Dancing flame: Difference between revisions
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Image:Dancing Flame concept.png|Early concept art. | |||
Image:Slime MoriMori DQ Dancing Flame.png|''Slime MoriMori Dragon Quest''. | |||
Image:DQB_Dancing_Flame.png|''Dragon Quest Builders'' | Image:DQVIII PS2 Dancing flame.png| | ||
Image:DQB_Dancing_Flame.png|''Dragon Quest Builders''. | |||
Image:DQVIII PS2 Frostburn.png| | |||
Image:Frostburn DQMJ DS.png| | |||
Image:DQB Frostburn.png|The frostburn in''Dragon Quest Builders''. | |||
</gallery></center> | </gallery></center> | ||
Revision as of 03:39, 19 October 2018
| Dragon Quest monster | |
|---|---|
| Dancing flame | |
Art by Akira Toriyama | |
| Japanese | フレイム |
| Romaji | Flame |
| First appearance | Dragon Quest II |
The Dancing flame (formerly just Flame) is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest II, it is a human-shaped being of fire sporting a smoldering smile.
Characteristics
Dancing flames are somewhat humanoid in shape, having two arms, two legs, and a round body with a slight lump at the top to help put a head to their phantasmal face. In some titles they are depicted as having blue fire filling the insides of their yellow-red fire bodies, indicating that their centers are much hotter than the rest of their body.
Seeing as how they appear to be fire itself, dancing flames are usually shown to be masters of fire attacks both magic and skill based. Their fiery bodies also give a kick to their physical attacks, and provides them with full inferno immunity in all appearances.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Dragon Quest VIII
| Bestiary No. | Family | |||||
| 147 | Elemental | |||||
| Experience | Gold | HP | MP | |||
| 143 | 14 | 90 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 112 | 92 | 78 | 1⁄64 | |||
| In-Game Description | The physical manifestation of the flames of a subterranean volcano. Fond of using their scorching breath to give adventurers a warm reception! |
| Spell(s) | None |
| Skill(s) | Flame Breath Inferno |
| Location(s) | Desert |
| Item(s) Dropped | Bandit's grass skirt1⁄32 Spicy cheese1⁄64 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 30% | 100% | 100% | 100% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 50% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 50% | 100% | 50% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 100% | 100% | 100% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 100% | 100% | 50% |
| Sap Resistance * | |||
| 50% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest Monsters: Caravan Heart
Dragon Quest Monsters: Joker
Dancing flames appear as rank F members of the material family. They can be found inside the bowl-shaped area of Xeroph Isle during the daytime. At night, their spots are assumed by frostburns.
Dragon Quest Monsters: Joker 2
The dancing flame is a Rank E material monster in Dragon Quest Monsters: Joker 2.
Dragon Quest Heroes: Rocket Slime
Dancing flames are among the Platiosi that are part of the Plob and appear specifically in Flucifer's Necropolis, though they can show up in tank battles elsewhere. They attack using a prolonged wave of fire breath, an attack that works very well at wrecking the insides of a tank. Despite being made mostly of fire, Rocket, the player's character, has no difficulty in carrying them around. A dancing flame defeated by being thrown into water will always yield a Lucky Bag containing either a Chili Pepper or Fire Water, at least until the player has sent home the maximum of sixteen Lucky Bags.
Related Monsters
Frostburn
| Dragon Quest monster | |
|---|---|
| Dancing flame | |
| File:DQII Frostburn.png Art by Akira Toriyama | |
| Japanese | ブリザード |
| Romaji | burizādo |
| First appearance | Dragon Quest II |
The Frostburn (formerly Blizzard) is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest II, it is a blue, icy variant of the Dancing flame. Like the dancing flames' power over fire, the frostburns' power over ice is great. Additionally, and unfortunately, they are normally adept at instant-death magic, making them a considerable threat when encountered as a group.
Dragon Quest II
Dragon Quest VIII
| Bestiary No. | Family | |||||
| 162 | Elemental | |||||
| Experience | Gold | HP | MP | |||
| 199 | 16 | 113 | 10 | |||
| Attack | Defense | Agility | Evasion | |||
| 99 | 115 | 78 | 0⁄64 | |||
| In-Game Description | Said to be the soul of a man betrayed by his lover. The terrible pain of her deceit froze his heart and turned him into a vengeful monster. |
| Spell(s) | Thwack |
| Skill(s) | Chilly Breath |
| Location(s) | Blizzard Peaks |
| Item(s) Dropped | Magic water1⁄32 Chilly cheese1⁄64 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 30% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 100% | 100% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 25% | 0% | ? | 100% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 50% | 15% | 50% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 15% | 50% | 50% |
| Sap Resistance * | |||
| 15% | |||
| Army Resistance * | |||
| 25% | |||
Dragon Quest Monsters: Caravan Heart
Dragon Quest Monsters: Joker
Frostburns appear as rank F members of the Materialist family. They can be found within the bowl-shaped area of Xeroph Isle during night where dancing flames usually appear during day.
