Palaish Isle: Difference between revisions

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'''Palaish Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank D island and the fourth island accessed, after [[Xeroph Isle]]. Like most of the other locations, Infant Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.  
{{LocationInfobox
|game = {{DQMJ}}
|title = Palaish Isle
|type= Island
|image = [[Image:DQMJ_Palaish_Isle.png|center|200px]]
|caption =
|japanese=デオドラン島
|romaji=deodoran tō
}}
'''Palaish Isle''' is one of the seven islands in the [[Green Bays]] archipelago in {{DQMJ}}. It is a Danger Rank D island and the fourth island accessed, after [[Xeroph Isle]]. Like most of the other locations, Palaish Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.
 
Madame Rummy, owner of the [[Metal menagerie|metal menagerie]] found here inside the castle, will allow the [[Hero (Dragon Quest Monsters: Joker)|Hero]] a limited amount of time to enter and fight monsters for extra experience points if a trial is passed.
 
The second of many shrines is here on Palaish Isle, where the [[Hawkhart]] can transform into a [[Cluboon]] if brought to the shrine's Nexus. Guarding this sacred place is a dangerous [[Moosifer]]. The ability book "The Joy of Evac", which teaches the hero [[Evac]] is awarded to him upon its defeat.
 
The rare [[Phoenix sceptre|phoenix sceptre]] is located here.
==Monsters==
==Monsters==
===<small>Common</small>===
===<small>Common</small>===
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*[[Chainine]]
*[[Chainine]]
*[[Goodybag]]
*[[Goodybag]]
*[[See urchin]]
*[[See urchin]] - Outside and in Shrine
*[[Bubble slime]] - in Shrine
*[[Jailcat]] - in Shrine
*[[Fencing fox]] - in Shrine
*[[Wax murderer]] - in Shrine
*[[Cannibox]] - in Shrine
*[[Lump wizard]] - in Shrine
*[[Skipper]] - in Shrine
===<small>Rare</small>===
===<small>Rare</small>===
*[[Dragonthorn]]
*[[Dragonthorn]]
*[[Seasaur]]
*[[Seasaur]]
*[[King kelp]]
*[[King kelp]]
*[[Gold golem (Recurring)|Gold golem]]
===<small>One chance</small>===
*[[Green dragon]] - in Shrine
{{DQMJI}}
{{stub}}
{{stub}}
[[Category:Locations]]
[[Category:Dragon Quest Monsters: Joker locations]]
[[Category:Dragon Quest Monsters: Joker]]

Latest revision as of 18:53, 24 January 2022

Palaish Isle is one of the seven islands in the Green Bays archipelago in Dragon Quest Monsters: Joker. It is a Danger Rank D island and the fourth island accessed, after Xeroph Isle. Like most of the other locations, Palaish Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.

Madame Rummy, owner of the metal menagerie found here inside the castle, will allow the Hero a limited amount of time to enter and fight monsters for extra experience points if a trial is passed.

The second of many shrines is here on Palaish Isle, where the Hawkhart can transform into a Cluboon if brought to the shrine's Nexus. Guarding this sacred place is a dangerous Moosifer. The ability book "The Joy of Evac", which teaches the hero Evac is awarded to him upon its defeat.

The rare phoenix sceptre is located here.

Monsters[edit]

Common[edit]

Rare[edit]

One chance[edit]