Tantegel
Tantegel (Radatome, ラーダトメ) is a castle and nearby town in central Alefgard. It is featured in the first 3 Dragon Quest games as part of the Erdrick Trilogy. In the original Dragon Quest, the town surrounding the castle is called Brecconary in the NES version. This name was dropped in all later versions in favor of the name Tantegel for both places. Tantegel is the overall ruling kingdom and seat of power in Alefgard.
Synopsis
Dragon Quest
In the original Dragon Quest, Tantegel is a location of central importance for many reasons.
- It is the starting location for the hero of the game.
- It is the only location where the player can save the game.
- It is the only castle in Alefgard that has a reigning king.
- It is the largest city (castle and town combined) in the game.
- It contains one of the essential items to complete the game (Stones of Sunlight).
Dragon Quest II
In Dragon Quest II, Tantegel is much less important. The king is hiding out of fear of Hargon and no major items/information are located there.
Dragon Quest III
Tantegel is the location of central importance in the 'dark world' of Alefgard in Dragon Quest III similar to Dragon Quest. It contains the essential Stones of Sunlight item in this game as well.
Weapon/Armor shop
Dragon Quest (NES,GBC) | ||
---|---|---|
Item | Price | Attributes |
Bamboo Pole | 10g | +2 Attack |
Club | 60g | +4 Attack |
Copper Sword | 180g | +10 Attack |
Cloth Armor (Clothes) | 10g | +2 Defense |
Leather Armor | 70g | +4 Defense |
Leather Shield (Small Shield) | 60g | +4 Defense |
Dragon Quest II (NES,GBC) | ||
---|---|---|
Item | Price | Attributes |
Wizard's Wand | 2500 | +8 Attack (NES) +27 Attack (remix) Casts Firebal when used in battle |
Broad Sword (Steel Sword) | 1500 | +30 Attack |
Giant Hammer (Hammer) | 4000 | +35 Attack (NES) +40 Attack (remix) |
Clothes Hiding (Evade Cloak) | 1250 | +20 Defense (NES) +35 Defense (remix) |
Full Plate Armor (Steel Armor) | 1000 | +25 Defense |
Iron Helmet | 3150 | +6 Defense |
Item shop
In the NES version, the item shop is referred to as a tools shop.
Dragon Quest (NES) | ||
---|---|---|
Item | Price | Attributes |
Medicinal Herb | 24g | Heals a small amount of HP |
Torch | 8g | Lights a radius around the Hero |
Dragon's Scale | 20g | Provides a small amount of Defense |
Dragon Warrior (GBC) | ||
---|---|---|
Item | Price | Attributes |
Herb | 10g | Heals a small amount of HP |
Torch | 8g | Lights a radius around the Hero |
D-Scale | 20g | Provides a small amount of Defense |
Dragon Quest II (NES) | ||
---|---|---|
Item | Price | Attributes |
Medical Herb | 15 | Heals a small amount of HP |
Antidote Herb | 8 | Cures poison |
Fairy Water | 40 | Repels monsters |
Wing of the Wyvern | 80 | Returns you to your last save location |
Dragon's Bane | 640 | Protects against non-damaging spells |
Dragon Quest II (GBC) | ||
---|---|---|
Item | Price | Attributes |
Herb | 10 | Heals a small amount of HP |
Antidote | 8 | Cures poison |
Repellent | 40 | Repels monsters |
Warp Wing | 25 | Returns you to your last save location |
Amulet | 640 | Protects against non-damaging spells |
Inn
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Price |
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Dragon Quest (NES) |
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Price |
6g |
Dragon Quest II (NES) |
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Price |
6g/person |
Dragon Quest II (GBC) |
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Price |
2g/person |
Dragon Quest III (NES) |
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Price |
? |
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Price |
{{{price}}} |
Location attributes
Trivia
- One reason the town may have been given a different name in the NES version, is because the localizers may have thought that it would be odd to call it the same name as its castle, as it is entirely separate from the castle on the world map. However, in Dragon Quest II and III, Tantegel is composed of both combined locations.