Battlemaster: Difference between revisions
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|Max MP | |Max MP | ||
| -40% | | -40% | ||
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|'''Mastery Bonus''' | |||
| +20 Strength | |||
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Revision as of 18:28, 30 December 2010
The Battlemaster is a character class in Dragon Quest VI. In addition to increases in Strength, HP, and Speed, Battlemasters also gain a variety of powerful skills that allow them to deal with many different enemies. Overall, this is a very strong class. A character requires skills from both the Soldier and Fighter sets to become a Battlemaster.
Stat Changes
Statistics | Change |
Battles to Master | 249 |
Strength | +15% |
Agility | +10% |
Defence | +10% |
Wisdom | -20% |
Max HP | +50% |
Max MP | -40% |
Mastery Bonus | +20 Strength |
Abilities
Level | Title | Learns | Battles Needed | Target | Info | MP |
1 | Juniorweight | Discharge | One Enemy | Attacks enemy | ||
2 | Flyweight | Zombiecut | One enemy | Bonus damage versus zombie family | ||
3 | Lightweight | Hide | Self | Avoids attacks | ||
4 | Middleweight | Spinning Sword | One group? | Hits enemies | ||
5 | Heavyweight | Jump Kick | One Enemy | Bonus damage versus flying enemies | ||
6 | Prize Fighter | Dragoncut | One enemy | Bonus damage versus dragon family | ||
7 | Champion | Rockslide | ??? | Attacks multiple enemies | ||
8 | Hand of God | Metal Cut | Variable | Extra damage versus metal enemies |
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