Mythsteed
Dragon Quest monster | |
---|---|
Mythsteed | |
Art by Akira Toriyama | |
Japanese | レジェンドホーン |
Romaji | Rejendohōn |
First appearance | Dragon Quest VI |
Old localization | None |
The Mythsteed is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VI. Modeled after the unicorn of European myths and legends, it is a horse with a golden coat and a red spiral horn on its head.
Characteristics
Mythsteeds are equines with golden-hued fur, lavender manes, and ruby red hooves and horn, with a dark enough hue that'd be impossible to tell whether or not it's stained with battler's blood. They have no coloration at all to their eyes, giving them a sinister glare and a piercing stare, making it impossible to read when the steed is going to charge head first with it's sharp stabbing horn. The flighty majestic mythsteeds can also fire off a flurry of frightening wind sickles that slice into all foes.
Appearances
Dragon Quest VI: Realms of Revelation
Sprite | HP * | MP | Attack | Defense |
208 | 0 | 155 | 110 | |
Agility | Experience * | Gold | Tame Rate | |
115 | 372 | 111 | N/A |
Bestiary No. | #133 |
Spell(s) | None |
Skill(s) | Rout with horn (125% damage) Wind Sickles |
Location(s) | Pillar of Pegasus |
Item(s) Dropped | Seed of wisdom1⁄256 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 25% | 25% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 25% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
25% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 50% | 100% | 50% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
50% | 50% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 50% | 60% |
Dragon Quest Monsters: Joker 3
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Dragon Quest of the Stars
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Dragon Quest Rivals
Mythsteed appeared in the 6th card pack, "A Symphony of Small Hope", as a super rare card exclusive for Merchant leaders.
Dragon Quest Tact
Known as Mythstead in this game, it appears as an A-rank monster of the Beast family as part of the limited Mindini's Invincible in the World of Dreams!? event alongside Jamirus on his banner. It can participate in the Sintaur's Battle Road as a party member.
Family | Rank | Role | ||
Beast |
Support |
|||
Max Level | HP | MP | Move | |
120 | 856 | 316 | 4 | |
Attack | Defense | Agility | Wisdom | Weight |
248 | 186 | 426 | 398 | 35 |
First | Second | Third | ||
Magic Barrier | Benevolent Beam* | Thunder Horn* | ||
First | Second | Third |
Instant Damage Barrier / Stats Up | Sizz Res +25 / Stats Up | Thunder Horn Potency +5% / Stats Up Single Horn Elixir: If an ally within a 1 to 3-space range becomes paralysed by an enemy, cures with Single Horn Elixir up to 4 times per battle. |
Fourth | Fifth | |
Crack Res +25 / Stats Up | Thunder Horn Potency +5% / Stats Up Max HP +30 |
|
First | |
Raises Zap-type spell potency of allies, including itself, by 10% in a 5x5 square around it. | |
First | Second | Third |
Max MP +10 | WIS +10 | Thunder Horn Potency +5% |
First | |
Instant Damage Barrier: Grants a barrier that reduces damage by 15% for 3 turns at battle start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Half Res | Half Res | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Normal | Very Weak | Super Weak | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Half Res | Immune | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Super Weak | Normal | Normal | Normal |