Jumping jackal: Difference between revisions
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|bestiaryNumber=#098 | |bestiaryNumber=#098 | ||
|spells=None | |spells=None | ||
|skills=Slashes with claws (125% damage)<br>[[Thin Air]] | |skills=[[Claw Slash|Slashes with claws]] (125% damage)<br>[[Thin Air]] | ||
|locations=[[Well south of Alltrades Abbey]]<br>[[The Spiegelspire]]<br>[[Wayfarer's Pass]]<br>[[Castle Graceskull]] region | |locations=[[Well south of Alltrades Abbey]]<br>[[The Spiegelspire]]<br>[[Wayfarer's Pass]]<br>[[Castle Graceskull]] region | ||
|items=[[Iron claw]]{{fraction|1|64}} | |items=[[Iron claw]]{{fraction|1|64}} | ||
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|description=Vicious beasts whose obsession with bodybuilding has turned them into even more formidable foes. Use spells to level the playing field. | |description=Vicious beasts whose obsession with bodybuilding has turned them into even more formidable foes. Use spells to level the playing field. | ||
|spells=None | |spells=None | ||
|skills=Slash violently with claws (125% damage)<br>[[Wind Sickles]] | |skills=[[Claw Slash|Slash violently with claws]] (125% damage)<br>[[Wind Sickles]] | ||
|locations=[[Baccarat Region]]<br>[[Kingdom of Argonia|East Argonia]]<br>[[Unnamed Isle]] west of [[Pickham]] | |locations=[[Baccarat Region]]<br>[[Kingdom of Argonia|East Argonia]]<br>[[Unnamed Isle]] west of [[Pickham]] | ||
|items=[[Magic beast hide]]{{fraction|1|32}}<br>[[Assassin's dagger]]{{fraction|1|256}} | |items=[[Magic beast hide]]{{fraction|1|32}}<br>[[Assassin's dagger]]{{fraction|1|256}} | ||
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===''[[Dragon Quest Monsters: Joker]]''=== | ===''[[Dragon Quest Monsters: Joker]]''=== | ||
{{DQMJmonster | {{DQMJmonster | ||
|name = Jumping jackal | |name = Jumping jackal | ||
|image = | |image = | ||
|family = [[Beast family | Beast]] | |family = [[Beast family|Beast]] | ||
|rank = D | |rank = D | ||
|description = ''Once this vicious beast picks up the scent, its prey has little hope of escaping in one piece.'' | |description = ''Once this vicious beast picks up the scent, its prey has little hope of escaping in one piece.'' | ||
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|name = Jumping jackal | |name = Jumping jackal | ||
|image = | |image = | ||
|family = [[Beast family | Beast]] | |family = [[Beast family|Beast]] | ||
|rank = C | |rank = C | ||
|size = S | |size = S |
Revision as of 04:03, 27 July 2022
Dragon Quest monster | |
---|---|
Jumping jackal | |
Art by Akira Toriyama | |
Japanese | かくとうパンサー |
Romaji | Kakutō pansā |
First appearance | Dragon Quest VI: Realms of Revelation |
Old localization | None |
The Jumping Jackal is a recurring monster in the Dragon Quest series first introduced in Dragon Quest VI: Realms of Revelation.
Characteristics
Massive man-beasts wearing macho purple wrestling attire and armed with two colossal metal claws to maul prey, the jumping jackal slices and dices with searing speed. They can spin so fast they whip up a chaotic cyclone with vicious vortex, slicing all enemies with whipping wind.
Appearances
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite | HP * | MP | Attack | Defense |
![]() |
168 | 0 | 147 | 78 |
Agility | Experience * | Gold | Recruit Rate | |
92 | 192 | 93 | N/a |
Bestiary No. | #098 |
Spell(s) | None |
Skill(s) | Slashes with claws (125% damage) Thin Air |
Location(s) | Well south of Alltrades Abbey The Spiegelspire Wayfarer's Pass Castle Graceskull region |
Item(s) Dropped | Iron claw1⁄64 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 100% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance |
100% | 100% | 50% | 100% |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze Resistance * |
500% | 80% | 500% | 50% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
50% | 500% | 25% |
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite | HP | MP | Attack |
![]() |
111 | 0 | 121 |
Defense | Agility | Experience | Gold |
88 | 68 | 103 | 32 |
Bestiary no. | 109 |
Family | Beast |
In-game description | Vicious beasts whose obsession with bodybuilding has turned them into even more formidable foes. Use spells to level the playing field. |
Spell(s) | None |
Skill(s) | Slash violently with claws (125% damage) Wind Sickles |
Location(s) | Baccarat Region East Argonia Unnamed Isle west of Pickham |
Item(s) dropped | Magic beast hide1⁄32 Assassin's dagger1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1⁄32 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
|
0% | 0% | 0% | 0% | |
Woosh Resistance * | Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 100% | |
Whack Resistance * | Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | |
50% | 100% | 15% | 100% | |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze resistance * | |
50% | 50% | 0% | 50% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 0% | 0% |
Dragon Quest XI: Echoes of an Elusive Age
![]() |
This article is a stub. You can help by expanding it. |
Fearsome fighters who spend their days seeking out opponents to obliterate. Their sole pleasure in life comes from conquering anyone stupid enough to stand against them.
Dragon Quest Monsters: Joker
Jumping jackal | |
---|---|
Family | Beast |
Rank | D |
Description | Once this vicious beast picks up the scent, its prey has little hope of escaping in one piece. |
Weapons | Spears, Hammers, Claws, Staves |
Traits | Able Ambusher |
Resistances | Dazzleproof |
Skill | Speedster |
Location | - |
Breeding chart | Great sabrecub x Chainine |
Dragon Quest Monsters: Joker 2
Jumping jackal | |
---|---|
Family | Beast |
Rank | C |
Size | S |
Weapons | Spears, Hammers, Claws, Staves |
Traits | Hit Squad, Able Ambusher |
Resistances | Immune to Abiliterator and Dazzle |
Skill | Speedster |
Location | - |
Breeding chart | Merman x Slime stack or Dancing flame |
Dragon Quest Tact
Jumping jackal appears as a C-rank monster of the Beast family. It can be recruited from Chapter 1, Episode 3: The Visitor of Part 3 of the main storyline.
Stats
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Family | Rank | Role | ||
![]() Beast |
![]() |
![]() Attack |
||
Max Level | HP | MP | Move | |
105 | 696 | 190 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
312 | 247 | 278 | 123 | 20 |
Basic Skills
First | Second | Third | ||
Rend | Thin Air* | N/a | ||
Awakening Skills
First | Second | Third |
Martial Potency +5% / Stats Up | Crack Res +25 / Stats Up | Thin Air Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Thin Air Potency +5% / Stats Up | |
Leader Perks
First | |
N/a | |
Basic Perks
First | Second | Third |
ATK +3 | Thin Air Potency +2% | N/a |
Perk Details
First | |
Martial Potency +5%: Raises martial ability potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Half Res | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Normal | Very Weak | Super Weak | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Super Weak | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Half Res | Immune | Half Res | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Normal | Normal |