% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
0% | 0% | 100% | 25% |
Charm Resistance * | |||
40% |
- Salamarauders are part of the objective in Quest #062: Brian's Dyin' Wish, where they must be defeated until one of them drops a treasure chest containing the Larrrst Letter.
Dragon Quest X[edit]
Reappearing from 7.1 onwards, they are encountered in the Hadin Underground Cave.
Dragon Quest Rivals[edit]
Salamarauder appeared in the 10th card pack, "Frontier of Creation and Destruction" as a rare card exclusive for Thief leaders.
Dragon Quest Tact[edit]
Salamarauder appears as an A-rank monster of the Nature family during the second part of the limited "Scintillating Summer Hols! Swimwear, Waves, and Watermelons!" event. It will join the party in Chapter 2, Episode 1 of the event quests and it can be fully awakened by completing the quest at any difficulty.
Family | Rank | Role | ||
Nature |
Defence |
|||
Max Level | HP | MP | Move | |
130 | 1,093 | 338 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
438 | 515 | 356 | 130 | 35 |
First | Second | Third | ||
Wooper Tackle | Wooper Guard* | Cyclone Spinning Wheel* | ||
First | Second | Third |
Gale Slash Stance / Stats Up | Crack Res +25 / Stats Up | Cyclone Spinning Wheel Potency +5% / Stats Up Rare Gale Slash Follow-Up: Rarely attacks with Gale Slash if enemy is within 1 to 3-space range when ally or user attacks. |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Cyclone Spinning Wheel Potency +5% / Stats Up Soul of a Pirate: Greatly raises DEF/AGL/Move for 1 turn at battle start. |
|
First | |
Raises DEF of nature allies, including itself, by 15% in a 5x5 square around it. | |
First | Second | Third |
Max HP +20 | DEF +15 | Cyclone Spinning Wheel Potency +2% |
First | |
Gale Slash Stance: Attacks with Gale Slash when attacked by enemy within 1 to 3-space range. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Half Res | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Normal | Very Weak | Immune | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Super Weak | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Super Weak | Normal | Half Res | Normal |
Trivia[edit]
- The salamarauder, along with the rest of its wooper variants, are based on the axolotl, an endangered species of salamander from Mexico. The name wooper itself references the term "wooper looper" (ウーパールーパー, Ūpārūpā), a term introduced by the Nissin Foods company to refer to their axolotl mascot, which appeared in a 1985 commercial.