Agent of Chaos
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Revision as of 10:17, 14 July 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title =Agent of Chaos |image = |japanese = きょうせんし |romaji = Kyōsenshi |old = None |type = Trait }} '''Agent of Chaos''' is a monster trait that eases the burden of being confused by zeroing in on the enemies instead of allies. ==Appearances== ==={{DQM3}}=== Agent of Chaos prevents a monster from attacking it's allies when confused, and any attacks made against enemies will be Critical Hits. The trait does not void the chance of a monste...")
Agent of Chaos | |
---|---|
Japanese | きょうせんし |
Rōmaji | Kyōsenshi |
Type | Trait |
Older names | None |
Agent of Chaos is a monster trait that eases the burden of being confused by zeroing in on the enemies instead of allies.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Agent of Chaos prevents a monster from attacking it's allies when confused, and any attacks made against enemies will be Critical Hits. The trait does not void the chance of a monster wasting it's turn due to the confusion, however.
Agent of Chaos is learned by the following monsters of any size:
- Belisha beakon
- Bullfinch
- Carnivine
- Crabid
- Dead resident
- Fat rat
- Gnumesis
- Great sabrecub
- Guaardvark
- Goreham-Hogg
- Jailcat
- Killer gila
- Nardragon
- Nelgel the Netherfiend
- Notso macho
- Putrefido
- Raptile
- Ratatattack
- Ripped rabbit
- Robber rabbit
- Robbin' 'Ood
- Scornet
- Sunset sultan
- Ursa major
- Wax murderer
- Weartiger
- Wyrmhole dragon
Furthermore, it is also learned by the following giant monsters: