Marrow escapee
From Dragon Quest Wiki
Dragon Quest monster | |
---|---|
Marrow escapee | |
Art by Akira Toriyama | |
Japanese | ボーンプリズナー |
Romaji | Bon purizuna |
First appearance | Dragon Quest VI |
Old localization | BoneSlave |
Marrow escapee is a recurring monster in the series that was introduced in Dragon Quest VI: Realms of Revelation.
Characteristics[edit]
Marrow escapees are reanimated shambling skeletons that appear to have been prisoners in their lifetime, as they still have a ball-and-chain shackle around their right legs and their clothes are rotting right off their bones. In battle they'll swing these massive metal balls to sweep enemies right off their feet, sometimes even tripping two in a row. They use the giant bones they carry as clubs to conk and crush opponents. They also possess the freaky ability to freeze foes out of using their spells with the Fizzle spell.
Appearances[edit]
Dragon Quest VI: Realms of Revelation[edit]
Original (SFC)
Sprite | HP * | MP | Attack | Defense |
184 | 8 | 167 | 80 | |
Agility | Experience * | Gold | Tame Rate | |
86 | 339 | 32 | NA |
Bestiary No. | 130 |
Spell(s) | Fizzle |
Skill(s) | Acts twice per turn Leg Sweep |
Location(s) | |
Item(s) Dropped | Tortoise shell1⁄64 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
0% | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 100% | 100% | 60% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 50% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
50% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 100% | 15% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 50% | 25% |
Dragon Quest X[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters[edit]
Sprite | Level cap * | HP growth | MP growth |
40 | 2/5 | 2/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 3/5 | 1/5 | 2/5 |
Family | Zombie |
In-game description | Resurrected as a zombie to serve hard labor |
Abilities | Bang, BoltSlash, BirdBlow |
Habitat | Gate of Peace |
Breeding chart | Hork x Hork |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
None | None | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Strong | Strong | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Strong | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
None | None | None | None |
Decelerate Resistance * | Curse Resistance | ||
None | Strong |
Dragon Quest Monsters 2[edit]
Sprite | Level cap * | HP growth | MP growth |
40 | 5/10 | 4/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
6/10 | 7/10 | 2/10 | 4/10 |
Family | Zombie family |
In-game description | |
Abilities | Bang, BiAttack, BoltSlash |
Habitat | Pirate Ship |
Breeding chart | DeadNite x FloraMan Mummy x Gremlin, MadGoose, HornBeet, RockSlime, LandOwl, SlimeBorg |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | None | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Strong | Strong | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Strong | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | None | None | None |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Strong |
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,420 | 300 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
600 | 470 | 420 | 410 |
Bestiary No. | #479 |
Rank | C |
In-game description | These poor souls endured pitiful deaths while imprisoned in stinking cells. They still dream of freedom as they shuffle about for eternity |
Talents | Hater (lv. 1) |
Guaranteed traits | Close Scraper (lv. 1) Beastsbane (lv. 20) Tit for Tat (lv. 40) |
Large-size exclusive traits | Tactical Trooper (lv. 1) Unhealthy Advantage (lv. 1) Crafty Devil (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
-25% | 0% | 25% | 50% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
0% | 50% | 0% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
50% | 0% | -25% | 25% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 25% | 25% | 0% |
Stun Resistance * | Poison Resistance * | ||
0% | 50% | ||
Instant Death Resistance * | |||
0% |