Mummy: Difference between revisions

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===''[[Dragon Quest III]]''===
===''[[Dragon Quest III]]''===
{{Stub}}
{{DQ3Enemy
|name=Mummy
|kanji=
|romanji=
|bestiaryNumber=037
|sprite=
|lvl=13
|hp=55
|mp=30
|exp=82
|gold=36
|attack=60
|defense=35
|agility=20
|spells=None
|skills=[[Critical Hit|Brutal Strike]]<br>Call for help
|item=[[Holy Water]]{{fraction|1|64}}
|locations=[[Pyramid]]
|evasion={{fraction|0|64}}
|fire-resist=0%
|crack-resist=0%
|woosh-resist=70%
|zap-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=25%
|dazzle-resist=70%
|snooze-resist=70%
|drain-magic-resist=0%
|fizzle-resist=25%
|fuddle-resist=25%
|sap-resist=25%
|deceleratle-resist=70%
|remake-sprites=
|remake-changes
}}


===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===

Revision as of 00:56, 28 October 2017

A Mummy (マミー) is an enemy introduced in Dragon Quest II. The typical Mummy and a Mummy boy look very similar, although the standard Mummy has a gaping blue mouth. Some mummies in later games are even colored bluish-lavender.

Appearances

Dragon Quest II

Mummy
Dragon Quest II: Luminaries of the Legendary Line
Original (NES)
Sprite
Gold
60
HP
75
MP
0
Attack
70
Defence
26
Agility
42
Evasion
164
Abilities
Sleep Attack
Flee
Location(s)
Item Dropped
Clothes132
Fire resistance *
47
Dazzle resistance
47
Snooze resistance
77
Thwack resistance
47
Fizzle resistance
77
Kasap resistance
37
Remakes (SFC, GBC, Mobile)
Sprites
Gold
60
HP
75
MP
0
Attack
70
Defence
26
Agility
32
Evasion
164
Abilities
Sleep Attack
Flee
Location(s)
Item Dropped
Clothes132
Fire resistance *
07
Dazzle resistance
17
Snooze resistance
77
Thwack resistance
17
Fizzle resistance
77
Kasap resistance
37


Dragon Quest III

Mummy
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite
Bestiary No.
037
Level
13
Gold
36
HP
55
MP
30
Attack
60
Defense
35
Agility
20
Evasion
064
Spell(s)
None
Skill(s)
Brutal Strike
Call for help
Location(s)
Pyramid
Item Dropped
Holy Water164
Fire resistance *
0%
Crack resistance *
0%
Woosh resistance *
70%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
100%
Kamikazee resistance
0%
Poof resistance
25%
Dazzle resistance
70%
Fizzle resistance
25%
Fuddle resistance
25%
Snooze resistance
70%
Deceleratle resistance *
70%
Sap resistance *
25%
Remakes sprites
SFC
GBC


Dragon Quest VIII

Dragon Quest VIII: Journey of the Cursed King
Bestiary No. Family
065 Undead
Experience Gold HP MP
67 10 66 0
Attack Defense Agility Evasion
67 60 41 064
In-Game Description A cursed monster that continues to suffer even in death. As an undead creature, it hates the living and attacks travelers on sight.
Spell(s) None
Skill(s) Flee
Sleep Attack
Location(s) Kingdom of Ascantha
Item(s) Dropped Turban164
Scholar's specs1256
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
30% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 25% 25% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 100% 100%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 15% 100% 50%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 50% 100% 50%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest IX

#098 - Mummy
File:Mummy.png
HP MP Experience Gold
138 12 455 96
Attack Defense Speed
112 80 66
Dropped Item Grubby Bandage (common)
Malicite (rare)
Locations Djust Desert
The Plumbed Depths
Family Zombie
Bestiary # 098
Game Dragon Quest IX
Console DS
Description They envy the living, and torment them tirelessly. Their terrifying attacks may also sap tension, so take due care.

Reanimated retainers who have returned to revenge themselves on the regent who ruled that they be buried alive beside him.

Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Related enemies