Dragon Quest I & II HD-2D Remake

Revision as of 18:53, 4 September 2025 by Follower of Light (talk | contribs)


Dragon Quest I & II HD-2D Remake is a full re-imagining of the first two titles in the Dragon Quest series in Team Asano's famed HD-2D artstyle which fuses high-quality pixel art with 3D graphics. It includes a full remake of Dragon Quest and Dragon Quest II, continuing the compilation tradition begun in 1993 with Dragon Quest I & II for the Super Famicom.

This dual pack was announced following the release of Dragon Quest III HD-2D Remake on November 14 2024. It will be released on October 30, 2025 for the Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox Series X/S, and Steam. For the Nintendo Switch 2 version, physical copies will only come with a game-key card, and an upgrade path from the original Nintendo Switch version has been ruled out by the publisher.

New features

Scenario changes

  • The Princess of Cannock is now a party member accompanying the Scions of Erdrick on their quest to stop Hargon.
  • New boss battles added for both games such as the Goregoyle, Lunagriff and the return of Robbin' 'Ood and his henchmen.
  • New story segments such as Belial incinerating a babygoyle and a new manguini monster, as well as threatening a village of fairies, in addition to Pazuzu appearing in the Great Conflagration alongside its 2 Whackolyte guardians.
  • In Dragon Quest I the Hero will help the faeries craft together the Five Sigils, which will be later collected by his descendants.
  • The Scions of Erdrick now have to collect medals from their home kingdoms of Midenhall, Cannock, and Moonbrooke in order to be worthy of visiting the Pillar of Winds.
  • The Sun Sigil is now found on a pedestal near the outskirts of the Fire Shrine.
  • The Tombola minigame will receive some new improvements.
  • It's confirmed that Dragon Quest II will have a new endgame scenario if players have first cleared Dragon Quest I, and most importantly, have clear game save data of Dragon Quest III HD-2D Remake on the same platform.
  • Mini Medals have been added to both games.

Presentation

  • Re-imagined locations and HD-quality sprites.
  • Certain areas have been slightly modified to account for the perspective changing from the classic top-down view to the pop up book style found in other HD2D titles.
  • Orchestral soundtrack.
  • Torches now fully illuminate caves, nixing the use of the Glow spell.

Character changes

Battle changes

  • The hero of Dragon Quest I now battles multiple enemies at once rather than only one at a time originally.
  • New skills and spells have been added to the repertoire of the heroes, such as Dragon Slash and Kacrack. These can be learned by finding ability scrolls located from side-quests as well as in treasure chests from dungeons and hidden areas.
  • The Five Sigils each have their own special effects in battle after they're obtained. The Sun Sigil makes abilities deal critical damage. The Moon Sigil helps spells go haywire and deal critical damage. The Soul Sigil briefly upgrades certain skills and spells with the right conditions. Selecting them under a green marker has them be used in a stronger form, such as turning a Dragon Slash into Double Dragon Slash.
  • You can now view Enemy Info while battling them by clicking the right stick.
  • Targeting a monster with an elemental attack it is vulnerable to displays a red marker over it, and doing so with a resisted element displays the marker in blue.
  • Enemies from later entries of the main series and enemies of the first entry for II are added in Dragon Quest I and Dragon Quest II, such as bubble slimes in the former and scornets and drackolytes in the latter.

Others

  • Having saved data of Dragon Quest III HD-2D Remake allows players to receive animal costumes for the playable characters. For the Hero of Dragon Quest I, it is the dog suit, based on a shiba-inu. For the heroes of Dragon Quest II, it is a cat suit, which are based on the different colours of cats.

Gallery

Illustrations

Characters

External links