List of traits in Dragon Quest Monsters: The Dark Prince
From Dragon Quest Wiki
The following list details all traits available to monsters in Dragon Quest Monsters: The Dark Prince., with their functions and method of obtainment.
Tactical Traits[edit]
Name | Details | Source |
---|---|---|
Tactical Commander | Monster acts twice per turn Maximum Attack, Defence, Agility, & Wisdom reduced by 20% |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tactical Genius | Monster acts 1~3 times per turn Maximum Attack, Defence, Agility, & Wisdom reduced by 20% Metal slime family stats reduced by 30%, Defence & Agility increased by 10% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tactical Titan | Monster acts 3 times per turn Maximum Attack, Defence, Agility, & Wisdom reduced by 30% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tactical Trooper | Monster acts 1~2 times per turn Maximum Attack, Defence, Agility, & Wisdom reduced by 20% Gem slime stats reduced by 15%, Defence & Agility increased by 10% |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Attribute Boosting Traits[edit]
Resistance Raising and Penetration Traits[edit]
Name | Details | Source |
---|---|---|
Crafty Banger | Reduces enemy resistance to explosions by 10% | Blast-proof armband Blast-proof belt |
Crafty Cracker | Reduces enemy resistance to ice by 10% | Anti-freeze armband Anti-freeze belt |
Crafty Cragger | Reduces enemy resistance to earth by 10% | Concrete armband Concrete belt |
Crafty Devil | Possessor ignores 25% of the target's resistance to bedazzlement, confusion, gobstopping, magic-sealing, paralysis, poison, sleep, and being stunned | LARGE-SIZE ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Crafty Frizzer | Possessor ignores enemy resistance to fire by 10% | Asbestos armband Asbestos belt |
Crafty Sizzer | Possessor ignores enemy resistance to light by 10% | Mirror armband Mirror belt |
Crafty Splasher | Possessor ignores enemy resistance to water by 10% | Waterproof armband Waterproof belt |
Crafty Woosher | Possessor ignores enemy resistance to wind by 10% | Aerofoil armband Aerofoil belt |
Crafty Zammer | Possessor ignores enemy resistance to darkness by 10% | Glow-in-the-dark armband Glow-in-the-dark belt |
Crafty Zapper | Possessor ignores enemy resistance to electricity by 10% | Rubber armband Rubber belt |
Antioxidant | Possessor ignores enemy resistance to poison by 10% | Amulet of Immunity Ring of immunity |
Bang Ward | Raises resistance to explosions by 10% | Blast-proof amulet |
Clear Thinker | Raises resistance to confusion by 10% | Amulet of clarity |
Crack Ward | Raises resistance to ice by 10% | All-weather earrings Anti-freeze amulet Anti-freeze earrings Hero's cloak |
Crag Ward | Raises resistance to earth by 10% | Cinderblock earrings Concrete amulet Concrete earrings |
Death Defier | Raises resistance to instant death by 10% | Endurance amulet |
Fidget | Raises resistance to paralysis by 10% | Full moon amulet Full moon ring |
Frizz Ward | Raises resistance to fire by 10% | Asbestos amulet Asbestos earrings Cinderblock earrings Hero's cloak |
Granite Chin | Raises resistance to being stunned by 10% | Amulet of vigor |
Insomniac | Raises resistance to slumber by 10% | Alarming amulet |
Sizz Ward | Raises resistance to light by 10% | Blackout earrings Mirror amulet Mirror earrings |
Splish Ward | Raises resistance to water by 10% | Scuba earrings Waterproof amulet Waterproof earrings |
Zam Ward | Raises resistance to darkness by 10% | Blackout earrings Glow-in-the-dark amulet Glow-in-the-dark earrings |
Zap Ward | Raises resistance to electricity by 10% | Rubber amulet Rubber earrings |
Ultra Crafty Banger | Possessor ignores enemy resistance to explosions by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Confuser | Possessor ignores enemy resistance to confusion by 50% | ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Cracker | Possessor ignores enemy resistance to ice by 50% | ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Cragger | Possessor ignores enemy resistance to earth by 50% | ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Dazzler | Possessor ignores enemy resistance to bedazzlement by 50% | ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Debilitator | Possessor ignores enemy resistance to debilitation by 50% | ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Frizzer | Possessor ignores enemy resistance to to fire by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Magic Drainer | Possessor ignores enemy resistance to MP siphoning by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Ultra Crafty Paralyser | Possessor ignores enemy resistance to paralysis by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Poisoner | Possessor ignores enemy resistance to poison by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Sizzer | Possessor ignores enemy resistance to light by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Ultra Crafty Sleeper | Possessor ignores enemy resistance to slumber by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Spellbinder | Possessor ignores enemy resistance to magic sealing by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Splasher | Possessor ignores enemy resistance to water by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() |
Ultra Crafty Stunner | Possessor ignores enemy resistance to being halted by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Whacker | Possessor ignores enemy resistance to instant death by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Ultra Crafty Woosher | Possessor ignores enemy resistance to wind by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Zammer | Possessor ignores enemy resistance to darkness by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Crafty Zapper | Possessor ignores enemy resistance to electricity by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ultra Antioxidant | Raises resistance to poison by 50% | Evil Genius Holy Warder Poison Preventer Sparkling Warder Tremor Shield |
Ultra Bang Ward | Raises resistance to explosions by 50% | Bang Ward Bombshell Cyclone Shield Holy Warder Tremor Shield |
Ultra Clear Thinker | Raises resistance to confusion by 50% | Agent Provocateur Confusion Controller Cyclone Shield Demoniac Hard Warder |
Ultra Crack Ward | Raises resistance to ice by 50% | Cold Snapper Cool Customer Crack Ward Freeze Glacier Shield Hard Warder |
Ultra Crag Ward | Raises resistance to ice by 50% | Crag Ward Hard Warder Magma Shield Rockin’ Roller Tremor Shield |
Ultra Death Defier | Raises resistance to instant death by 50% | Chiaroscuro Shield Death Defier Doomsayer Hater Holy Warder |
Ultra Drain Blocker | Raises resistance to MP siphoning by 50% | Chiaroscuro Shield Drain Dodger Hard Warder Holy Warder MP Booster III Sparkling Warder |
Ultra Fidget | Raises resistance to paralysis by 50% | Devil's Advocate Evil Genius Fulgurite Shield Nuisance Paralysis Protector Sparkling Warder |
Ultra Frizz Ward | Raises resistance to fire by 50% | Fire Chief Frizz Ward Pyrotechnician Respirator Magma Shield Sparkling Warder |
Ultra Granite Chin | Raises resistance to being stunned by 50% | Cyclone Shield Hard Warder Stun Stopper Super Naturalist |
Ultra Insomniac | Raises resistance to slumber by 50% | Enigma Holy Warder Nuisance Sleep Suppressor |
Ultra Sizz Ward | Raises resistance to light by 50% | Charge Leader Cheesy Grin Chiaroscuro Shield Fulgurite Shield Pop Idol Sizz Ward Sparkling Warder |
Ultra Spellbinder | Raises resistance to magic sealing by 50% | Antimagic Avoider Fulgurite Shield Glacier Shield Hard Warder |
Ultra Splish Ward | Raises resistance to magic sealing by 50% | Glacier Shield Hard Warder Splish Ward Water Baby |
Ultra Tough Customer | Raises resistance to debilitation 50% | Agility Booster III Attack Booster III Debilitation Ducker Defence Booster III Demoniac Glacier Shield Magma Shield Sparkling Warder Wisdom Booster III |
Ultra Visionary | Raises resistance to bedazzlement by 50% | Bedazzlement Blocker Hard Warder Holy Warder Magma Shield Sparkling Warder Tremor Shield |
Ultra Woosh Ward | Raises resistance to wind by 50% | Cyclone Shield Holy Warder Vagabond Vaudevillain Woosh Ward |
Ultra Zam Ward | Raises resistance to darkness by 50% | Blighter Chiaroscuro Shield Dark Horse Holy Warder Zam Ward |
Ultra Zap Ward | Raises resistance to electricity by 50% | Charge Leader Fulgurite Shield Lightning Rod Sparkling Warder Zap Ward |
Special Effect Traits[edit]
Name | Details | Source |
---|---|---|
Absorbent Touch | Possessor has a 6% chance to activate on normal attacks, triggering 60% per strike in multiplayer battles. The amount drained per smack is calculated as Possessor's level/2 + 5~10, with a limit of 250 MP. Absorbent Touch combines with the effects of the Collective Punishment and Ultra Crafty Magic Drainer traits. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() |
Ace Evader | Triples base evasion rate Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Adrenaline Rush | After inflicting a critical hit, the possessor's attack increases by 50% for 2~5 turns | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Agent of Chaos | Prevents a monster from attacking it's allies when confused, and any attacks made against enemies will be Critical Hits The trait does not void the chance of a monster wasting it's turn due to the confusion, however |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Artful Dodger | Doubles base evasion rate Will not activate if confused, paralysed, sleeping or stunned |
Dancer's ring Seer's ring |
Attacking Impulse | When possessor's HP is 1/2 or below, all damage output increases by 25% Damage limit of 999 still applies |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Auto-Cadabra | Possessor recovers 10% of max MP at the end of every turn Maximum MP restored is 100 |
Antimagic Avoider Aquapothecary Bedazzlement Blocker Dark Artist Debilitation Ducker Drain Dodger Hottie Nature Child Smarty-Pants Sweet-Talker Water Baby |
Auto-Restora | Possessor recovers 10% of max MP at the end of every turn Maximum HP restored is 200 |
Aamon Baramos Bishop Ladja Confusion Controller Death Defier Dragonheart Estark HP Booster III Naturalist Nimzo Paralysis Protector Poison Preventer Sleep Suppressor Slimer Stun Stopper The Almighty Zoma |
Benefaction | Applies the effects of Accelerate, Buff, Oomph, and Ping to all allies upon possessor's death | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Big Bully | Raises damage against large monsters by 20% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Bigger Upper | Increases the duration of buffing effects by 5 turns Randomly applies Backdraft, Bounce, Dodgy Dance, or Mist Me to possessor |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Castercutter | All MP costs reduced to 3/4 | Ancient Ankh Witch's Brooch |
Casterslasher | All MP costs reduced to 1/2 | Bang Ward Crack Ward Crag Ward Frizz Ward Sizz Ward Splish Ward Woosh Ward Zam Ward Zap Ward |
Close Scraper | Possessor has a 5% chance to endure a fatal attack with 1 HP in single-player battles, with a 25% chance in multiplayer bouts Close Scraper works with physical attacks, magical attacks, breath attacks, elemental attacks, and the effects of the Spiky Skin trait Will not trigger due to poison, Kamikazee, Kerplunk, and the Kerplunk Dance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Collective Punishment | Single-target abilities that use the attack stat now target all enemies | LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Confusing Touch | Possessor has a 4% chance to inflict the confusion status ailment on a target when performing a normal attack The trait triggers 40% per strike in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Confuser Confusing Touch will not activate if the target absorbs the damage of the blow and is healed. |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Critical Favorite | Doubles critical hit rate | Demon's ring Martial artist's ring |
Critical Mastermind | Quadruples haywire spell rate | LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Critical Moment | Sextouples critical hit rate at 1/2 HP, octuples at 1/4 HP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Critical Sensation | Quadruples critical hit rate | ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Critical Theorist | Triples haywire spell rate | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Critical Thinker | Doubles haywire spell rate | Mage's ring sage's ring |
Critical Triumph | Triples critical hit rate | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() |
Deadly Touch | Possessor has a 1% chance to instantly kill a target when performing a normal attack The trait triggers 10% per strike in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Whacker Deadly Touch will not activate if the target absorbs the damage of the blow and is healed |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Decontaminate | Occasionally cures allies of all ailments | LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Defensive Impulse | Possessor takes 25% less damage when HP is under 1/2 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Desperate Measures | Voids damage from critical hits and haywire spells | LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Detox | Possessor has a 10% chance to cure the party of the effects of paralysis, poison, and stun at the start of their turn Slways triggers at the start of their turn in multiplayer battles |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Dodge Denier | Voids target evasion | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Echonomist | Possessor's spells have a 10% chance to cast the same spell twice in the same turn in single-player battles, and a 20% chance in multiplayer battles When the trait activates the MP price of a spell increases by 50% |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Evasive Impulse | Possessor has a 10% chance to raise agility by 80% when HP is less than 1/2, also increases evasion to 50% Effect lasts 4~7 turns Always activates in multiplayer |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Health Professional | Possessor's healing spells increase in power by 25%, MP cost halved | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Heaven-Sent | Once per battle, possessor has a 5% chance to raise a random stat two-stages at the end of a turn Always activates at the end of the first turn in multiplayer Attack boosts lasts 2~5 turns, all others last 4~7 turns |
![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
High Heal | Possessor has a 5% chance to heal the party on even-numbered turns, max amount is 215 Always activates on even-numbered turns in multiplayer Will not activate is possessor is confused, paralysed, sleeping, or stunned |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hothead | Possessor is four times as likely to enter a [Frenzied State]] per turn | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() |
Infected Skin | Possessor has a 6% chance of poisoning enemies that damage the possessor with abilities that use the attack stat 60% chance to trigger per blow in multiplayer battles The trait will not trigger if the opponent's strike misses or the damage is absorbed by the possessor |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Insensitive Skin | Possessor has a 2% chance of paralysing enemies that damage the possessor with abilities that use the attack stat 20% chance to trigger in multiplayer battles. The trait will not trigger if the opponent's blow misses or the damage is absorbed by the possessor. |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Insta-Accel | 5% chance to activate at the start of battle Always activates in multiplayer Will not activate if possessor is confused, paralysed, sleeping, or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Insta-Bounce | 5% chance to activate at the start of battle Always activates in multiplayer Will not activate if possessor is confused, paralysed, sleeping, or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Insta-Buff | 5% chance to activate at the start of battle Always activates in multiplayer Will not activate if possessor is confused, paralysed, sleeping, or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Insta-Oomph | 5% chance to activate at the start of battle Always activates in multiplayer Will not activate if possessor is confused, paralysed, sleeping, or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Insta-Ping | 5% chance to activate at the start of battle Always activates in multiplayer Will not activate if possessor is confused, paralysed, sleeping, or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Insult to Injury | Doubles damage to confused, paralysed, poisoned, sleeping, and stunned monsters | LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Intimidating | 10% chance to stun all enemies on even-numbered turns 40% chance to trigger in multiplayer Cannot trigger if possessor is confused, paralysed sleeping, or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Last Gasp | Revives one ally once per battle Cannot trigger if possessor is confused, paralysed, sleeping, or stunned |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Last Legs | Possessor survives a fatal attack with 1 HP Only once per battle |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Late Bloomer | From turns 3~5 attack, defence, agility, & wisdom increase by 20%. After turn 6 stats increase by 50% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Little Menace | Raises damage against small monsters by 20% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Low Heal | 5% chance to heal the party on even-numbered turns, max amount is 70 Always activates on even-numbered turns in multiplayer Will not activate is possessor is confused, paralysed, sleeping, or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() |
Magical Moment | Sextouples haywire spell rate at 1/2 HP, octuples at 1/4 HP | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Major Downer | Extends the effects of Blunt, Decelerate, Dim, Sap, etc by 5 turns Also randomly applies Dazzle, Fizzle, Gobstopper, or prevents critical hits/haywire spells |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Metal Beater | 1/4 of the possessor's level is added to the damage of normal attacks and physical abilities The bonus damage is affected by the Metal Skin trait Will not trigger on physical attacks with elemental properties if target is immune |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() |
Metal Medley | Triples damage dealt to targets with the Metal Skin trait Elemental immunity still applies unless "Crafty" and "Ultra Crafty" traits are used |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Metal Skin | All damage possessor receives is reduced to 1/3 +50% resistance to all elements +25% resistance to all status ailments & instant death |
![]() ![]() ![]() ![]() |
Miraculous Touch | Power of normal attacks is reduced to 90%, but possessor recovers HP equal to half of damage inflicted to target | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Naked Ambition | Doubles critical hit and haywire spell rate when possessor does not equip accessories | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Paralysing Touch | Possessor has a 2% chance to immobilize a foe with normal attacks in single player battle 20% chance in multiplayer fights Cannot activate if the attack is absorbed or nullified by the target. |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() |
Parting Gift | Reflects damage taken from a killer blow to all enemies Damage is 50~150% of the damage dealt to the possessor in the killing blow |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Personal Grudge | Enemy that kills the possessor will be stunned for one turn, and all stats lowered by two stages for 2~5 turns for attack & 4~7 turns for all other stats If the possessor's killer is dead or not in the battle, effect is applied to a random enemy |
![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Poisonous Touch | Possessor a 6% chance to inflict the poison status ailment on a target when performing a normal attack The trait triggers 60% per strike in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Poisoner Poisonous Touch will not activate if the target absorbs the damage of the blow and is healed. |
![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Sleep Twitch | Possessor attacks all enemies for 150% damage of a normal attack when asleep Monsters with multiple actions per turn only act once |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Sleepy Touch | Possessing has a 4% chance to inflict the slumbering status ailment on a target when performing a normal attack The trait triggers 40% per strike in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Sleeper Sleepy Touch will not activate if the target absorbs the damage of the blow and is healed. |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Slick Skin | Possessor has a 4% chance to avoid abilities that use the attack stat in single-player battles, triggering 15% per strike in multiplayer battles Slick Skin stacks with the other evasion traits |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Snappy Comeback | If possessor is killed by an attack then the damage of that attack is dealt to the killer at 50~150% power If the killer is not in the battle, a random enemy is selected Will not trigger due to poison |
![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Sobering Slap | Rarely cures all allies of status ailments at the start of a turn Triggers more often in multiplayer Possessor's turn is spent if an ally is cured Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Somnolent Skin | Possessor has a 4% chance of making monsters that use abilities based on the attack stat against the possessor fall unconscious 40% chance in multiplayer |
![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Spiky Skin | Possessor reduces damage from normal attacks and physical skills to 75% and reflects 1/4 of that damage to the assilant | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() |
Spongy Skin | Possessor has a 6% chance to absorb MP from normal attacks and physical skills 60% chance in multiplayer Amount drained is Level/2 +5~10, max is 250 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Static Discharge | Is possessor is paralysed and hit with a normal attack or physical skill, there is an 80% chance the assailant will become paralysed for 2~5 turns Triggers more often than Insensitive Skin |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Strangely Alluring | 10% chance to stun all enemies at the start of even-numbered turns 30% chance in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Strong Starter | Possessor's damage is increased by 20% for the first three rounds, then drops to 90% from the fourth round onwards | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Stunning Skin | 4% chance for assailant to be stunned when using a normal attack or physical skill against possessor 40% chance per strike in multiplayer |
![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Stunning Touch | Possessing has a 4% chance to stupefy the target when performing a normal attack The trait triggers 40% per strike in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Stunner Stunning Touch will not activate if the target absorbs the damage of the blow and is healed. |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Stupefying Skin | 4% chance for assailant to be confused when using a normal attack or physical skill against possessor 40% chance per strike in multiplayer |
![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Supreme Sidestepper | Quadrouples base evasion rate Will not activate if confused, paralysed, sleeping or stunned |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tit for Tat | If possessor become confused, paralysed, sleeps, or is stunned, the enemy that caused the condition suffers it as well Penetrates status ailment immunity |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Trance State | Increases wisdom by 80% for 4~7 turns after a spell goes haywire | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Unhealthy Advantage | Damage output scales to possessor's current HP, doubling at 1 HP | ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Wizardly Waft | MP equal to half the possessor's level is given to all allies at the end of even-numbered turns Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() |
Wizardly Wind | 5% chance to recover MP equal to 80% of the possessor's level, plus 5~10, to the party at the end of even-numbered turns Always triggers in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Rando-Accel | 2% chance to cast Accelerate at the start of a round 25% chance in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Rando-Buff | 2% chance to cast Buff at the start of a round 25% in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Rando-Disrupt | 5% chance to use Disruptive Wave at the start of a round 25% in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Rando-Mister | 2% chance to apply Mist Me at the start of a round 25% in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Rando-Muster | 2% chance to use Muster Strength at the start of a round 25% in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Rando-Oomph | 2% chance to cast Oomph on self at the start of a round 25% in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Rando-Panic | 2% chance to use Wave of Panic at the start of a round 25% in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Rando-Ping | 2% chance to cast Ping at the start of a round 25% in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() |
Rando-Relief | 5% chance to use Wave of Relief at the start of a round 25% in multiplayer Will not activate if confused, paralysed, sleeping or stunned |
![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Bangmeister | Possessor's explosion element damage increases by 15% MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Crackmeister | Possessor's ice element damage increases by 15% MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cragmeister | Possessor's earth element damage increases by 15% MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Frizzmeister | Possessor's fire element damage increases by 15% MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Sizzmeister | Possessor's light element damage increases by 15% MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() |
Splishmeister | Possessor's water element damage increases by 15% MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() |
Wooshmeister | Possessor's element damage increases by 15% MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Zammeister | Possessor's darkness element damage increases by 15% MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Zapmeister | Possessor's electricity element damage increases by 15 MP costs of that element are halved Does not penetrate enemy resistance |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Beastsbane | Possessor's damage against the beast family is doubled Ignores 5% of all resistances Stacks with Beast Tamer |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Bossesbane | Possessor's damage against the ??? family is doubled Ignores 5% of all resistances |
![]() ![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Demonsbane | Possessor's damage against the demon family is doubled Ignores 5% of all resistances Stacks with Demon Demeaner |
![]() ![]() ![]() ![]() ![]() |
Dragonsbane | Possessor's damage against the dragon family is doubled Ignores 5% of all resistances Stacks with Dragon Slash |
![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() ![]() |
Matterbane | Possessor's damage against the material family is doubled Ignores 5% of all resistances Stacks with Matter Scatterer |
![]() ![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() |
Naturesbane | Possessor's damage against the nature family is doubled Ignores 5% of all resistances Stacks with Nature Nerfer |
![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() |
Slimesbane | Possessor's damage against the slime family is doubled Ignores 5% of all resistances Stacks with Slime Squisher |
![]() ![]() ![]() ![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() ![]() |
Zombiesbane | Possessor's damage against the Undead family is doubled Ignores 5% of all resistances Stacks with Undead Undoer |
![]() LARGE-SIZE MONSTERS ONLY ![]() ![]() ![]() |
Über Beastsbane | Possessor's damage against the beast family is tripled Ignores 10% of all resistances Stacks with Beast Tamer |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Über Bossesbane | Possessor's damage against the ??? family is tripled Ignores 10% of all resistances |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() |
Über Demonsbane | Possessor's damage against the demon family is tripled Ignores 10% of all resistances Stacks with Demon Demeaner |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() |
Über Dragonsbane | Possessor's damage against the dragon family is tripled Ignores 10% of all resistances Stacks with Dragon Slash |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() |
Über Matterbane | Possessor's damage against the material family is tripled Ignores 10% of all resistances Stacks with Matter Scatterer |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Über Naturesbane | Possessor's damage against the nature family is tripled Ignores 10% of all resistances Stacks with Nature Nerfer |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Über Slimesbane | Possessor's damage against the slime family is tripled Ignores 10% of all resistances Stacks with Slime Squisher |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Über Zombiesbane | Possessor's damage against the undead family is tripled Ignores 10% of all resistances Stacks with Undead Undoer |
LARGE-SIZE MONSTERS ONLY![]() ![]() ![]() ![]() ![]() ![]() |
Utility Traits[edit]
Name | Effect | Source |
---|---|---|
Iota of Experience | Raises experience gained by 10% | Cupcake cane |
Modicum of Experience | Raises experience gained by 30% | Trainee's badge |
Wealth of Experience | Raises experience gained by 50% | Trainee's medal |
Gold Panner | Raises gold gained by 10% | Cupcake cane |
Gold Digger | Raises gold gained by 30% | Gold badge |
Gold Miner | Raises gold gained by 50% | Gold medal |
Rummager | Raises item drop rate by 10% | Cupcake cane |
Scavenger | Raises item drop rate by 30% | Scavenger's badge |
Hoarder | Raises item drop rate by 50% | Scavenger's medal |
Scout's Honour | Rarely boosts show of force gauge by 1~10% | Scout's Badge |