Scarewell: Difference between revisions

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{{Monster Infobox
{{Monster Infobox
|title=Scarewell
|title=Scarewell
|image=
|image=[[Image:DQVI_Scarewell.png|center|230px]]
|caption=
|caption=Art by [[Akira Toriyama]]
|kanji=
|kanji=いどまねき
|romanji=
|romanji=Idomaneki
|firstappear=''[[Dragon Quest VI]]''
|firstappear={{DQ6}}
|old=WellLure ({{VII}} {{PS1}})
}}
}}
The '''Scarewell''', originally known as '''WellLure''', is a monster introduced in ''[[Dragon Quest VI]]''.
The '''Scarewell''' is a {{MFamilies}} introduced in {{Dragon Quest VI}}.
 
They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.
 
==Characteristics==
Scarewells are large muscular demons that carry around a ring of stones similar to a [[Material family|well]], giving it the appearance of a {{MFamilies}} crawling out of one. In their first appearance in {{Dragon Quest VI}}, they had ruddy skin, which was changed to blue for {{VII}}. In the remakes of {{VI}}, they have light green skin with orange undersides. Much like a [[Cannibox]], Scarewells lie in wait for adventurers to examine wells and rely on the element of surprise to their advantage. They have bumpy blue skin and a pair of curved horns on both their heads and their backs.
 
Scarewells also have large gaping mouths and they shoot out their long tongues in order to attack.


==Appearances==
==Appearances==
===''Dragon Quest IV''===
==={{DQ4}} Remakes===
*(Remakes only)
{{DQ4RemakeExclusiveEnemy
{{Enemy
|name=Scarewell
|name = Scarewell
|kanji=いどまねき
|image =
|romanji=Idomaneki
|game = ''[[Dragon Quest VI]]''
|console = DS
|hp =
|mp =
|attack =
|defense =
|agility =
|experience = 350
|gold = 100
|droppedItem = [[Ruby of protection]]
|bestiaryNumber=173
|bestiaryNumber=173
|locations=[[Fungeon]]}}
|sprite=[[Image:Welllure.gif]]
|hp=120
|mp=0
|attack=75
|defense=70
|agility=65
|exp=350
|gold=100
|spells=None
|skills=[[Dazzleflash]]<br>[[Stone's Throw]]<br>[[War Cry]]
|item=[[Ruby of protection]]({{fraction|1|128}})
|locations=[[Taborov]] well ({{DQ4 Chapter 5}})<br>Random [[encounter]]s in [[Auld Well]] ({{DQ4 Chapters 5 & 6}})
|evasion={{fraction|1|64}}
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|kamikazee-resist=100%
|poof-resist=100%
|dazzle-resist=75%
|snooze-resist=100%
|drain-magic-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=0%
}}


===''Dragon Quest VI''===
==={{DQ6}}===
{{Enemy
{{DQ6Enemy
|name = Scarewell
|name=Scarewell
|image =  
|kanji=
|game = ''[[Dragon Quest VI]]''
|romanji=
|console = DS
|sprite=[[File:Scare well SNES.png]]
|hp = 400
|hp=400
|mp = 0
|mp=0
|attack = 206
|exp=285
|defense = 120
|gold=81
|agility = 90
|attack=206
|experience = 285
|defense=120
|gold = 81
|agility=90
|droppedItem = [[Trailblazing bandana]]
|tameRate=NA
|bestiaryNumber=96
|bestiaryNumber=096
|spells=None
|skills=[[War Cry]]<br>[[Stone's Throw]]<br>[[Muster Strength]]
|skills=[[War Cry]]<br>[[Stone's Throw]]<br>[[Muster Strength]]
|locations=}}
|locations=
|items=[[Trailblazing bandana]]{{fraction|1|32}}
|evasion={{fraction|1|64}}
|frizz-resist=25%
|sizz-resist=25%
|bang-resist=25%
|crack-resist=60%
|woosh-resist=100%
|zap-resist=25%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=15%
|poison-resist=0%
|stun-resist=50
|ban-dance-resist=100%
|fire-breath-resist=25%
|cool-breath-resist=60%
|strike-resist=25%
|burning-breath-resist=100%
|army-resist=60%
}}


===''Dragon Quest VII''===
==={{DQ7}}===
{{Enemy
{{DQ7Enemy
|float=
|name=Scarewell
|image=[[Image:Welllure.gif]]
|kanji=いどまねき
|name=WellLure
|romanji=Idomaneki
|game=Dragon Quest
|sprite=[[Image:Welllure.gif]]
|console=PSX
|romanji=
|hp=120
|hp=120
|mp=
|mp=0
|exp=150 ({{PSX}})<br>225 ({{3DS}})
|gold=100 ({{PSX}})<br>150 ({{3DS}})
|attack=75
|attack=75
|defense=70
|defense=70
|agility=65
|agility=65
|experience=150
|tameRate=[[Animal Magnetism|{{fraction|1|16}}]]
|gold=100
|bestiaryNumber=059
|droppedItem=STR Seed
|skills=Crag Throw <br> Flash <br> War Cry
|spells=
|spells=
|family=Material
|skills=[[Stone's Throw]]<br>[[Dazzleflash]]<br>[[War Cry]]
|bestiaryNumber=59
|locations=[[The Haven|Immigrant Town]] ({{PSX}} version) x1<br>[[Precipice Pass]] x1<br>[[El Ciclo|El Magnífico Puente de Pomposo]] x1<br>[[Wetlock]]<br>[[Sunken Citadel]]<br>[[Estard]] region (after Demon King's resurrection)
|captureRate=Easy
|items=[[Seed of strength]]{{fraction|1|256}}
|description=
|evasion={{fraction|1|64}}
|locations=Hamelia <br> Estard <br> Wells
|frizz-resist=0%
|}}
|sizz-resist=0%
|bang-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=80%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=0%
|poison-resist=0%
|stun-resist=80%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=0%
|burning-breath-resist=100%
|army-resist=80%
|remake-sprite=
|remake-changes=
}}
 
==Trivia==
The Scarewell's sprite has never matched it's official art work color pallet in any version of {{VI}}: in the original it is a dull, brownish red with lavender lips and in the {{DS}} remake it is green with orange lips.


The '''WellLure''' can be found in the [[Hamelia]] region in the past, the [[Underwater City]] in the past, and the [[Estard]] region in Disc 2. It is also found in wells throughout the world.
==Gallery==
<center><gallery>
DQ IV Android Taborov 5.jpg|Scarewell hiding in [[Taborov]] from {{IV}}. ([[Cell phone]]).
DQ IV Android Taborov 6.jpg|
DQ IV Android Scarewells In Auld Well.jpg|Three Scarewells in [[Auld Well]] from {{IV}}. ([[Cell phone]])
DQ IV Android Scarewell And She-slimes.jpg|Scarewell assisted by six [[She-slime]]s in [[Auld Well]] from {{IV}}. ([[Cell phone]])
DQ IV Android Scarewell And Bagworms.jpg|Scarewell assisted by five [[Bagworm]]s in [[Auld Well]] from {{IV}}. ([[Cell phone]])
DQ IV Android Scarewell And Horny Devils.jpg|Scarewell assisted by four [[Horny devil]]s in [[Auld Well]] from {{IV}}. ([[Cell phone]])
DQ IV Android Scarewell And Fire Beatles.jpg|Scarewell assisted by three [[Fire beatle]]s in [[Auld Well]] from {{IV}}. ([[Cell phone]])
</gallery></center>


==Related Enemies==
==Related Enemies==
*[[WellGhost]]
*[[Damned well]]
*[[Well wisher]]
*[[Well wisher]]
*[[Ne'er-do-well]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VII enemies]]{{Wikia}}
[[Category:Dragon Quest VII enemies]]

Latest revision as of 16:34, 16 March 2025

The Scarewell is a monster introduced in Dragon Quest VI.

They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.

Characteristics[edit]

Scarewells are large muscular demons that carry around a ring of stones similar to a well, giving it the appearance of a monster crawling out of one. In their first appearance in Dragon Quest VI, they had ruddy skin, which was changed to blue for VII. In the remakes of VI, they have light green skin with orange undersides. Much like a Cannibox, Scarewells lie in wait for adventurers to examine wells and rely on the element of surprise to their advantage. They have bumpy blue skin and a pair of curved horns on both their heads and their backs.

Scarewells also have large gaping mouths and they shoot out their long tongues in order to attack.

Appearances[edit]

Dragon Quest IV: Chapters of the Chosen Remakes[edit]

Scarewell (いどまねき Idomaneki)
Dragon Quest IV: Chapters of the Chosen
Remake Exclusive (PSX, DS, Mobile)
Sprite HP MP Attack Defense Agility Experience Gold
File:Welllure.gif 120 0 75 70 65 350 100
Bestiary No. 173
Spell(s) None
Skill(s) Dazzleflash
Stone's Throw
War Cry
Location(s) Taborov well (Chapter 5)
Random encounters in Auld Well (Chapters 5 & 6)
Item Dropped Ruby of protection(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
164 0% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 100%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
100% 100% 100% 100%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
100% 75% 0% 100%


Dragon Quest VI: Realms of Revelation[edit]

Scarewell
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Scare well SNES.png
Bestiary No.
096
Recruit Rate
NA
Experience *
285
Gold
81
HP *
400
MP
0
Attack
206
Defence
120
Agility
90
Evasion
164
Spell(s)
None
Location(s)
Item(s) dropped
Trailblazing bandana132
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
60%
Ice Breath resistance *
60%
Woosh resistance *
100%
Strike/Rock resistance *
25%
Zap resistance *
25%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
0%
Snooze resistance *
100%
Stun resistance *
50
Sap resistance *
15%
Army resistance *
60%
Remakes (DS, Mobile)
Sprites
Notable Changes
None


Dragon Quest VII: Fragments of the Forgotten Past[edit]

Scarewell (いどまねき Idomaneki)
Dragon Quest VII: Fragments of the Forgotten Past
Bestiary No.
059
Recruit Rate
116
Experience
150 (PSX)
225 (3DS)
Gold
100 (PSX)
150 (3DS)
HP
120
MP
0
Attack
75
Defense
70
Agility
65
Evasion
164
Spell(s)
Location(s)
Immigrant Town (PSX version) x1
Precipice Pass x1
El Magnífico Puente de Pomposo x1
Wetlock
Sunken Citadel
Estard region (after Demon King's resurrection)
Item(s) Dropped
Seed of strength1256
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
80%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
0%
Snooze resistance *
100%
Stun resistance *
80%
Sap resistance *
0%
Army resistance *
80%
3DS version changes


Trivia[edit]

The Scarewell's sprite has never matched it's official art work color pallet in any version of VI: in the original it is a dull, brownish red with lavender lips and in the DS remake it is green with orange lips.

Gallery[edit]

Related Enemies[edit]