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{{Monster Infobox
{{Monster Infobox
|title=Satyr
|title=Satyr
|image=[[Image:DQVIII_Satyr.png|250px|center]]
|image=[[Image:DQVIII Satyr.png|250px|center]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji= プークプック
|kanji= プークプック
|romanji=Pukpook
|romanji=Pūkupukku
|firstappear={{DQ8}}
|firstappear={{Dragon Quest VIII}}
}}
}}
The '''Satyr''' is a monster introduced in {{DQ8}}. They are creatures with the upper bodies of men and the lower bodies of goats.
 
The '''Satyr''' is a {{MFamilies}} introduced in {{DQ8}}. They are creatures with the upper bodies of men and the lower bodies of goats.


==Characteristics==
==Characteristics==
Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful monsters, they can be formidable foes to novice adventurers.
Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful {{MFamilies}}s, but they can be formidable foes to novice adventurers. In the ''Joker'' series of games, they are considered part of the [[Beast family]] due to their lower halves.


==Appearances==
==Appearances==
==={{DQ8}}===
==={{DQ8}}===
{{DQ8Enemy
{{DQ8Enemy
|name=
|name=Satyr
|kanji=  
|kanji=プークプック
|romanji=
|romanji=Pūkupukku
|sprite=[[Image:Satyr.gif]]
|sprite=[[Image:DQVIII PS2 Satyr.png]]
|hp=13
|hp=13
|mp=0
|mp=0
Line 26: Line 27:
|defense=9
|defense=9
|agility=7
|agility=7
|bestiaryNumber=5
|bestiaryNumber=#005
|family=[[Humanoid family|Humanoid]]
|family={{Humanoid}}
|description=The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
|description=The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
|spells=None
|spells=None
|skills=[[Counting Sheep]]
|skills=[[Counting Sheep]]
|locations=[[Farebury Region]]
|locations=[[Farebury Region]] (day only)
|items=[[Plain clothes]]{{fraction|1|16}}<br>[[Wayfarer's clothes]]{{fraction|1|64}}
|items=[[Plain clothes]]{{fraction|1|16}}<br>[[Wayfarer's clothes]]{{fraction|1|64}}
|evasion={{fraction|1|64}}
|evasion={{fraction|1|64}}
Line 61: Line 62:


==={{DQMJ}}===
==={{DQMJ}}===
{{DQMJmonster
{{DQMJmonster
|name = Satyr
|name = Satyr
|image =   
|image =   
|family = [[Beast family | Beast]]
|family = {{Beast}}
|rank = F
|rank = F
|description = ''The sight of one of these beasts dancing all by itself is strangely sorrowful.''
|description = ''The sight of one of these beasts dancing all by itself is strangely sorrowful.''
|weapons = Swords, Spears, Hammers, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = -
|traits = -
|resistances = Sleepproof
|resistances = {{Sleep}}proof
|skill = [[Dancer (skill) | Dancer]]
|skill = [[Dancer (skill)|Dancer]]
|location = [[Domus Isle]] Sewer (Night)
|location = [[Domus Isle]] Sewer (Night)
|breeding chart = [[Mischievous mole]] x [[Capsichum]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]]
Line 81: Line 81:
|name = Satyr
|name = Satyr
|image =   
|image =   
|family = [[Beast family | Beast]]
|family ={{Beast}}
|rank = F
|rank = F
|size = S
|size = S
|weapons = Swords, Hammers, Staves
|weapons = {{Sword}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Talent Scout]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Talent Scout]]
|resistances = Immune to [[Sleep]], Vulnerable to [[Dim]]
|resistances = Immune to {{Sleep}}, Vulnerable to [[Dim]]
|skill = [[Dancer (skill) | Dancer]]
|skill = [[Dancer (skill)|Dancer]]
|location = [[Doubtback]]
|location = [[Doubtback]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]] or [[Dracky]]
|breeding chart = [[Mischievous mole]] x [[Capsichum]] or [[Dracky]]
Line 93: Line 93:
{{clear}}
{{clear}}


==={{DQMJ2P}}===
==Similar satyrs==
 
*[[Pan piper]]
==Related enemies==
*[[Silenus]]
===Pan piper===
{{Monster Infobox
|title=Pan piper
|image=[[Image:DQVIII_Pan_Piper.png|250px|center]]
|caption=Art by [[Akira Toriyama]]
|kanji= コサックシープ
|romanji=
|firstappear={{DQ8}}
}}
===={{DQ8}}====
{{DQ8Enemy
|name=
|kanji=
|romanji=
|sprite=[[File:DQVIII PS2 Pan piper.png]]
|hp=48
|mp=0
|exp=54
|gold=18
|attack=32
|defense=42
|agility=30
|bestiaryNumber=46
|family=[[Humanoid family|Humanoid]]
|description=Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray.
|spells=None
|skills=Call for Help<br>Gets serious<br>Flee<br>Stunning song
|locations=[[Kingdom of Ascantha]]
|items=[[Medicinal herb]]{{fraction|1|16}}<br>[[Leather kilt]]{{fraction|1|128}}
|evasion={{fraction|1|64}}
|attack-resist=0%
|frizz-resist=50%
|sizz-resist=50%
|bang-resist=25%
|woosh-resist=0%
|crack-resist=0%
|zap-resist=25%
|flame-resist=50%
|ice-resist=0%
|grapple-resist=0%
|troop-resist=0%
|death-resist=15%
|poison-resist=0%
|paralysis-resist=15%
|shock-resist=15%
|sleep-resist=50%
|confusion-resist=15%
|dazzle-resist=0%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=0%
|drain-resist=100%
|remake-sprite=
|remake-changes=
}}
===={{DQMJ}}====
{{DQMJmonster
|name = Pan piper
|image = 
|family = [[Beast family | Beast]]
|rank = D
|description = ''Unlike their cousins, these creatures dance for the good of their health.''
|weapons = Swords, Spears, Hammers, Staves
|traits = -
|resistances = Sleepproof
|skill = [[Nightmare (skill) | Nightmare]]
|location = -
|breeding chart = [[Satyr]] x [[Dingaling]]
}}
{{clear}}
 
===={{DQMJ2}}====
{{DQMJ2monster
|name = Pan piper
|image = 
|family = [[Beast family | Beast]]
|rank = E
|size = S
|weapons = Swords, Spears, Hammers, Staves
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Sleepy Touch]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Sleeper]]
|resistances = Vulnerable to [[Dazzle]], Immune to Sleep
|skill = [[Nightmare (skill) | Nightmare]]
|location = -
|breeding chart = [[Satyr]] x [[Dingaling]]<br>[[Mischievous mole]] x [[Wild slime]] or [[Frogface]]
}}
{{clear}}
 
===={{DQMJ2P}}====
 
===Silenus===
{{Monster Infobox
|title=Silenus
|image=[[Image:DQVIII_Silenus.png|180px|center]]
|caption=Art by [[Akira Toriyama]]
|kanji=笛吹き羊男
|romanji=
|firstappear={{DQ8}}
}}
 
{{DQ8Enemy
|name=
|kanji=
|romanji=
|sprite=
|hp=131
|mp=0
|exp=113
|gold=38
|attack=95
|defense=66
|agility=113
|bestiaryNumber=141
|family=[[Humanoid family|Humanoid]]
|description=These monsters use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them.
|spells=None
|skills=[[Counting Sheep]]
|locations=[[Savella Cathedral|Savella Region]]
|items=[[Magic beast hide]]{{fraction|1|16}}<br>[[Fur hood]]{{fraction|1|128}}
|evasion={{fraction|1|64}}
|attack-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|woosh-resist=25%
|crack-resist=25%
|zap-resist=0%
|flame-resist=0%
|ice-resist=25%
|grapple-resist=0%
|troop-resist=50%
|death-resist=50%
|poison-resist=15%
|paralysis-resist=50%
|shock-resist=50%
|sleep-resist=50%
|confusion-resist=50%
|dazzle-resist=15%
|fizzle-resist=100%
|dance-resist=100%
|sap-resist=15%
|drain-resist=100%
|remake-sprite=
|remake-changes=
}}
 
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQVIII PS2 Satyr.png|
DQX Pukupukku.jpg|A satyr in ''X''
Image:Satyr DQMJ DS.png|
Satyr DQMJ DS.png|''Monsters: Joker'' model
Image:DQMJ2 Doubtback.png|''Dragon Quest Monsters: Joker 2''.
DQMJ2 Doubtback.png|{{Joker 2}}.
Image:Panpiper DQMJ DS.png|
DQR Pukupukku.png|''Rivals'' card
Image:DQVIII PS2 Silenus.png|
</gallery></center>
</gallery></center>


{{stub}}
{{stub}}
[[Category:Greek mythology]]
[[Category:Greek mythology]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
Line 256: Line 111:
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Rivals enemies]]
 
[[fr:Faune]]

Latest revision as of 20:26, 10 January 2024

The Satyr is a monster introduced in Dragon Quest VIII: Journey of the Cursed King. They are creatures with the upper bodies of men and the lower bodies of goats.

Characteristics[edit]

Although they are called satyrs, these creatures have more in common with fauns of Greek mythology. They have the lower bodies of goats and their upper bodies have the appearance of chubby men, with goat horns on the sides of their heads. As satyrs grow older, their horns fall out and they use them as musical instruments, utilizing them to put unsuspecting adventurers to sleep with music. Satyrs are not particularly powerful monsters, but they can be formidable foes to novice adventurers. In the Joker series of games, they are considered part of the Beast family due to their lower halves.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Satyr (プークプック Pūkupukku)DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 Satyr.png 13 0 14
Defense Agility Experience Gold
9 7 3 4
Bestiary no. #005
Family Humanoid
In-game description The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
Spell(s) None
Skill(s) Counting Sheep
Location(s) Farebury Region (day only)
Item(s) dropped Plain clothes116
Wayfarer's clothes164
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
164 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 0% 0% 100%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
0% 0% 0% 0%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
15% 0% 100% 100
Stun Resistance * Sap Resistance * Army Resistance *
15% 0% 0%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest Monsters: Joker[edit]

Satyr
Family Beast
Rank F
Description The sight of one of these beasts dancing all by itself is strangely sorrowful.
Weapons Swords, Spears, Hammers, Staves
Traits -
Resistances Sleepproof
Skill Dancer
Location Domus Isle Sewer (Night)
Breeding chart Mischievous mole x Capsichum


Dragon Quest Monsters: Joker 2[edit]

Satyr
Family Beast
Rank F
Size S
Weapons Swords, Hammers, Staves
Traits Talent Scout
Resistances Immune to Sleep, Vulnerable to Dim
Skill Dancer
Location Doubtback
Breeding chart Mischievous mole x Capsichum or Dracky


Similar satyrs[edit]

Gallery[edit]