Hardy hand: Difference between revisions
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|firstappear={{Dragon Quest III}} | |firstappear={{Dragon Quest III}} | ||
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The '''Hardy hand''' is a silvery counterpart of the [[Muddy hand]] {{MFamilies}}, which has preserved its putrefaction for posterity in a liquid metal coating. Debuting in the {{Game Boy Color}} port of {{DQ3}}, it is one of the few bonus | The '''Hardy hand''' is a silvery counterpart of the [[Muddy hand]] {{MFamilies}}, which has preserved its putrefaction for posterity in a liquid metal coating. Debuting in the {{Game Boy Color}} port of {{DQ3}}, it is one of the few bonus [[Monsters|monsters]] from that version of the game to be added to later titles. | ||
==Appearances== | ==Appearances== | ||
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{{Stub}} | {{Stub}} | ||
Monsters made when veteran warriors die with unfinished business in hand, and their restless souls reach out from beyond the grave. | Monsters made when veteran warriors die with unfinished business in hand, and their restless souls reach out from beyond the grave. | ||
==={{DQTreasures}}=== | |||
{{DQTreasuresEnemy | |||
|name=Hardy hand | |||
|sprite=[[File:Hardy hand DQTR portrait.jpg|100px]] | |||
|forte=[[Stealth]] | |||
|treasure=2 | |||
|safekeeping=100% | |||
|bestiaryNumber=#24 | |||
|family={{Material}} | |||
|trivia=Liquid metal that gives of no poisonous vapours<br>Unlike other hands, they are rapid escapers<br>They resolve all their quarrels with rock, scissors, paper | |||
|food=[[Repulsive jelly]]<br>[[Rancid repulsive jelly]]<br>[[Springy salad]]<br>[[Springier salad]] | |||
|habitats=Select spots in:<br>[[The Paternoggin]]<br>[[The Maneland]]<br>[[The Hinterquarters]]<br>[[The Wingswept Moors]]<br>[[Cinderback Ridge]] | |||
|items=[[Princely powder]]<br>[[Densinium]] | |||
|ability1=[[Burning Breath]] | |||
|ability2=[[Double Trouble]] | |||
|ability3=[[Driller Instinct]] | |||
|ability4=[[Kasizzle]] | |||
|ability5=[[Multifists]] | |||
|ability6=[[Time Bomb]] | |||
|ability7=None | |||
|ability8=None | |||
|ability9=None | |||
|daname=[[Gold Crush]] | |||
|target=Area | |||
|element=Light & Blunt | |||
|trait1=[[List of traits in Dragon Quest Treasures|Metal Skin]] | |||
|trait2=[[List of traits in Dragon Quest Treasures|Restless Heart]] | |||
|trait3=[[List of traits in Dragon Quest Treasures|Shiny Skin]] | |||
|trait4=[[List of traits in Dragon Quest Treasures|Slim Pickings]] | |||
|trait5=[[List of traits in Dragon Quest Treasures|Sorcereverb]] | |||
|fire-resist=Immune | |||
|water-resist=Immune | |||
|wind-resist=Immune | |||
|earth-resist=Immune | |||
|explosion-resist=Immune | |||
|ice-resist=Immune | |||
|electricity-resist=Immune | |||
|gravity-resist=Immune | |||
|light-resist=Immune | |||
|dark-resist=Immune | |||
|slash-resist=Quite strong | |||
|impact-resist=Quite strong | |||
|piercing-resist=Quite strong | |||
|sleep-resist=Immune | |||
|stun-resist=Immune | |||
|poison-resist=Immune | |||
|debilitation-resist=Weak | |||
}} | |||
==Trivia== | |||
*The toxic fumes alluded to in the hardy hand's ''Treasures'' bestiary refers to the vapors that mercery gives off when heated. | |||
==Similar species== | ==Similar species== | ||
*[[Bloody hand]] | *[[Bloody hand]] | ||
*[[Grotty hand]] | |||
*[[Muddy hand]] | *[[Muddy hand]] | ||
*[[Soggy hand]] | |||
[[Category:Dragon Quest III GBC enemies]] | [[Category:Dragon Quest III GBC enemies]] | ||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest Treasures enemies]] |
Revision as of 19:17, 3 January 2023
Dragon Quest monster | |
---|---|
Hardy hand | |
Japanese | メタルハンド |
First appearance | Dragon Quest III |
Old localization | MtlGoopi |
The Hardy hand is a silvery counterpart of the Muddy hand monster, which has preserved its putrefaction for posterity in a liquid metal coating. Debuting in the Game Boy Color port of Dragon Quest III: The Seeds of Salvation, it is one of the few bonus monsters from that version of the game to be added to later titles.
Appearances
Dragon Quest III: The Seeds of Salvation
Sprite | Level | HP | MP | |
60 | 180 | 12 | ||
Attack | Defense | Agility | Experience | Gold |
210 | 200 | 85 | 2,000 | 90 |
Bestiary No. | #162 |
Spell(s) | Kasizzle |
Skill(s) | Call for backup |
Location(s) | Ice Cave, all floors |
Item Dropped | Seed of luck1⁄32 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0/64 | 70% | 100% | 100% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
25% | 100% | 70% | 25% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
100% | 70% | 25% | 100% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
100% | 25% | 25% |
Dragon Quest XI: Echoes of an Elusive Age
This article is a stub. You can help by expanding it. |
Monsters made when veteran warriors die with unfinished business in hand, and their restless souls reach out from beyond the grave.
Dragon Quest Treasures
Portrait | Forte | Treasure Capacity | Safekeeping Score |
Stealth | 2 | 100% | |
Bestiary no. | #24 |
Family | Material |
Trivia | Liquid metal that gives of no poisonous vapours Unlike other hands, they are rapid escapers They resolve all their quarrels with rock, scissors, paper |
Favorite foods | Repulsive jelly Rancid repulsive jelly Springy salad Springier salad |
Habitats | Select spots in: The Paternoggin The Maneland The Hinterquarters The Wingswept Moors Cinderback Ridge |
Item(s) dropped | Princely powder Densinium |
Stats
Starting HP | Starting MP | Starting Strength |
? | ? | ? |
Starting Defence | Starting Deftness | Starting magic |
? | ? | ? |
Max HP | Max MP | Max Strength |
? | ? | ? |
Max Defence | Max Deftness | Max magic |
? | ? | ? |
Potential abilities *
First | Second | Third |
Burning Breath | Double Trouble | Driller Instinct |
Fourth | Fifth | Sixth |
Kasizzle | Multifists | Time Bomb |
Dragon Attack
Name | Target(s) | Element |
Gold Crush | Area | Light & Blunt |
Traits
First | Second | ||
Metal Skin | Restless Heart | ||
Third | Fourth | ||
Shiny Skin | Slim Pickings | ||
Fifth | |||
Sorcereverb | |||
Resistances
Fire Resistance * | Water Resistance * |
Wind Resistance * | Earth Resistance * |
Immune | Immune | Immune | Immune |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
Immune | Immune | Immune | Immune |
Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
Immune | Immune | Quite strong | Quite strong |
Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
Quite strong | Immune | Immune | Immune |
Debilitation Resistance * | |||
Weak |
Trivia
- The toxic fumes alluded to in the hardy hand's Treasures bestiary refers to the vapors that mercery gives off when heated.