Palaish Isle: Difference between revisions
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'''Palaish Isle''' is one of the seven islands in the [[Green Bays]] archipelago in | {{LocationInfobox | ||
|game = {{DQMJ}} | |||
|title = Palaish Isle | |||
|type= Island | |||
|image = [[Image:DQMJ_Palaish_Isle.png|center|200px]] | |||
|caption = | |||
|japanese=デオドラン島 | |||
|romaji=deodoran tō | |||
}} | |||
'''Palaish Isle''' is one of the seven islands in the [[Green Bays]] archipelago in {{DQMJ}}. It is a Danger Rank D island and the fourth island accessed, after [[Xeroph Isle]]. Like most of the other locations, Palaish Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc. | |||
Madame Rummy, owner of the [[Metal menagerie|metal menagerie]] found here inside the castle, will allow the [[Hero (Dragon Quest Monsters: Joker)|Hero]] a limited amount of time to enter and fight monsters for extra experience points if a trial is passed. | |||
The second of many shrines is here on Palaish Isle, where the [[Hawkhart]] can transform into a [[Cluboon]] if brought to the shrine's Nexus. Guarding this sacred place is a dangerous [[Moosifer]]. The ability book "The Joy of Evac", which teaches the hero [[Evac]] is awarded to him upon its defeat. | |||
The rare [[Phoenix sceptre|phoenix sceptre]] is located here. | |||
==Monsters== | ==Monsters== | ||
===<small>Common</small>=== | ===<small>Common</small>=== | ||
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*[[Chainine]] | *[[Chainine]] | ||
*[[Goodybag]] | *[[Goodybag]] | ||
*[[See urchin]] | *[[See urchin]] - Outside and in Shrine | ||
*[[Bubble slime]] - in Shrine | |||
*[[Jailcat]] - in Shrine | |||
*[[Fencing fox]] - in Shrine | |||
*[[Wax murderer]] - in Shrine | |||
*[[Cannibox]] - in Shrine | |||
*[[Lump wizard]] - in Shrine | |||
*[[Skipper]] - in Shrine | |||
===<small>Rare</small>=== | ===<small>Rare</small>=== | ||
*[[Dragonthorn]] | *[[Dragonthorn]] | ||
*[[Seasaur]] | *[[Seasaur]] | ||
*[[King kelp]] | *[[King kelp]] | ||
*[[Gold golem (Recurring)|Gold golem]] | |||
===<small>One chance</small>=== | |||
*[[Green dragon]] - in Shrine | |||
{{DQMJI}} | |||
{{stub}} | {{stub}} | ||
[[Category:Dragon Quest Monsters: Joker locations]] | |||
[[Category:Dragon Quest Monsters: Joker]] |
Latest revision as of 18:53, 24 January 2022
Island | |
---|---|
Palaish Isle | |
Japanese | デオドラン島 |
Rōmaji | deodoran tō |
Game | Dragon Quest Monsters: Joker |
Palaish Isle is one of the seven islands in the Green Bays archipelago in Dragon Quest Monsters: Joker. It is a Danger Rank D island and the fourth island accessed, after Xeroph Isle. Like most of the other locations, Palaish Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.
Madame Rummy, owner of the metal menagerie found here inside the castle, will allow the Hero a limited amount of time to enter and fight monsters for extra experience points if a trial is passed.
The second of many shrines is here on Palaish Isle, where the Hawkhart can transform into a Cluboon if brought to the shrine's Nexus. Guarding this sacred place is a dangerous Moosifer. The ability book "The Joy of Evac", which teaches the hero Evac is awarded to him upon its defeat.
The rare phoenix sceptre is located here.
Monsters[edit]
Common[edit]
- Shell slime
- Angel slime
- Capsichum
- Spiked hare
- Khalamari kid
- Chainine
- Goodybag
- See urchin - Outside and in Shrine
- Bubble slime - in Shrine
- Jailcat - in Shrine
- Fencing fox - in Shrine
- Wax murderer - in Shrine
- Cannibox - in Shrine
- Lump wizard - in Shrine
- Skipper - in Shrine
Rare[edit]
One chance[edit]
- Green dragon - in Shrine
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