Evasive Impulse

From Dragon Quest Wiki

Evasive Impulse is a monster trait that gets the blood pumping when the possessor is seriously wounded, increasing it's swiftness.

Appearances[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Evasive Impulse increases the agility of a monster that has less than half of it's maximum HP by 80% for 4~7 turns, and will also raise it's chance to dodge physical blows to 50% for 4~7 turns. These boost have a 10% chance to activate in single-player battles but will always trigger in multiplayer, happening once per bout in both cases.

Monsters of any size
Bag o' tricks DQM3 portrait.png Bambooligan DQM3 portrait.png Bongo fandango DQM3 portrait.png Box Slime DQM3 portrait.png Fright Bulb DQM3 portrait.png Mecha-mynah DQM3 portrait.png Mortoad DQM3 portrait.png
Level 20 Level 20 Level 20 Level 40 Level 20 Level 40 Level 20
Ornery onion DQM3 portrait.png Phantom fencer DQM3 portrait.png Rotten cotton DQM3 portrait.png Shivery shrubbery DQM3 portrait.png Snipevine DQM3 portrait.png Sugar baddie DQM3 portrait.png
Level 40 Level 20 Level 40 Level 20 Level 40 Level 1
Large-size monsters only
Hawkman DQM3 portrait.png Hyperboarean DQM3 portrait.png Purrgatroyd DQM3 portrait.png Splatypunk DQM3 portrait.png
Level 60 Level 60 Level 60 Level 60

See also[edit]