Scarewell: Difference between revisions

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|romanji=Idomaneki
|romanji=Idomaneki
|firstappear=''[[Dragon Quest VI]]''
|firstappear=''[[Dragon Quest VI]]''
|old=WellLure
}}
}}
The '''scarewell''', originally known as '''WellLure''', is a monster introduced in ''[[Dragon Quest VI]]''. They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.
The '''Scarewell''' is a monster introduced in ''[[Dragon Quest VI]]''. They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.


==Characteristics==
==Characteristics==
Line 15: Line 16:


==Appearances==
==Appearances==
===''[[Dragon Quest IV]]''===
===''[[Dragon Quest IV]] Remakes''===
*(Remakes only)
{{Enemy
{{Enemy
|name = Scarewell
|name = Scarewell
|image =  
|image = [[Image:Welllure.gif]]
|game = ''[[Dragon Quest VI]]''
|game = ''[[Dragon Quest VI]]''
|console = DS
|console = DS
Line 34: Line 34:


===''[[Dragon Quest VI]]''===
===''[[Dragon Quest VI]]''===
{{Enemy
{{DQ6Enemy
|name = Scarewell
|name=Scarewell
|image =  
|kanji=  
|game = ''[[Dragon Quest VI]]''
|romanji=
|console = DS
|sprite=[[File:Scare well SNES.png]]
|hp = 400
|hp=400
|mp = 0
|mp=0
|attack = 206
|exp=285
|defense = 120
|gold=81
|agility = 90
|attack=206
|experience = 285
|defense=120
|gold = 81
|agility=90
|droppedItem = [[Trailblazing bandana]]
|tameRate=NA
|bestiaryNumber=96
|bestiaryNumber=096
|spells=None
|skills=[[War Cry]]<br>[[Stone's Throw]]<br>[[Muster Strength]]
|skills=[[War Cry]]<br>[[Stone's Throw]]<br>[[Muster Strength]]
|locations=}}
|locations=
|items=[[Trailblazing bandana]]{{fraction|1|32}}
|evasion={{fraction|1|64}}
|frizz-resist=25%
|sizz-resist=25%
|bang-resist=25%
|crack-resist=60%
|woosh-resist=100%
|zap-resist=25%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=15%
|poison-resist=0%
|stun-resist=50
|ban-dance-resist=100%
|fire-breath-resist=25%
|cool-breath-resist=60%
|strike-resist=25%
|burning-breath-resist=100%
|army-resist=60%
}}


===''[[Dragon Quest VII]]''===
===''[[Dragon Quest VII]]''===
Line 101: Line 127:
*[[Well wisher]]
*[[Well wisher]]
*[[Ne'er-do-well]]
*[[Ne'er-do-well]]
==Trivia==
The Scarewell's sprite has never matched it's official art work color pallet in any version of DQ6: in the original it is a dull, brownish red with lavender lips and in the DS remake it is green with orange lips.


[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VII enemies]]{{Wikia}}
[[Category:Dragon Quest VII enemies]]

Revision as of 23:34, 30 October 2018

The Scarewell is a monster introduced in Dragon Quest VI. They hide in the stone wells that appear in various towns and attack unsuspecting adventurers who check them.

Characteristics

Scarewells are large muscular demons that carry around a ring of stones similar to a well, giving it the appearance of a monster crawling out of one. In their first appearance in Dragon Quest VI, they had brown skin, which was changed to blue after Dragon Quest VII. In the remakes of Dragon Quest VI, they have light green skin with orange undersides. Much like a cannibox, scarewells lie in wait for adventurers to examine wells and rely on the element of surprise to their advantage. They have bumpy blue skin and a pair of curved horns on both their heads and their backs.

Scarewells also have large gaping mouths and they shoot out their long tongues in order to attack.

Appearances

Dragon Quest IV Remakes

#173 - Scarewell
File:Welllure.gif
HP MP Experience Gold
350 100
Attack Defense Speed
Dropped Item Ruby of protection
Locations Fungeon
Bestiary # 173
Game Dragon Quest VI
Console DS

Dragon Quest VI

Scarewell
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Scare well SNES.png
Bestiary No.
096
Recruit Rate
NA
Experience *
285
Gold
81
HP *
400
MP
0
Attack
206
Defence
120
Agility
90
Evasion
164
Spell(s)
None
Location(s)
Item(s) dropped
Trailblazing bandana132
Frizz resistance *
25%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
60%
Ice Breath resistance *
60%
Woosh resistance *
100%
Strike/Rock resistance *
25%
Zap resistance *
25%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
0%
Snooze resistance *
100%
Stun resistance *
50
Sap resistance *
15%
Army resistance *
60%
Remakes (DS, Mobile)
Sprites
Notable Changes
None


Dragon Quest VII

Scarewell (いどまねき Idomaneki)
Dragon Quest VII: Fragments of the Forgotten Past
Bestiary No.
059
Recruit Rate
116
Experience
150 (PSX)
225 (3DS)
Gold
100 (PSX)
150 (3DS)
HP
120
MP
0
Attack
75
Defense
70
Agility
65
Evasion
164
Spell(s)
Location(s)
Immigrant Town (PSX version) x1
Precipice Pass x1
El Magnífico Puente de Pomposo x1
Wetlock
Sunken Citadel
Estard region (after Demon King's resurrection)
Item(s) Dropped
Seed of strength1256
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
80%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
0%
Snooze resistance *
100%
Stun resistance *
80%
Sap resistance *
0%
Army resistance *
80%
3DS version changes


Related Enemies

Trivia

The Scarewell's sprite has never matched it's official art work color pallet in any version of DQ6: in the original it is a dull, brownish red with lavender lips and in the DS remake it is green with orange lips.