Minstrel: Difference between revisions
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In ''[[Dragon Quest IX]]'', [[Hero (Dragon Quest IX)|the Hero]] begins the game as this class. It has limited healing and offensive spells on top of the ability to wield [[Fan]]s, [[Sword]]s, [[Whip]]s, and [[Shield]]s. Their [[Coup-de-Grace]] is "Rough N' Tumble," which increases evasion and counterattack chances. | In ''[[Dragon Quest IX]]'', [[Hero (Dragon Quest IX)|the Hero]] begins the game as this class. It has limited healing and offensive spells on top of the ability to wield [[Fan]]s, [[Sword]]s, [[Whip]]s, and [[Shield]]s. Their [[Coup-de-Grace]] is "Rough N' Tumble," which increases evasion and counterattack chances. | ||
Minstrels serve as a jack-of-all-trades class that can handle damage, spellcasting, healing, and distraction. This allows early players to test out various aspects of classes. However, Minstrels do not excel in any particular area, and might switch into other classes, such as a [[Gladiator]] or [[Armamentalist]], later on, depending on what the player wants. Despite this, Minstrels are still a respectable class, and can be kept as a multitasker in the party. They | Minstrels serve as a jack-of-all-trades class that can handle damage, spellcasting, healing, and distraction. This allows early players to test out various aspects of classes. However, Minstrels do not excel in any particular area, and might switch into other classes, such as a [[Gladiator]] or [[Armamentalist]], later on, depending on what the player wants. Despite this, Minstrels are still a respectable class, and can be kept as a multitasker in the party. They also have some features from the [[Troubadour]], [[Dancer]], and [[Jester]] classes. | ||
==Litheness== | ==Litheness== | ||
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|- | |- | ||
|16 | |16 | ||
|Pratfall | |[[Pratfall]] | ||
| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
| style="vertical-align: top;"|Take a comedic dive to get a group of enemies laughing | | style="vertical-align: top;"|Take a comedic dive to get a group of enemies laughing | ||
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|- | |- | ||
|32 | |32 | ||
|Sobering Slap | |[[Sobering Slap]] | ||
| style="text-align: center;"|2 | | style="text-align: center;"|2 | ||
| style="vertical-align: top;"|A head-clearing clout that brings an ally to their senses. | | style="vertical-align: top;"|A head-clearing clout that brings an ally to their senses. | ||
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|- | |- | ||
|55 | |55 | ||
|Tap Dance | |[[Dodgy Dance|Tap Dance]] | ||
| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
| style="vertical-align: top;"|Do some nifty tappy-toeing to evade attack. | | style="vertical-align: top;"|Do some nifty tappy-toeing to evade attack. | ||
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==Notable Minstrels== | ==Notable Minstrels== | ||
*[[Morrie]] is said to be an evolved mix of a Minstrel and a [[Martial Artist]] in the 3DS version of ''[[Dragon Quest VIII]]''. | |||
{{stub}} | {{stub}} |
Revision as of 20:02, 26 September 2016
In Dragon Quest IX, the Hero begins the game as this class. It has limited healing and offensive spells on top of the ability to wield Fans, Swords, Whips, and Shields. Their Coup-de-Grace is "Rough N' Tumble," which increases evasion and counterattack chances.
Minstrels serve as a jack-of-all-trades class that can handle damage, spellcasting, healing, and distraction. This allows early players to test out various aspects of classes. However, Minstrels do not excel in any particular area, and might switch into other classes, such as a Gladiator or Armamentalist, later on, depending on what the player wants. Despite this, Minstrels are still a respectable class, and can be kept as a multitasker in the party. They also have some features from the Troubadour, Dancer, and Jester classes.
Litheness
SP Required | Skill | MP Needed | Description |
4 | Hot Lick | 2 | Sends forth jets of flame to attack a single enemy. |
10 | Spry in a Crisis | Boosts evasion when health is low. | |
16 | Pratfall | 0 | Take a comedic dive to get a group of enemies laughing |
22 | Natural Charm +30 | - | - |
32 | Sobering Slap | 2 | A head-clearing clout that brings an ally to their senses. |
42 | Natural Mag. Might +30 | - | - |
55 | Tap Dance | 0 | Do some nifty tappy-toeing to evade attack. |
68 | Natural Mag. Mending +30 | - | - |
82 | Have a Ball | 8 | Batters the enemy with a breath-taking barrage of balls. |
100 | Natural Deftness +50 | - | - |
Spells
Name | Level | MP | Description |
---|---|---|---|
Heal | 3 | 2 | Restores at least 30 HP to a single ally. |
Crack | 8 | 3 | Pierces a single enemy with razor-sharp icicles. |
Evac | 10 | 3 | Exit instantly from dungeons, caves, and towers. |
Woosh | 12 | 3 | Slices a group of enemies with a small whirlwind. |
Crackle | 16 | 8 | Rips into a group of enemies with sharp icicles. |
Midheal | 21 | 4 | Restores at least 75 HP to a single ally. |
Zing | 24 | 8 | Resurrects a fallen ally, but sometimes fails. |
Swoosh | 30 | 8 | Slices a group of enemies with a powerful whirlwind. |
Kaswoosh | 36 | 26 | Slices a group of enemies with a ferocious whirlwind. |
Notable Minstrels
- Morrie is said to be an evolved mix of a Minstrel and a Martial Artist in the 3DS version of Dragon Quest VIII.
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