Alarmour: Difference between revisions
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|kanji=サタンメイル | |kanji=サタンメイル | ||
|romanji={{tt|Satan meiru|Satan mail}} | |romanji={{tt|Satan meiru|Satan mail}} | ||
|firstappear= | |firstappear={{Dragon Quest VII}} | ||
|old=SatanMail | |old=SatanMail | ||
}} | }} | ||
The ''' | The '''Alarmour''' is a recurring monster in the {{DQSeries}}, first introduced in {{DQ7}}. | ||
It is a stronger, magenta-colored variant of the [[Harmour]]. | |||
==Characteristics== | ==Characteristics== | ||
Scary and stubborn suits of [[Material family|armour]] that refuse to fall in battle, armed with only the sharpest halberd and a massive monstrous shield, embossed with a stunning motif. They posses a wild and wide range of strong skills to strike their enemies down, from element slash attacks, to '''Harvest Moon''' used to slice through groups, and even a strike strong enough to bring down dragons. The armoured sentinels can be troublesome to spellcasters as well, due to their tendency to use '''Bounce''' on themselves. | Scary and stubborn suits of [[Material family|armour]] that refuse to fall in battle, armed with only the sharpest halberd and a massive monstrous shield, embossed with a stunning motif. They posses a wild and wide range of strong skills to strike their enemies down, from element slash attacks, to '''[]Harvest Moon]]''' used to slice through groups, and even a strike strong enough to bring down dragons. The armoured sentinels can be troublesome to spellcasters as well, due to their tendency to use '''[[Bounce]]''' on themselves. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ7}}=== | ||
{{DQ7Enemy | {{DQ7Enemy | ||
|name=Alarmour | |name=Alarmour | ||
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|sprite=[[Image:Satanmail.gif]] | |sprite=[[Image:Satanmail.gif]] | ||
|hp=420 | |hp=420 | ||
|mp=0 (PS1)<br>21 (3DS) | |mp=0 ({{PS1}})<br>21 ({{3DS}}) | ||
|exp=420 (PS1)<br> | |exp=420 ({{PS1}})<br> | ||
|gold=238 (PS1)<br> | |gold=238 ({{PS1}})<br> | ||
|attack=238 | |attack=238 | ||
|defense=170 | |defense=170 | ||
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|bestiaryNumber=#235 | |bestiaryNumber=#235 | ||
|spells= | |spells= | ||
|skills=Can act twice per turn<br>Sometimes starts battle with [[Bounce]]<br>[[Desperate attack]]<br>[[Flame Slash]]<br>[[Gust Slash]]<br>[[Dragon Slash]]<br>[[Harvest Moon]] | |skills=Can act twice per turn<br>Sometimes starts battle with [[Bounce]]<br>[[Critical Hit|Desperate attack]]<br>[[Flame Slash]]<br>[[Gust Slash]]<br>[[Dragon Slash]]<br>[[Harvest Moon]] | ||
|locations=[[Cave to Another World]] | |locations=[[Cave to Another World]] | ||
|items=[[Platinum mail]] | |items=[[Platinum mail]] | ||
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}} | }} | ||
=== | ==={{DQ9}}=== | ||
{{Enemy | {{Enemy | ||
|float= | |float= | ||
|image=[[Image:DQIX NDS Alarmour.png]] | |image=[[Image:DQIX NDS Alarmour.png]] | ||
|name=Alarmour | |name=Alarmour | ||
|game=Dragon Quest IX | |game={{Dragon Quest IX}} | ||
|console=DS | |console={{DS}} | ||
|romanji=Satan meiru | |romanji=Satan meiru | ||
|hp=454 | |hp=454 | ||
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|skills=[[Whipping Boy]] | |skills=[[Whipping Boy]] | ||
|spells=[[Bounce]] | |spells=[[Bounce]] | ||
|family=Material | |family={{Material}} | ||
|bestiaryNumber=#222 | |bestiaryNumber=#222 | ||
|description=Animated suits of armour that have high defence, don't feel wind, lightning or dark attacks, and cause bother with Bounce.<br><br>Lately, they've been getting a little tired of having to be at the beck and call of their fickle masters all the time. | |description=Animated suits of armour that have high defence, don't feel wind, lightning or dark attacks, and cause bother with [[Bounce]].<br><br>Lately, they've been getting a little tired of having to be at the beck and call of their fickle masters all the time. | ||
|locations= | |locations={{Grotto}} | ||
|}} | |}} | ||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Alarmour appears as an A-rank monster of the Inorganic family alongside [[Overkilling machine]] on its banner. | Alarmour appears as an A-rank monster of the {{Inorganic}} family alongside [[Overkilling machine]] on its banner. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Alarmour | |name=Alarmour | ||
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|romanji=Satan meiru | |romanji=Satan meiru | ||
|sprite=[[Image:DQT Alarmour.png|225px]] | |sprite=[[Image:DQT Alarmour.png|225px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | |family=[[Image:Tact Icon Material.png|48px]]<br>{{Inorganic}} | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |role=[[Image:DQTact AttackType.png|48px]]<br>Attack | ||
| Line 145: | Line 147: | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQX Satan Mail.jpg|An alarmour in {{X}}. | |||
DQR Satan Mail.png|{{Rivals}} card. | |||
</gallery></center> | </gallery></center> | ||
Revision as of 23:04, 2 February 2022
| Dragon Quest monster | |
|---|---|
| Alarmour | |
Art by Akira Toriyama | |
| Japanese | サタンメイル |
| Romaji | Satan meiru |
| First appearance | Dragon Quest VII |
| Old localization | SatanMail |
The Alarmour is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest VII: Fragments of the Forgotten Past.
It is a stronger, magenta-colored variant of the Harmour.
Characteristics
Scary and stubborn suits of armour that refuse to fall in battle, armed with only the sharpest halberd and a massive monstrous shield, embossed with a stunning motif. They posses a wild and wide range of strong skills to strike their enemies down, from element slash attacks, to []Harvest Moon]] used to slice through groups, and even a strike strong enough to bring down dragons. The armoured sentinels can be troublesome to spellcasters as well, due to their tendency to use Bounce on themselves.
Appearances
Dragon Quest VII: Fragments of the Forgotten Past
Dragon Quest IX: Sentinels of the Starry Skies
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| Dropped Item | Iron mask (common, 1/64) Ruinous shield (rare, 1/256) | ||||||||||||||||||||||||||||||||||||||||||
| Locations | Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Skills | Whipping Boy | ||||||||||||||||||||||||||||||||||||||||||
| Spells | Bounce | ||||||||||||||||||||||||||||||||||||||||||
| Family | Material | ||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | #222 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Romanized Jap. | Satan meiru | ||||||||||||||||||||||||||||||||||||||||||
| Description | Animated suits of armour that have high defence, don't feel wind, lightning or dark attacks, and cause bother with Bounce. Lately, they've been getting a little tired of having to be at the beck and call of their fickle masters all the time. | ||||||||||||||||||||||||||||||||||||||||||
Dragon Quest Tact
Alarmour appears as an A-rank monster of the Inorganic family alongside Overkilling machine on its banner.
| Family | Rank | Role | ||
Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 110 | 878 | 233 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 461 | 357 | 327 | 136 | 35 |
| First | Second | Third | ||
| Blunt | Dark Thrust | Shield Tackle | ||
| First | Second | Third |
| Rare Damage Barrier / Stats Up | Woosh Res +25 / Stats Up | Shield Tackle Potency +5% / Stats Up |
| Fourth | Fifth | |
| Bang Res +25 / Stats Up | Shield Tackle Potency +5% / Stats Up | |
| First | |
| Lowers enemy ATK by 5% in a 5x5 square around it. | |
| First | Second | Third |
| ATK +10 | AGL +15 | Shield Tackle Potency +2% |
| First | |
| Rare Damage Barrier: Rarely grants a barrier that reduces damage by 15% for 3 turns at action start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Very Weak | Normal | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Half Res | Very Weak | Normal | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Normal | Super Weak | Normal |
