Armful: Difference between revisions
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|kanji = じごくのきし | |kanji = じごくのきし | ||
|romanji= {{tt|Jigoku no kishi|Hell knight}} | |romanji= {{tt|Jigoku no kishi|Hell knight}} | ||
|old=Marauder ({{III}} {{NES}})<br>HellNite | |old=Marauder ({{III}} {{NES}})<br>HellNite III {{GBC}}) | ||
|firstappear={{Dragon Quest III}} | |firstappear={{Dragon Quest III}} | ||
}} | }} | ||
The '''Armful''' is a recurring monster in the {{DQSeries}} first introduced in {{DQ3}}. | The '''Armful''' is a recurring monster in the {{DQSeries}} first introduced in {{DQ3}}. Having multiple extremities, it attacks several times per turn in each appearance. | ||
==Characteristics== | |||
Armfuls are [[Undead family|skeletal]] warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armored than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original coloration, they had grey armor, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of ''III''. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling '''burning breath''' from their maws. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration. | |||
==Appearances== | ==Appearances== | ||
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|romanji=Jigoku no kishi | |romanji=Jigoku no kishi | ||
|bestiaryNumber=#100 | |bestiaryNumber=#100 | ||
|sprite=[[file:Marauder DQIII NES.gif]] | |sprite=[[file:Marauder DQIII NES.gif|100px]] | ||
|lvl=34 | |lvl=34 | ||
|hp=130 | |hp=130 | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
{{ | {{DQ11Enemy | ||
|name=Armful | |||
|kanji=じごくのきし | |||
|romanji=Jigoku no kishi | |||
|bestiaryNumber=#330 | |||
|family={{Undead}} | |||
|description=With their six arms each able to swing a sword, these terrors attack from all angles at once, making them fearsome foes to defend against. | |||
|sprite=[[Image:Armful XI sprite.png]] | |||
|hp=554 | |||
|mp=11 | |||
|attack=196 | |||
|defense=183 | |||
|agility=146 | |||
|exp=1,299 | |||
|gold=235 | |||
|spells=None | |||
|skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]] | |||
|items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}} | |||
|locations=[[The Manglegrove - Whale Way Station]] (second act)<br>[[The Battleground]] (second act)<br>[[Baramos' Lair]] (3DS and ''Definitive Edition'' only) | |||
|evasion=N/a | |||
|fire-resist=-110% | |||
|ice-resist=25% | |||
|wind-resist=0% | |||
|rock-resist=0% | |||
|light-resist=-150% | |||
|dark-resist=25% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=50% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|fuddle-resist=25% | |||
|snooze-resist=0% | |||
|dazzle-resist=100% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=100% | |||
|stun-resist=99% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=100% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
{{DQ11Enemy | |||
|name=Malicious armful | |||
|kanji=じごくのきし・邪 | |||
|romanji={{tt|Jigoku no kishi・ja|Hell knight・evil}} | |||
|bestiaryNumber=#405 | |||
|family={{Undead}} | |||
|description=Armfuls who have morphed into a truly malevolent form under the malign influence of infinite evil. | |||
|sprite=[[Image:Armful XI sprite.png]] | |||
|hp=676 | |||
|mp=22 | |||
|attack=248 | |||
|defense=338 | |||
|agility=186 | |||
|exp=1,897 | |||
|gold=159 | |||
|spells=None | |||
|skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]]<br>[[Robochop 2]] (Pep power) | |||
|items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}} | |||
|locations=[[The Battleground]] (third act)<br>[[The Manglegrove - Whale Way Station]] (third act) | |||
|evasion=N/a | |||
|fire-resist=-110% | |||
|ice-resist=25% | |||
|wind-resist=0% | |||
|rock-resist=0% | |||
|light-resist=-150% | |||
|dark-resist=25% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=75% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|fuddle-resist=25% | |||
|snooze-resist=0% | |||
|dazzle-resist=100% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=100% | |||
|stun-resist=99% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=100% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
==={{DQMSL}}=== | ==={{DQMSL}}=== | ||
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|kanji=じごくのきし | |kanji=じごくのきし | ||
|romanji=Jigoku no kishi | |romanji=Jigoku no kishi | ||
|sprite=[[Image:DQT Armful.png| | |sprite=[[Image:DQT Armful.png|300px]] | ||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | |family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
Line 79: | Line 174: | ||
|weight=35 | |weight=35 | ||
|bskill1=[[Burning Breath]] | |bskill1=[[Burning Breath]] | ||
|bskill2=[[Aeolian Slash]] | |bskill2=[[Aeolian Slash]]{{tt|*|Level 22}} | ||
|bskill3=[[Wild Slash]] | |bskill3=[[Wild Slash]]{{tt|*|Level 42}} | ||
|askill1=Rare HP Regen / Stats Up | |askill1=Rare HP Regen / Stats Up | ||
|askill2=Zam Res +25 / Stats Up | |askill2=Zam Res +25 / Stats Up | ||
Line 121: | Line 216: | ||
<center><gallery> | <center><gallery> | ||
OMA Infanticore LMS and Troll.png|Along with a [[Troll]], [[Liquid metal slime]], & [[Infanticore]]. | OMA Infanticore LMS and Troll.png|Along with a [[Troll]], [[Liquid metal slime]], & [[Infanticore]]. | ||
DQXI Armful.jpg| | DQXI Armful.jpg|''XI'' polygon model. | ||
DQXI Malicious armful.jpg|A malicious armful | |||
DQotS Armful.jpg|''Stars'' model | |||
DQMSL Jigoku no Kishi.jpg|Appearance in ''Super Light'' | |||
DQT DQIII Monsters.jpg|The armful appearing as part of the {{III}} collaboration in {{Tact}}. | DQT DQIII Monsters.jpg|The armful appearing as part of the {{III}} collaboration in {{Tact}}. | ||
DQT Jigoku no Kishi.jpg| | DQT Jigoku no Kishi.jpg| | ||
Line 130: | Line 228: | ||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[fr:Squelettueur]] |
Revision as of 15:48, 18 May 2022
Dragon Quest monster | |
---|---|
Armful | |
Art by Akira Toriyama | |
Japanese | じごくのきし |
Romaji | Jigoku no kishi |
First appearance | Dragon Quest III |
Old localization | Marauder (III NES) HellNite III GBC) |
The Armful is a recurring monster in the Dragon Quest series first introduced in Dragon Quest III: The Seeds of Salvation. Having multiple extremities, it attacks several times per turn in each appearance.
Characteristics
Armfuls are skeletal warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armored than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original coloration, they had grey armor, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of III. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling burning breath from their maws. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration.
Appearances
Dragon Quest III: The Seeds of Salvation
Sprite | Level | HP | MP | |
34 | 130 | 0 | ||
Attack | Defense | Agility | Experience | Gold |
115 | 63 | 58 | 1190 | 73 |
Bestiary No. | #100 |
Spell(s) | None |
Skill(s) | Acts twice per turn Burning Breath |
Location(s) | Baramos' Lair Maw of the Necrogond |
Item Dropped | Seed of agility1⁄256 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 25% | 25% | 25% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
25% | 100% | 70% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
25% | 70% | 70% | 25% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
100% | 0% | 25% |
Dragon Quest XI: Echoes of an Elusive Age
Sprite | HP | MP | Attack |
554 | 11 | 196 | |
Defense | Agility | Experience | Gold |
183 | 146 | 1,299 | 235 |
Bestiary no. | #330 |
Family | Undead |
In-game description | With their six arms each able to swing a sword, these terrors attack from all angles at once, making them fearsome foes to defend against. |
Spell(s) | None |
Skill(s) | Occasionally acts twice per turn Makes a violent slashing attack (125% damage) Desperate attack Becomes Pepped up Burning Breath Robochop |
Location(s) | The Manglegrove - Whale Way Station (second act) The Battleground (second act) Baramos' Lair (3DS and Definitive Edition only) |
Item(s) dropped | Big bone1⁄8 Bandit mail1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | -150% | 25% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 50% | 100% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
100% | 25% | 0% | 100% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Sprite | HP | MP | Attack |
676 | 22 | 248 | |
Defense | Agility | Experience | Gold |
338 | 186 | 1,897 | 159 |
Bestiary no. | #405 |
Family | Undead |
In-game description | Armfuls who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | None |
Skill(s) | Occasionally acts twice per turn Makes a violent slashing attack (125% damage) Desperate attack Becomes Pepped up Burning Breath Robochop Robochop 2 (Pep power) |
Location(s) | The Battleground (third act) The Manglegrove - Whale Way Station (third act) |
Item(s) dropped | Big bone1⁄8 Bandit mail1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 25% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | -150% | 25% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 75% | 100% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
100% | 25% | 0% | 100% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
100% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 0% | 0% |
Dragon Quest Monsters: Super Light
This article is a stub. You can help by expanding it. |
Dragon Quest Tact
Armful appears as an A-rank member of the Undead family as part of the limited Dragon Quest III event and it stars in its own Battle Road. It can also participate in the Skelegon's Battle Road as a party member.
Family | Rank | Role | ||
Undead |
Attack |
|||
Max Level | HP | MP | Move | |
110 | 832 | 270 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
388 | 377 | 299 | 187 | 35 |
First | Second | Third | ||
Burning Breath | Aeolian Slash* | Wild Slash* | ||
First | Second | Third |
Rare HP Regen / Stats Up | Zam Res +25 / Stats Up | Wild Slash Potency +5% / Stats Up |
Fourth | Fifth | |
Woosh Res +25 / Stats Up | Wild Slash Potency +5% | |
First | |
Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it. | |
First | Second | Third |
ATK +10 | DEF +15 | Wild Slash Potency +2% |
First | |
Rare HP Regen: Rarely heals HP at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Normal | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Very Weak | Normal | Half Res | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Normal | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |
Similar species
Gallery
Along with a Troll, Liquid metal slime, & Infanticore.