Restless armour: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|name=Restless armour | |name=Restless armour | ||
|kanji=さまようよろい | |||
|romanji={{tt|Samayou yoroi|Wandering armor}} | |||
|image=[[Image:DQIII Restless Armour.png|300px]] | |image=[[Image:DQIII Restless Armour.png|300px]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|old=Rogue Knight, RogueNite | |old=Rogue Knight, RogueNite | ||
|firstappear= ''[[Dragon Quest III]]'' | |firstappear= ''[[Dragon Quest III]]'' | ||
| Line 225: | Line 225: | ||
===''[[Dragon Quest Heroes: Rocket Slime]]''=== | ===''[[Dragon Quest Heroes: Rocket Slime]]''=== | ||
Restless Armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced. | Restless Armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced. | ||
==={{DQH2}}=== | |||
{{DQH2Enemy | |||
|name=Restless armour | |||
|kanji=さまようよろい | |||
|romaji={{tt|Samayou yoroi|Wandering armor}} | |||
|listNumber=040 | |||
|fieldNotes=Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes.<br/>They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. | |||
|image= | |||
|exp=88 | |||
|gold=45<span style="font-variant: small-caps;">g</span> | |||
|markedVersion=Yes | |||
|item= Iron ore, Ruby of protection | |||
|locations=The Lumberlands, The Battle of Ingenia | |||
}} | |||
==Gallery== | ==Gallery== | ||
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[[Category:Dragon Quest Swords enemies]] | [[Category:Dragon Quest Swords enemies]] | ||
[[Category:Dragon Quest Heroes enemies]] | [[Category:Dragon Quest Heroes enemies]] | ||
[[Category:Dragon Quest Heroes II enemies]] | |||
Revision as of 21:07, 16 February 2020
The Restless Armour is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest III, it is an empty suit of armor that has taken on life.
| Dragon Quest monster | |
|---|---|
| Restless armour | |
| File:DQIII Restless Armour.png Art by Akira Toriyama | |
| Japanese | さまようよろい |
| Romaji | Samayou yoroi |
| First appearance | Dragon Quest III |
| Old localization | Rogue Knight, RogueNite |
Characteristics
Restless Armours are simple blue suits of armor armed with a sword and shield. There is nothing inside the armor, though the darkness inside their orange tasseled helmets makes this a questionable matter at times.
Typically a physical powerhouse, Restless Armours will strike with their swords and occasionally deliver critical blows, regularly depicted as a full-force swing after the Restless Armor's upper body winds back at the waist. While usually without magical abilities, they can often call Healslimes into the battle to undo any damage they took.
Restless Armours have been shown to speak with a degree of nobility to their words, as one might expect of a knight. Their speech also tends to be interrupted by sudden 'clank!'s, possibly from their visors falling down or maybe simply due to their being nothing but armor.
Appearances
Dragon Quest III
Dragon Quest IV
Dragon Quest V
Though present in the original game, Restless Armours couldn't be recruited until the remakes. In all versions of the game is a cursed suit of armor with the same name, which transforms the wearer into the monster until it is removed through benediction at a church. The attack stat becomes 69, defence 54, and agility 43, and will not increase upon leveling up until removed.
Dragon Quest VIII
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| Bestiary No. | Family | |||||
| 067 | Material | |||||
| Experience | Gold | HP | MP | |||
| 74 | 13 | 61 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 73 | 70 | 48 | 1⁄64 | |||
| In-Game Description | The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle. |
| Spell(s) | None |
| Skill(s) | Brutal hit Call for help |
| Location(s) | Swordsman's Labyrinth |
| Item(s) Dropped | Iron shield1⁄64 Iron armour1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 50% | 0% | 100% | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 15% | 100% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 15% | 0% | 50% | 50% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 50% | |||
Dragon Quest IX
| #057 - Restless armour | |||||||||||||||||||||||||||||||||||||||||||
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| Dropped Item | Iron broadsword (common, 1/64) Iron armour (rare, 1/128) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Tower of Trades Dourbridge Lonely Plains Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Call for backup (Healslime) Morale Masher | ||||||||||||||||||||||||||||||||||||||||||
| Family | Material | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 057 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Description | Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher. Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest Monsters
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Dragon Quest Monsters 2
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Dragon Quest Monsters: Caravan Heart
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
Appearing as rank C monsters of the zombie family, Restless Armours can be scouted on Celeste Isle and within the temple on that island, though synthesis is also an option.
Dragon Quest Monsters: Joker 2
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 2 Professional
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This article is a stub. You can help by expanding it. |
Dragon Quest Heroes: Rocket Slime
Restless Armours first appear and can only be found in the game's final area, the Flying Clawtress. They can use their shields to block frontal attacks, though being struck once from behind will cause them to drop it and lose their defensive prowess. A Restless Armour defeated outside of a tank battle will always drop a steel broadsword if a lucky bag isn't produced.
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
| Model | Experience | Gold | Marked Version? |
| 88 | 45g | Yes |
| List No. | 040 |
| Field Notes | Armour animated by the souls of slain swordsmen. Their skill with sword and shield was honed over countless clashes. They share a rich rapport with healslimes, whose reparatory powers they rely upon in the all-consuming chaos of combat. |
| Location(s) | The Lumberlands, The Battle of Ingenia |
| Item(s) Dropped | Iron ore, Ruby of protection |
Gallery
Related Monsters
- Pages with broken file links
- Stubs
- Dragon Quest III enemies
- Dragon Quest IV enemies
- Dragon Quest V enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest XI enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Joker 2 Pro enemies
- Dragon Quest Swords enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies







