Diamond slime
Dragon Quest monster | |
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Diamond slime | |
Art by Akira Toriyama | |
Japanese | クリスタルスライム (DQMCH) イヤモンドスライム (DQMJ2P) |
Romaji | Kurisutaru suraimu Daiyamondo suraimu |
First appearance | Dragon Quest Monsters: Caravan Heart Dragon Quest Monsters: Joker 2 Professional |
Diamond slime refers to a pair of distinct but thematically similar slimes that appear in the Monsters spinoff games.
Localization history[edit]
The English name of diamond slime was first used in Tact where it was used as a literal translation of Daiyamondo suraimu (Diamond slime). The diamond slime name was later applied to the Kurisutaru suraimu (Crystal slime) for the English localization of The Dark Prince. The two monsters are very similar in appearance, being based on precious gems, with the largest difference being that one is a diamond cut while the other is set into a ring to resemble jewelry. It is possible that this high similarity is what lead to the same English name being used for both monsters, though serendipitously both monsters do reflect different stages in the jewelry making industry and can be seen as representing different stages of the process.
Appearances[edit]
Dragon Quest Monsters: Joker 2 Professional[edit]
#374 - Diamond slime | |||||||||||||||||||||||||||||||||||||||||||
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Bestiary # | 374 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest Monsters: Joker 2 Professional | ||||||||||||||||||||||||||||||||||||||||||
Console | DS |
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
The ringed diamond slime returned for the remake of the original game.
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
The diamond ring version of the monster appears win all versions of the game, with the diamond cut version of the monster being added to the game in the 2018 smartphone port. Both versions can be used on the same team simultaneously.
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,300 | 500 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
500 | 740 | 380 | 700 |
Bestiary No. | #052 |
Rank | B |
In-game description | Slimes which mooched about in mineral-rich caves until they crystalised. Much favoured by fortune tellers who believe reflections of the future are visible in their effulgent physiques |
Talents | Mouth Guard |
Guaranteed traits | Slick Skin, Little Menace, Tit for Tat |
Large-size exclusive traits | Tactical Genius, Metal Beater, High Heal |
Habitat | Unavailable in the wild |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
0% | 25% | 0% | -25% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
50% | 25% | 50% | 50% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
-25% | 0% | 50% | 25% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
-25% | 0% | 25% | 50% |
Stun Resistance * | Poison Resistance * | ||
25% | 0% | ||
Instant Death Resistance * | |||
0% |
Dragon Quest Monsters: Super Light[edit]
#559 - Diamond slime | |||||||||||||||||||||||||||||||||||||||||||
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Family | Slime | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 559 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest Monsters: Super Light |
Dragon Quest Rivals[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Diamond slime appears as a S-rank monster of the Slime family as part of the limited Terry's Wonderland event on its own banner alongside the Grim rider. It can be faced as part of Terry's team in Chapter 5, Episode 4: Starry Night Tournament Finals of the event quests, as well as its own boss battle.
Family | Rank | Role | ||
Slime |
Defence |
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Max Level | HP | MP | Move | |
130 | 662 | 461 | 2-3 | |
Attack | Defense | Agility | Wisdom | Weight |
108 | 741 | 425 | 428 | 50 |
First | Second | Third | ||
Selflessness | Adamant Armour* | Adamant Cannon* | ||
First | Second | Third |
Move +1 / Stats Up | All Element Res +5 / Stats Up | Adamant Cannon Potency +5% / Stats Up Adamant Ball Follow-Up: Occasionally follows up with Adamant Ball if attack target is within follow-up range when any other ally attacks. |
Fourth | Fifth | |
All Element Res +5 / Stats Up | Adamant Cannon Potency +5% / Stats Up Max HP +50 |
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First | |
Lowers enemy ATK by 10% in a 5x5 square around it. | |
First | Second | Third |
AGL +20 WIS +15 |
Hard Metal Body: Reduces damage by 45% and raises ability MP cost by 30%. | Adamant Cannon Potency +2% |
First | |
Move +1: Raises Move by 1. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Half Res | Half Res | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Half Res | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Half Res | Half Res | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Half Res | Half Res | Half Res | Half Res | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Half Res | Half Res | Half Res | Super Weak |