Face invader
Dragon Quest monster | |
---|---|
Face invader | |
Art by Akira Toriyama | |
Japanese | ルバンカ |
Romaji | Rubanka |
First appearance | Dragon Quest X |
Old localization | None |
The Face invader is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest X. Its name is be a pun based on the classic arcade game Space Invaders developed by Taito, a subsidiary of Square Enix.
Characteristics[edit]
The face invader consists of a small driver riding around in a huge mechanical suit designed to look like a fearsome monster. The front of the suit looks like a face with sharp fangs, wears a shaggy straw skirt, and has spikes on its shoulders and knees. Most of the suit is bronze-colored with a maroon outer back shell and the front of the "face" is dark blue with neon green eyes. It is able to breathe out flames from its mouth and it wields a large pair of curved horns colored a gradation of green to orange. These horns are sharp enough to shatter ice when charging.
Appearances[edit]
Dragon Quest X[edit]
This section is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
175 | 17 | 131 | |
Defense | Agility | Experience | Gold |
216 | 41 | 418 | 55 |
Bestiary no. | #167 |
Family | Machine |
In-game description | They may look like monsters, but they're actually machines, and if you can defeat their drivers, you can take them for a spin yourself. |
Spell(s) | None |
Skill(s) | Deflects attacks Flame Breath Muster Strength |
Location(s) | The Snærfelt (first act) The Hekswood (first act, 3DS version only) |
Item(s) dropped | Lava lump1⁄16 Royal ruby1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 50% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
-110% | 0% | 0% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
100% | 100% | 100% | -125% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 50% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
If a face invader is sparkling, it can be ridden after being defeated in battle. When it charges, it can break through glaciers and it will also protect the party from taking damage on electrified floor.
Sprite | HP | MP | Attack |
345 | 27 | 167 | |
Defense | Agility | Experience | Gold |
329 | 70 | 988 | 170 |
Bestiary no. | #317 |
Family | Machine |
In-game description | Face invaders driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | None |
Skill(s) | Deflects attacks Becomes Pepped up Inferno* Scorch* Muster Strength |
Location(s) | The Snærfelt (second act) The Hekswood (second act, 3DS version only) Drustan's Labyrinth - Path to Trial Isle (third act) The Luminary's Trial - Citadel of Spite (third act) |
Item(s) dropped | Lava lump1⁄16 Royal ruby1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 50% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
-110% | 0% | 0% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
100% | 100% | 100% | -125% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 50% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 100% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Dragon Quest Monsters: Joker 3[edit]
The face invader appears as a C-rank monster of the Material family.
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,350 | 530 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
420 | 460 | 500 | 670 |
Bestiary No. | #335 |
Rank | C |
In-game description | These may look like mighty monsters, but they are actually mechs made for combat. If the pilot is polished off, it may even be possible to comandeer them |
Talents | Firebrand (lv. 1) Debilitation Ducker (lv. 20) Defence Booster I (lv. 40) |
Guaranteed traits | Defensive Impulse (lv. 1) Ultra Crafty Zammer (lv. 20) Ultra Crafty Cragger (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Magical Moment (lv. 1) Personal Grudge (lv. 60) |
Habitat | Circle of Fortitude - Upper Echelon () |
Items | Sage's elixir (Common) Astral amulet (Rare) |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
25% | 0% | -25% | 0% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
25% | 50% | 50% | 25% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
0% | 50% | 0% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
0% | 50% | -25% | 0% |
Stun Resistance * | Poison Resistance * | ||
25% | 50% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Rivals[edit]
This article is a stub. You can help by expanding it. |