Firespirit
The firespirit is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest IV. It is an apparition that specialises in casting Frizz spells.
Dragon Quest monster | |
---|---|
Firespirit | |
Art by Akira Toriyama | |
Japanese | メラゴースト |
Romaji | Meragōsuto |
First appearance | Dragon Quest IV |
Old localization | Blazeghost |
CharacteristicsEdit
Firespirits, as suggested by their name, are spirits composed of fire. Lacking a concrete physical form, they can shrug off attacks surprisingly well. They can be tricky opponents for novice adventurers to face as they can quickly outnumber them by multiplying themselves, then set them ablaze with their fire magic. However, their limited magic power often means they're often only able to cast a single Frizz spell. Depending on the game, they are either part of the undead family or elemental family.
AppearancesEdit
Dragon Quest IV: Chapters of the ChosenEdit
Dragon Quest VIII: Journey of the Cursed KingEdit
Dragon Quest IX: Sentinels of the Starry SkiesEdit
Dragon Quest XEdit
Firespirits appeared from the beginning of the game. As always, they are able to cast Frizz on their opponents.
Dragon Quest Monsters: JokerEdit
Firespirit | |
---|---|
Family | Undead |
Rank | F |
Description | As its name suggests, it likes to play with fire. However, it is not fond of the cold. |
Weapons | Swords, Whips, Claws, Staves |
Traits | Frizzmeister |
Resistances | Healed by Frizz, Vulnerable to Water, Healed by Fire Breath |
Skill | Fire, Defense Boost |
Location | Xeroph Isle (Night) |
Breeding chart | Ghost x Bag o' laughs |
Dragon Quest Monsters: Joker 2Edit
Firespirit | |
---|---|
Family | Undead |
Rank | F |
Size | S |
Weapons | Swords, Whips, Claws, Staves |
Traits | Frizzmeister, Crafty Frizzer |
Resistances | Healed by Frizz and Fire Breath |
Skill | Frizz & Sizz |
Location | - |
Breeding chart | Muddy hand x Conklave Stump chump x Healslime |
Dragon Quest Monsters: The Dark PrinceEdit
Icon | Family | Max HP* | Max MP* |
1,390 | 530 | ||
Max Attack* | Max Defence * | Max Agility * | Max Wisdom * |
350 | 550 | 470 | 630 |
Bestiary No. | #437 |
Rank | G |
In-game description | No-one knows for certain how these monsters came to be. Some believe they were born of the fiery 'Frizz' spell, while others think they are the souls of those who died with a burning desire for revenge |
Talents | Frizz Afficionado (lv. 1) Frizz Ward (lv. 20) MP Booster I (lv. 40) |
Guaranteed traits | Frizzmeister (lv. 1) Ace Evader (lv. 20) Absorbent Touch (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Rando-Ping (lv. 1) Parting Gift (lv. 60) |
Habitat | Circle of Temper - Lower & Middle Echelon ( ) |
Items | Magic water (Common) Seed of life (Rare) |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
50% | -25% | 0% | 50% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
50% | -25% | 0% | 50% |
Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
0% | 0% | -25% | 25% |
Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
0% | 50% | 25% | 50% |
Sleep Resistance * | Stun Resistance * | ||
0% | 25% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Swords: The Masked Queen and the Tower of MirrorsEdit
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit
Model | Experience | Gold | Marked Version? |
17 | 14g | Yes |
List No. | #013 |
Field Notes | Phantoms formed from infernal flames who attack adventurers with scorching spells. Scholars are undecided whether they are the embodiments of the Frizz spell, or the sizzling souls of the damned. |
Location(s) | The Grand Dunes, The Battle of Dunisia |
Item(s) Dropped | Red eye, Narspicious |
Dragon Quest of the StarsEdit
This section is a stub. You can help by expanding it. |
Dragon Quest TactEdit
Firespirit appears as an E-rank monster of the Undead family. It can be recruited from Chapters 13-5 and 13-6 of the main storyline and it can participate in the Ghost, Walking corpse, and Maam's Battle Roads as a party member.
Family | Rank | Role | ||
Undead |
Magic |
|||
Max Level | HP | MP | Move | |
95 | 468 | 113 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
213 | 196 | 187 | 120 | 10 |
First | Second | Third | ||
Frizz | Fire Breath* | N/a | ||
First | Second | Third |
Max HP +5 / Stats Up | Frizz Res +25 / Stats Up | Fire Breath Potency +5% / Stats Up |
Fourth | Fifth | |
Woosh Res +25 / Stats Up | Fire Breath Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
Fire Breath Potency +2% | N/a | N/a |
First | |
Max HP +5 | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Normal | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Super Weak | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Super Weak |
Similar speciesEdit
GalleryEdit
A Firespirit in X.
Joker model.
Rivals card.
A Firespirit in Keshi Keshi.