Blood mummy

From Dragon Quest Wiki

The Blood mummy is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII.

It is a mummy covered in blood-stained bandages.

Characteristics[edit]

Blood mummies are red-coloured variant of the Mummy. Seemingly revived against their will by mad cultists, their namesake comes from the sacrifices needed to animate them. They are capable of sending out orbs of pure hatred to curse their enemies. The mummies can be troublesome enemies due to their tendency to appear in groups, resistance against physical attacks, and ability to reduce the tension of opponents with their strikes, depending on the game.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Blood mummy (ブラッドマミー Buraddo mamī)
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite
DQVIII PS2 Blood mummy.png
Bestiary no.
#148
Family
Undead
Gold
16
HP
138
MP
0
Attack
118
Defence
75
Agility
65
Evasion
064
In-game description

Recent converts to the cult of the Lord of Darkness. Use magic to fell them quickly before they have a chance to curse you.

Spell(s)
None
Location(s)
Dark Ruins
Item(s) dropped
Bandana18
Red mould116
Resistances
Attack
30%
Frizz *
0%
Sizz *
0%
Bang *
0%
Crack *
50%
Ice breath *
50%
Woosh *
25%
Zap *
0%
Whack *
50%
Ban Dance
100%
Dazzle
15%
Fizzle
100%
Fuddle *
50%
Paralysis *
100%
Poison *
100%
Snooze *
50%
Stun *
100%
Sap *
15%
Army *
0%
Remake (3DS, Mobile)
Notable Changes


Dragon Quest IX: Sentinels of the Starry Skies[edit]

##146 - Blood mummy
DQIX Blood Mummy.png
HP MP Experience Gold
166 12 1,200 108
Attack Defense Speed
138 135 67
Dropped Item Grubby bandage18
Malicite1128
Locations Khaalag Coast
Ondor Cliffs
The Bowhole
Grotto
Skills Tension-reducing strike.
Flee
Spells None
Family Undead
Bestiary # #146
Game Dragon Quest IX
Console DS
Japanese Name ブラッドマミー
Romanized Jap. Buraddo mamī
Description Set these blood-stained mummies on fire before they trash team members' tension with their spite-filled strikes.

Defeating a Blood mummy is required to complete Quest #50: Confession of Cin's.

Dragon Quest X[edit]

A Blood Mummy appears in the Monster Arena with a Bloody blade, Bloody hand, and a Hellbound hunter. It has yet to appear in the field as a normal enemy.

Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

Blood mummy (ブラッドマミー Buraddo mamī)
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model Experience Gold Marked Version?
Blood mummy DQH2.png 140 20g Yes
List No. #118
Field Notes Rotten rotters rolled up in red rags. They usher their undead allies into the shadows, ready to pounce on passers-by. Some say they were brought to life by a heretical cult, and their bandages are stained with believers' blood.
Location(s) The Damned Dunes
Item(s) Dropped Ethereal stone
Grubby bandage


Dragon Quest Tact[edit]

Blood mummy appears as an A-rank monster of the Undead family as part of the limited Dragon Quest IX event, appearing alongside Corvus on his banner. It can participate in Lleviathan's Battle Road as a party member.

Blood mummy (ブラッドマミー Buraddo mamī)
Dragon Quest Tact
Stats


DQT Blood Mummy.png
Family Rank Role
Tact Icon Zombie.png
Undead
DQTact Rank Icon A.png DQTact AttackType.png
Attack
Max Level HP MP Move
120 1,033 280 2
Attack Defense Agility Wisdom Weight
522 281 373 120 35
Basic Skills
First Second Third
Decelerate Haunted Breath* Black Hand*
Awakening Skills
First Second Third
Undead March/Stats Up Bang Res +25/Stats Up Black Hand Potency +5%/ Stats Up
Curse Success Rate +5%
Fourth Fifth
Zap Res +25/Stats Up Black Hand Potency +5%/Stats Up
Curse Success Rate +5%
Leader Perks
First
Lowers enemy Zam Res by 10% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 ATK +10 Black Hand Potency +2%
Perk Details
First
Undead March: Greatly raises the user's ATK, AGL, and Move for 3 turns* when any ally, including itself, curses, poisons, or envenomates an enemy with an ability.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Immune Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Normal Normal


Related monsters[edit]

Similar species[edit]

Gallery[edit]