Gyldenbritches: Difference between revisions

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'''Gyldenbritches''' is a recurring monster in the {{DQSeries}}, first appearing in {{DQ11}}.
'''Gyldenbritches''' is a recurring monster in the {{DQSeries}}, first appearing in {{DQ11}}. It is a golden-armored variant of the [[Restless armour]].
It is a golden-armored variant of the [[Restless armour]].


==Characteristics==
==Characteristics==

Revision as of 12:50, 19 September 2022

Gyldenbritches is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest XI: Echoes of an Elusive Age. It is a golden-armored variant of the Restless armour.

Characteristics

Gyldenbritches is a golden suit of armor armed with a longsword and a round shield. Like their iron counterparts, the suits of armor appear to be completely empty inside. Their main distinguishing characteristic is the Viking skull symbol emblazoned on their shield and right pauldron. The symbol features a horned viking helmet and a pair of crossed swords. These golden captains are the loyal underlings of the Spectral Sentinel Gyldygga, commanding her foot soldiers and carrying out her every command.

Appearances

Dragon Quest XI: Echoes of an Elusive Age

Gyldenbritches (黄金兵長 Ōgon heichō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Gyldenbritches XI sprite.png
Bestiary no.
#305
Family
Material
Experience
1,008
Gold
342
HP
490
MP
20
Attack
189
Defence
186
Agility
82
Evasion
N/a
In-game desription
Guv'nor of the Gyldenauts, and a great lover of booty. Enjoys draining his enemies' defences so his boys can step in and batter them.
Spell(s)
Kabuff
Kasap
Skill(s)
Gets Pepped up
Armour Harmer
Gyldebonk (Pep power, with Gyldenaut)
Location(s)
Sniflheim x1 (second act)
Viking Hideout x1 (second act)
The Gyldenhal (second act)
Item(s) Dropped
Gold nuglet116
Corsair's cap1256
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
0%
Light *
50%
Dark *
-150%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
25%
Fizzle *
25%
Fuddle *
0%
Paralysis *
0%
Poison *
25%
Snooze *
0%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%



Vicious Gyldenbritches (黄金兵長・強 Ōgon heichō・kyō)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Gyldenbritches XI sprite.png
Bestiary no.
#619
Family
Material
Experience
1,541
Gold
622
HP
1,262
MP
40
Attack
340
Defence
584
Agility
137
Evasion
N/a
In-game desription
Gyldenbritches driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s)
Kabuff
Kasap
Skill(s)
Gets Pepped up
Armour Harmer
Gyldebonk (Pep power, with Vicious gyldenaut)
Item(s) Dropped
Gold nuglet116
Corsair's cap1128
Resistances
Fire *
25%
Ice *
-110%
Wind *
0%
Earth *
0%
Light *
50%
Dark *
-150%
Zap *
0%
Whack *
100%
Poof
50%
Dazzle *
25%
Fizzle *
50%
Fuddle *
25%
Paralysis *
25%
Poison *
25%
Snooze *
25%
Blunt
0%
Sap *
0%
Stumble *
0%
Stun *
99%
Charm *
100%
Beguile *
25%
Elemental *
0%


Dragon Quest Tact

Gyldenbritches appears as an A-rank monster of the Inorganic family as part of the 1-Year Festival Eve "Invites to the Land of Golden Sands" limited event. He will join the party in Chapter 1, Episode 1 of the event quests and he can be fully awakened by completing the quest at any difficulty. Gyldenbritches also stars in his own Battle Road.

Gyldenbritches (黄金兵長 Ōgon heichō)
Dragon Quest Tact
Stats


DQT Gyldenbritches.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon A.png DQTact AttackType.png
Attack
Max Level HP MP Move
110 938 233 2-3
Attack Defense Agility Wisdom Weight
452 291 356 136 35
Basic Skills
Awakening Skills
First Second Third
Move +1 / Stats Up Woosh Res +25 / Stats Up Armour Harmer Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Armour Harmer Potency +5% / Stats Up
Leader Perks
First
Raises physical potency of inorganic allies, including himself, by 10% in a 5x5 square around him.
Basic Perks
First Second Third
Max HP +20 ATK +10 Armour Harmer Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Normal Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal


Related monsters

Gallery