Snappy Comeback
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| Snappy Comeback | |
|---|---|
| Japanese | わるあがき |
| Rōmaji | Waruagaki |
| Type | Trait |
| Older names | None |
Snappy Comeback is a monster trait that puts the hurt on the enemy that killed the possessor.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
If the possessor is killed by an attack of any type then at the end of the same turn 50~150% of that fatal damage value is dealt to the killer. If the monster that killed the trait possessor was already taken down before the end of the turn, a random opponent is slected instead. Snappy Comeback will not activate if the possessor self-destructs via Kamikazee, Kerplunk, or Kerplunk Dance, nor by poison or instant death, but it will activate if the fatal damage is caused by the Spiky Skin trait.
| Monsters of any size | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level 40 | Level 1 | Level 1 | Level 40 | Level 1 | Level 1 | ||||
| Large-size monsters only | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level 1 | Level 1 | Level 1 | Level 60 | Level 1 | Level 60 | Level 60 | |||
See also[edit]
- Parting Gift, the giant-exclusive version that damages the whole enemy party