Sleepy Touch
From Dragon Quest Wiki
Sleepy Touch | |
---|---|
Japanese | ねむり攻撃 |
Rōmaji | Nemuri kōgeki |
Type | Trait |
Older names | None |
Sleepy Touch is a monster trait that adds a bit of morphean oomph to the possessor's attacks.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Sleepy Touch rarely allows a monster to inflict the slumbering status ailment on a target when performing a normal attack. The trait triggers slightly more often in multiplayer battles, and combines with the effects of Collective Punishment and Ultra Crafty Sleeper. Sleepy Touch will not activate if the target absorbs the damage of the blow and is healed.
Sleepy Touch is learned by the following monsters of any size:
- Bantamweight
- Carnivine
- Dragonthorn
- Drooling ghoul
- Firn fiend
- Hell gladiator
- Malroth
- Mummy boy
- Murdaw
- Overtoad
- Roistering rooster
- Slime stack
- Spiked hare
- Tufty tot
Additionally, the trait is learned by the following giant monsters: