Frizz

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(Redirected from Mera)

Frizz is a recurring offensive spell in the Dragon Quest series.

Introduced in Dragon Quest III: The Seeds of Salvation, it is a single target spell (in contrast to group-searing Sizz) and is often learned by Mages.

It is depicted as a single fireball that attacks the enemy. The advanced versions are Frizzle, Kafrizz, & Kafrizzle, with the fireball growing more colossal with each stage.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Mages and Sages automatically learn this spell at Level 1 and the Hero can learn it at Level 2. It costs 2 MP to cast, and fries an enemy for 8~14 points of damage.

The enemies Prestidigitator, Cumaulus, and Metal slime can use this spell against the party.

Dragon Quest IV: Chapters of the Chosen[edit]

Maya Mahabala knows this spell at Level 1. It costs her 2 MP to cast, and lets her burn an enemy for between 8~14 points of damage.

The enemies Winkster, Firespirit, Metal slime, and Psaro's Pawn use this spell against the party.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Hits between 12~15 points of damage and costs 2 MP to cast.

Name Level
Metal slime --
Prestidigitator --
Wax murderer --
Bianca Whitaker 3
Ghost 3
Wiz pip 5

Killer torch, Haunted Housekeeper, and Frizzard use it only as enemies.

Dragon Quest VI: Realms of Revelation[edit]

Ashlynn already knows this spell upon joining, and is the only party member to learn it. It allows her to hit one enemy for 11~15 damage and costs 2 MP as usual.

The enemies Metal slime, Cumaulus, and First Test can use this spell against the party.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Maribel Mayde learns this at Level 3. The Chimaera class can also learn it on the second rank. It cost 2 MP to cast and can do 11~15 damage.

It can be cast by the enemies Meowgician, Clawcerer, Crabble-rouser, Bag o' laughs, Metal slime, Prancing pillar, Frizzard, and Scarfish.

Dragon Quest VIII: Journey of the Cursed King[edit]

Jessica Albert already knows this spell upon joining the party. The spell will deal 10~13 base damage, and cap at 21~24 when her Wisdom reaches 77.

Jessica uses this to get both the Hero and Yangus are at the Tower of Alexandra thinking them to be thieves. She later burns the vines off of the library door in Trodain (while the curse is still active).

The enemies Firespirit, Bag o' laughs, and Metal slime can use this spell. It is also available to the Infamous Monsters Metaly (Recruit), and Trick Bag (Recruit).

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Frizz is automatically learned by Mages at Level 1. It singes a single enemy with a small fireball for 2 MP, dealing 11~15 base damage and grows in Strength when the caster's Magical Might reaches 50. Once the stat reaches 999, the spell will deal 98~102 damage.

Dragon Quest X[edit]

Mages start off knowing the spell at Level 1, and Dancers learn it at Level 3. The damage formula is (Magical Might) x 0.227 +5.5, with a minimum and maximum damage range of 6~10 and 74~78, respectively. It costs 2 MP to cast.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Veronica already knows how to cast Frizz when she joins, and the Luminary learns it at Level 2. It has a low range of 8~12, and a maximum range of 34~38 once her Magical Might hits 150.

Dragon Quest Monsters[edit]

Called Blaze in this game, this ability can be learned by various monsters. It requires the monster to be at least Level 2, with at least 7 MP, and 20 intelligence. It grows into Blazemore when the monster reaches at least Level 13 with at least 46 MP and 64 Intelligence. It is naturally learned by the 1EyeClown, Demonite, FireWeed, GateGuard, Jamirus, LavaMan, MadCandle, Metaly, Mimic, Mirudraas and Servant.

Dragon Quest Monsters 2[edit]

Blaze now requires 36 Intelligence to learn and 116 Intelligence to upgrade. It is naturally learned by the ArrowDog, CatMage, EvilWell, FoxFire and KingSlime.

Dragon Quest Monsters: Joker[edit]

Frizz singes a single enemy with a small fireball. It costs 2 MP to cast, has a 97~101 maximum damage range, and can be learned from:

Dragon Quest Monsters: Joker 2[edit]

Frizz can still be learned from all the same skills as in the previous game, as well as with 3 points in Frizz & Sizz. It has a maximum range of 97~103 damage.

Terry's Wonderland 3D & Iru and Luca's Marvelous Mysterious Key[edit]

Frizz costs 2 MP and deals a minimum range of 14~15. Once a monster's Wisdom stat reaches 499, it will deal 109~120 damage.

Dragon Quest Monsters: Joker 3[edit]

Frizz has the same cost and damage parameters as in the preview two games.

Dragon Quest Monsters: The Dark Prince[edit]

Frizz costs 2 MP and has a base damage of 15. Once a monster's wisdom surpasses 50, the spell's power will rise to an average of 115 damage at 499 wisdom. Frizz is learned via the Blazer, Frizz Afficionado, Magic Maven, Slimer, and Spicy Slasher talents.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Frizz is the main offensive spell that Bianca can cast in battle. She shoots a small fireball for 4 MP. As her level increases, she can upgrade the spell and also cast Frizzle and Kafrizz by charging up Frizz.

Dragon Quest Tact[edit]

Frizz is known naturally by Beleth, Cosmic chimaera, Dark King Vearn, Dracky, Firespirit, Killer torch, Lavaman, Meowgician, Mottle she-slime, and Wax murderer at Level 1 and can be learned by Ghost at Level 16. It costs 4 MP to cast, has a range of three squares away from the caster in any direction, and inflicts minor Frizz-type spell damage to a single enemy. Dark King Vearn's base perk That was Frizz raises the spell's potency by 800% whenever he casts it. It can also be taught to any unit by using an ability scroll.

Frizz (メラ Mera)Tactlogo.png
Ability information
Frizz
Role * Type * Element MP cost
Attack Spell DQTact Frizz.png 4
Range Additional effects
DQTact Range1.png
3
None
Description
Deals minor Frizz-type spell damage to 1 enemy
Naturally learnt by
Beleth, Cosmic chimaera, Dark King Vearn Dracky, Firespirit, Ghost, Killer torch, Lavaman, Meowgician, Mottle she-slime, Wax murderer


Dragon Quest: The Adventure of Dai[edit]

Frizz is a common attack spell among mages and the most basic of the fire element, launching a fist-sized fireball at an opponent.

Hadlar can imbue his Frizz with the ability to cling to its target like hellfire, making it a perfect counter to the temporary invulnerability of the Kaclang spell.

At the start of the series, Frizz is the strongest offensive spell in Dai's repertoire. However, lacking much talent for magic without his Dragon Crest he is unable to propel it towards his target, forcing him to physically punch the fireball instead. After Dai gains the ability to imbue spells into his attacks, he would largely stop using Frizz outside of the Fire Earth Slash technique, with the Hero-exclusive Zapple spell taking its place as his main form of magical attack.

In Demon King Vearn's first encounter with the heroes he demonstrates a fire spell many times more powerful than anything else seen in the series, exploding into enormous firestorms capable of incinerating normally fireproof materials in an instant. Popp reacts with disbelief that Vearn's ultimate Kafrizz spell could be so much stronger than his own, only for Vearn to deliver one of his most infamous lines: "That was not Kafrizz. That was Frizz.".

Dragon Quest: The Adventure of Dai: A Hero's Bonds[edit]

Frizz appears as a spell for Popp and the Luminary Leader. It is a long-range attack that inflicts magical Fire damage over a small area. It is already known by Popp in his Dermline Dress outfit and can be unlocked by obtaining the Rune Staff from Treasure Hunts.

Super Smash Bros. Ultimate[edit]

Frizz appears as the Hero's neutral special move in Super Smash Bros. Ultimate and costs 6 MP to cast. It is a quick, but weak, fireball that travels forward and deals 9% damage upon impact. The heat of the spell dissipates the further it travels, singing for only 6% at it's longest range before snuffing out altogether. It can be charged up and turned into Frizzle and Kafrizz, much like Robin's Thunder tomes.

Enemy versions[edit]

The foe's fireball will deal 7~12 damage in its first appearance and stuck with that simmer until VIII, where it would weaken to 6~9 damage. Beginning with IX, Frizz deals 7~10 damage.

In Other Languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolMiniataque ígneoLit. mini fire attack
ICON-FLAG-FR.png FrançaisFlammeFrench for "flame".
ICON-FLAG-DE.png DeutschFauchDerived from the German verb fauchen, which means to hiss.
ICON-FLAG-IT.png ItalianoFiammaItalian for "flame".
ICON-FLAG-KO.png 한국어메라Transliteration of the Japanese name Mera.

Battle Visuals[edit]



Gallery[edit]

Trivia[edit]

In the English translation of the Dragon Quest: The Adventure of Dai manga, one scene mistakenly leaves Frizz's Japanese name untranslated: on seeing Dai imbue a Frizz spell into his sword, Hyunckel identifies it as "the flames of Mera".