King kelp: Difference between revisions

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|skills=Funny song (stuns target)
|skills=Funny song (stuns target)
|locations=[[Ascantha Region]]<br>[[Pickham Region]]<br>[[Ocean (Dragon Quest VIII)|Ocean]]<br>[[Pirate's Cove]]
|locations=[[Ascantha Region]]<br>[[Pickham Region]]<br>[[Ocean (Dragon Quest VIII)|Ocean]]<br>[[Pirate's Cove]]
|items={{Waterweed mould 8}}{{fraction|1|16}}<br>[[Coral hairpin]]{{fraction|1|128}}
|items=[[Waterweed mould]]{{fraction|1|16}}<br>[[Coral hairpin]]{{fraction|1|128}}
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|attack-resist=0%
|attack-resist=0%

Revision as of 23:48, 4 August 2023

The King kelp is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII.

Characteristics

King kelps are walking masses of seaweed that have taken on a humanoid form and perform songs for their fellow monsters. Their bodies appear to be composed of red coral as shown from their limbs, lips, and the tops of their heads, while their kelp gives them the appearance of wearing long, flowing robes. The singers carry crude microphones that have been carved out of driftwood and wear silver crowns on their heads. More often than not, their audience consists of Khalamari kids, who they are able to call upon in battle. In various spinoff games, they have been members of the Material and Undead families.

Appearances

Dragon Quest VIII: Journey of the Cursed King

King kelp (わかめ王子 Wakame ōji)DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 King kelp.png 86 8 48
Defense Agility Experience Gold
36 35 56 16
Bestiary no. #240
Family Aquatic
In-game description Like pop-stars of the deep sea, these vile vocalists call other monsters to their aid with their soothing singing voices.
Spell(s) Midheal
Skill(s) Funny song (stuns target)
Location(s) Ascantha Region
Pickham Region
Ocean
Pirate's Cove
Item(s) dropped Waterweed mould116
Coral hairpin1128
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 0%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 15%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
50% 0% 100% 100%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
100% 15% 0% 15%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 0%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest X

Dragon Quest Monsters: Joker

King kelp
Family Material
Rank E
Description This musician keeps his mic polished at all times, and is always ready to holler a tune.
Weapons Swords, Spears, Hammers, Staves
Traits -
Resistances Healed by Water, Sleepproof
Skill All-Rounder
Location Palaish Isle
Breeding chart Goodybag x See urchin


Dragon Quest Monsters: Joker 2

King kelp
Family Material
Rank C
Size S
Weapons Swords, Spears, Hammers, Staves
Traits Rabble Rouser
Resistances Immune to Sleep and Magical Sabotage
Skill All-Rounder
Location Unshore
Breeding chart Puppeteer x Bodkin archer
Firn fiend x Dragon slime


Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Tact

King kelp appears as an A-rank monster of the Undead family as part of the 1-Year Wrap Party post-anniversary event. He will join the party in Chapter 1, Episode 1 of the event quests and he can be fully awakened by completing the quest at any difficulty. The king kelp also stars in its own Battle Road and he can be faced as a boss in the King Kelp's Summer Concert.

King kelp (わかめ王子 Wakame ōji)Tactlogo.png
Stats


DQT King Kelp.png
Family Rank Role
Tact Icon Zombie.png
Undead
DQTact Rank Icon A.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
120 866 302 2
Attack Defense Agility Wisdom Weight
415 333 443 138 35
Basic Skills
First Second Third
Kelp Slap Combo Kelp Slap* Kelp Concert*
Awakening Skills
First Second Third
Rare Dodgy Dance / Stats Up Woosh Res +25 / Stats Up Combo Kelp Slap Potency +5% / Stats Up
Confusion Success Rate +5%
Fourth Fifth
Zam Res +25 / Stats Up Combo Kelp Slap Potency +5% / Stats Up
Confusion Success Rate +5%
Leader Perks
First
Raises physical potency of undead allies by 10% in a 5x5 square around him.
Basic Perks
First Second Third
Max HP +20 AGL +15 Combo Kelp Slap Potency +2%
Perk Details
First
Rare Dodgy Dance: Rarely raises evasion rate for 3 turns at action start.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Half Res Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Half Res Normal



Related monsters

Gallery