Ace Evader
From Dragon Quest Wiki
Ace Evader | |
---|---|
Japanese | みかわしアップ大 |
Rōmaji | Mikawashi appu dai |
Type | Trait |
Older names | None |
Ace Evader is a trait which makes a monster much more likely to evade physical attacks.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Ace Evader triples the base evasion rate of a monster, but will not activate if the beast is confused, paralysed, stunned, or sleeping.
The following monsters of any size will develop the trait:
- Abyss diver
- Angel slime
- Blizzybody
- Bone idol
- Bongo drongo
- Buddy slime
- Bullfinch
- Chimaera
- Clockwork cuckoo
- Cosmic chimaera
- Cumaulus
- Dancing devil
- Dark hare
- Drackyma
- Dragon slime
- Drake slime
- Erazor blade
- Feralball
- Firespirit
- Flamethrower
- Float-o-copier
- Freezing fog
- Fright bulb
- Garuda
- Giruffian
- Great sabrecat
- Gremlin
- Heligator
- Jailcat
- Jumping jackal
- Khalamari kid
- Leafy larrikin
- Metal slime
- Noble gasbagon
- Phantom swordsman
- Picksy
- Platypunk
- Pogoin' penguin
- Prancing pillar
- Ratatattack
- Ronin raccoon
- Scornet
- See urchin
- Sekerleton
- Skipper
- Soft served spook
- Stark raven
- String fella
- Succubat
- Toady
- Vampire cat
- Weaken beakon
- Wing slime
- Woebergine
Additionally, the following giant monsters will learn the trait:
- Abominable showman
- Bubble slime
- Bunicorn
- Buntzenberner
- Dracky
- Dragon rider
- Foebergine
- Frolicker
- Healslime
- Lunatick
- Monolog
- Mouldy slime
- Mouseflap
- Night emperor
- Phoenix
- Ramia
- Teeny sanguini
See also[edit]