Firespirit

This article is about the recurring monster. For the Dragon Quest VII deity, see Fire Spirit.

The firespirit is a recurring monster in the Dragon Quest series that was introduced in Dragon Quest IV. It is an apparition that specialises in casting Frizz spells.

CharacteristicsEdit

Firespirits, as suggested by their name, are spirits composed of fire. Lacking a concrete physical form, they can shrug off attacks surprisingly well. They can be tricky opponents for novice adventurers to face as they can quickly outnumber them by multiplying themselves, then set them ablaze with their fire magic. However, their limited magic power often means they're often only able to cast a single Frizz spell. Depending on the game, they are either part of the undead family or elemental family.

AppearancesEdit

Dragon Quest IV: Chapters of the ChosenEdit

Firespirit (メラゴースト Meragōsuto)
Original (NES)
Sprite
 
Bestiary No.
#026
Gold
16
HP
12
MP
2
Attack
11
Defence
12
Evasion
116
Spell(s)
Frizz
Skill(s)
Divides into two
Location(s)
Vrenor region (Chapter 2)
Endor region (Chapter 3 and Chapters 5 & 6, night only)
Gupta Gupha (Chapter 4)
Item Dropped
Holy water(132)
Resistances
Frizz *
100%
Sizz *
25%
Bang *
0%
Crack *
0%
Woosh *
25%
Zap *
0%
Whack *
75%
Poof
25%
Dazzle
75%
Fizzle
25%
Fuddle
0%
Snooze
100%
Sap *
0%
Remakes (PSX, DS, Mobile)
Sprites
 
Notable Changes
None


Dragon Quest VIII: Journey of the Cursed KingEdit

Firespirit (メラゴースト Meragōsuto)
Original (PS2)
Sprite
 
Bestiary no.
#009
Family
Elemental
Gold
4
HP
14
MP
3
Attack
9
Evasion
064
In-game description

A physical manifestation of fire magic. As this monster lacks a material body, most physical attacks pass right through it. Try raising your tension level when fighting them.

Spell(s)
Frizz
Skill(s)
None
Item(s) dropped
Holy water164
Amor seco essence1128
Resistances
Attack
40%
Frizz *
100%
Sizz *
50%
Fire Breath *
50%
Bang *
0%
Crack *
0%
Ice breath *
0%
Woosh *
0%
Zap *
0%
Whack *
15%
Ban Dance
100%
Dazzle
100%
Fizzle
15%
Fuddle *
50%
Paralysis *
50%
Poison *
50%
Snooze *
50%
Stun *
15%
Sap *
15%
Army *
0%
Remake (3DS, Mobile)
Notable Changes



Dragon Quest IX: Sentinels of the Starry SkiesEdit

Firespirit (メラゴースト Meragōsuto)
Model
 
Bestiary no.
#010
Family
Elemental
Gold
15
HP
14
MP
3
Attack
9
In-game description

These Frizz spell elementals are best beaten with spells or abilities, as weapons will often pass right through them.

'Not even kids use Frizz these days.' It was these thoughtless words that forged the furious firespirit.

Spell(s)
Frizz
Skill(s)
None
Item(s) dropped
Holy water132
Magic water1128
Resistances
Fire *
50%
Ice *
-50%
Wind *
0%
Blast/Lightning *
0%
Earth *
0%
Dark *
0%
Light *
0%
Whack *
25%
Dazzle *
100%
Fizzle *
0%
Fuddle *
0%
Paralysis *
100%
Snooze *
50%
Poison *
100%
Stun *
100%
Blunt *
25%
Deceleratle *
25%
Sap *
25%
Spooky Aura *
25%
Charm *
50%


Dragon Quest XEdit

Firespirits appeared from the beginning of the game. As always, they are able to cast Frizz on their opponents.

Dragon Quest Monsters: JokerEdit

Firespirit
Family Undead
Rank F
Description As its name suggests, it likes to play with fire. However, it is not fond of the cold.
Weapons Swords, Whips, Claws, Staves
Traits Frizzmeister
Resistances Healed by Frizz, Vulnerable to Water, Healed by Fire Breath
Skill Fire, Defense Boost
Location Xeroph Isle (Night)
Breeding chart Ghost x Bag o' laughs


Dragon Quest Monsters: Joker 2Edit

Firespirit
Family Undead
Rank F
Size S
Weapons Swords, Whips, Claws, Staves
Traits Frizzmeister, Crafty Frizzer
Resistances Healed by Frizz and Fire Breath
Skill Frizz & Sizz
Location -
Breeding chart Muddy hand x Conklave
Stump chump x Healslime


Dragon Quest Monsters: The Dark PrinceEdit

Firespirit (メラゴースト Meragōsuto)
Icon Family Max HP* Max MP*
    1,390 530
Max Attack* Max Defence * Max Agility * Max Wisdom *
350 550 470 630
Bestiary No. #437
Rank G
In-game description No-one knows for certain how these monsters came to be. Some believe they were born of the fiery 'Frizz' spell, while others think they are the souls of those who died with a burning desire for revenge
Talents Frizz Afficionado (lv. 1)
Frizz Ward (lv. 20)
MP Booster I (lv. 40)
Guaranteed traits Frizzmeister (lv. 1)
Ace Evader (lv. 20)
Absorbent Touch (lv. 40)
Large-size exclusive traits Tactical Genius (lv. 1)
Rando-Ping (lv. 1)
Parting Gift (lv. 60)
Habitat Circle of Temper - Lower & Middle Echelon (   )
Items Magic water (Common)
Seed of life (Rare)
Synthesis chart   X  
Notable synthesis
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
50% -25% 0% 50%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
50% -25% 0% 50%
Dark Resistance * Antimagic Resistance * Bedazzlement Resistance * Confusion Resistance *
0% 0% -25% 25%
Debilitation Resistance* MP Absorption Resistance * Paralysis Resistance * Poison Resistance *
0% 50% 25% 50%
Sleep Resistance * Stun Resistance *
0% 25%
Instant Death Resistance *
0%


Dragon Quest Swords: The Masked Queen and the Tower of MirrorsEdit

Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit

Firespirit (メラゴースト Mera gōsuto)
Model Experience Gold Marked Version?
  17 14g Yes
List No. #013
Field Notes Phantoms formed from infernal flames who attack adventurers with scorching spells. Scholars are undecided whether they are the embodiments of the Frizz spell, or the sizzling souls of the damned.
Location(s) The Grand Dunes, The Battle of Dunisia
Item(s) Dropped Red eye, Narspicious


Dragon Quest of the StarsEdit


Dragon Quest TactEdit

Firespirit appears as an E-rank monster of the Undead family. It can be recruited from Chapters 13-5 and 13-6 of the main storyline and it can participate in the Ghost, Walking corpse, and Maam's Battle Roads as a party member.

Firespirit (メラゴースト Mera gōsuto)
Stats


 
Family Rank Role
 
Undead
   
Magic
Max Level HP MP Move
95 468 113 2
Attack Defense Agility Wisdom Weight
213 196 187 120 10
Basic Skills
First Second Third
Frizz Fire Breath* N/a
Awakening Skills
First Second Third
Max HP +5 / Stats Up Frizz Res +25 / Stats Up Fire Breath Potency +5% / Stats Up
Fourth Fifth
Woosh Res +25 / Stats Up Fire Breath Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Fire Breath Potency +2% N/a N/a
Perk Details
First
Max HP +5
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Super Weak Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Super Weak


Similar speciesEdit

GalleryEdit