Marrow escapee

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Marrow escapee is a recurring monster in the series that was introduced in Dragon Quest VI.


Marrow escapees are reanimated shambling skeletons that appear to have been prisoners in their lifetime, as they still have a ball-and-chain shackle around their right legs and their clothes are rotting right off their bones. In battle they'll swing these massive metal balls to sweep enemies right off their feet, sometimes even tripping two in a row. They use the giant bones they carry as clubs to conk and crush opponents. They also possess the freaky ability to freeze foes out of using their spells with the Fizzle spell.


Dragon Quest VI[edit]

Marrow escapee DQVI Logo.png
Original (SFC)
Sprite HP * MP Experience * Gold Attack Defense Agility Tame Rate
Marrowescapee DQVI SNES.gif 184 8 339 32 167 80 86 NA
Bestiary No. 130
Spell(s) Fizzle
Skill(s) Acts twice per turn
Leg Sweep
Item(s) Dropped Tortoise shell164
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance * Crack Resistance * Cool Breath Resistance * Woosh Resistance *
0% 0% 0% 0% 0% 100% 100% 60%
Strike/Rock Resistance * Zap Resistance * Whack Resistance * Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance * Snooze Resistance *
0% 0% 100% 50% 100% 100% 100% 100%
Dazzle Resistance * Sap Resistance * Fizzle Resistance Drain Magic Resistance * Stun Resistance * Ban Dance Resistance Army Resistance *
100% 50% 15% 50% 15% 100% 25%
Remakes (DS, Mobile)
Sprites Notable Changes

Dragon Quest X[edit]

Dragon Quest Monsters[edit]

BoneSlave is a member of the Zombie family. It learns Bang, BoltSlash, and BirdBlow naturally.

Related monsters[edit]