Intimidating
From Dragon Quest Wiki
Intimidating | |
---|---|
Japanese | プレッシャー |
Rōmaji | Puresshya |
Type | Trait |
Older names | None |
Intimidating is a monster trait that allows the possessor to frighten foes.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Intimidating is a passive trait that gives the possessor a 10% chance to stun the enemy party out of fear at the start of even-numbered turns, with the chance being 60% in multiplayer battles. The possessor cannot intimidate foes if it is confused, paralysed, sleeping, or stunned.
- Intimidating was nerfed December 27 2023 with the v1.0.3 update patch lowering the stun chance to 40%, before enemy resistance to stun is applied
Intimidating is learned by the following monsters of any size:
- Atlas
- Balzack
- Bones of Baramos
- Cross eye
- Dragonlord
- Drakulard
- Emperor slime
- Gander
- Great keeper
- Green dragon
- King squid
- Liege lizard
- Marquis de Léon
- Missing lynx
- Notso macho
- Pruslas
- Psaro the Manslayer
- Robbin' 'Ood
- Ronin raccoon
- Spitnik
- Stout troll
- Ursa major
Additionally, the trait is also learned by the following giant monsters:
- Cannibox
- Drakularge
- Dread dragon
- Lord of the Dragovians
- Phantom fencer
- Putrefido
- Royal reptile
- Small fry
- Tigergram
- Tuskateer
See also[edit]
- Strangely Alluring, the opposite trait that triggers on odd-numbered turns