Madusa: Difference between revisions
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|kanji=メドーサボール | |kanji=メドーサボール | ||
|romanji={{tt|Medōsa Bōru|Medusa ball}} | |romanji={{tt|Medōsa Bōru|Medusa ball}} | ||
|old=Medusa Ball (DQII NES)<br>MedusaEye ( | |old=Medusa Ball (DQII NES)<br>MedusaEye ({{II}} {{GBC}}, {{Monsters}} and {{Monsters 2}} {{GBC}}) | ||
|firstappear= | |firstappear={{DQ2}} | ||
}} | }} | ||
The '''Madusa''' is a recurring | The '''Madusa''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest II}}. | ||
==Characteristics== | ==Characteristics== | ||
Madusas are | Madusas are {{Demon}}ic floating eyes surrounded by a writhing mass of blue snakes with sharp fangs. Most of their body and the undersides of the snakes are orange. The eyelid surrounding its center eye is red and the eyes of its snakes are red, as well. They are capable of utilizing debilitating magic in battle to hamper their foes and in spinoff games, they gain the ability to place curses and even inflict petrification, much like their mythological inspiration. In some games such as the 3D {{Monsters S}} games and {{Builders 2}}, they grow to truly immense sizes. Although Madusa makes regular appearances in spinoff games, they have yet to reappear in another main series game to date. | ||
==Appearances== | ==Appearances== | ||
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|nes-defense=13 | |nes-defense=13 | ||
|nes-agility=22 | |nes-agility=22 | ||
|nes-spells=[[Snooze]] <br> Acts twice per turn | |nes-spells=[[Snooze]]<br>Acts twice per turn. | ||
|nes-locations=[[Dragon's Horn]] 4F-6F<br> Ocean | |nes-locations=[[Dragon's Horn]] 4F-6F<br> Ocean | ||
|nes-item=[[Antidotal herb]]{{fraction|1|16}} | |nes-item=[[Antidotal herb]]{{fraction|1|16}} | ||
Line 46: | Line 46: | ||
|remake-defense=13 | |remake-defense=13 | ||
|remake-agility=22 | |remake-agility=22 | ||
|remake-spells=[[Snooze]] <br> [[Kasap]] | |remake-spells=[[Snooze]]<br>[[Kasap]] | ||
|remake-locations=[[Dragon's Horn]] 4F-7F<br> Ocean | |remake-locations=[[Dragon's Horn]] 4F-7F<br>Ocean | ||
|remake-item=[[Antidotal herb]]{{fraction|1|16}} | |remake-item=[[Antidotal herb]]{{fraction|1|16}} | ||
|remake-evasion={{fraction|2|64}} | |remake-evasion={{fraction|2|64}} | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= {{Devil}} | ||
|in-game-description=A deadly ball of snakes with an eye in the center | |in-game-description=A deadly ball of snakes with an eye in the center | ||
|abilities=[[Dazzle | Surround]], [[Sap]], [[Branching|Shears]] | |abilities=[[Dazzle|Surround]], [[Sap]], [[Branching|Shears]] | ||
|habitat=[[List of teleportals in Dragon Quest Monsters | Goopi's Gate #1]], [[List of teleportals in Dragon Quest Monsters | Gate of Extinction]] | |habitat=[[List of teleportals in Dragon Quest Monsters|Goopi's Gate #1]], [[List of teleportals in Dragon Quest Monsters|Gate of Extinction]] | ||
|breeding=[[Devil family]] x [[Dragon family]]<br>[[1EyeClown]], [[DarkEye]], [[Gremlin]] x [[Zombie family]] | |breeding=[[Demon family|Devil family]] x [[Dragon family]]<br>[[Jinkster|1EyeClown]], [[Eyelasher|DarkEye]], [[Gremlin]] x [[Undead family|Zombie family]] | ||
|frizz-resist=Strong | |frizz-resist=Strong | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
Line 104: | Line 104: | ||
|curse-resist=Strong | |curse-resist=Strong | ||
}} | }} | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
{{DQM2Enemy | {{DQM2Enemy | ||
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|wisdom=6/10 | |wisdom=6/10 | ||
|agility=4/10 | |agility=4/10 | ||
|family= | |family= {{Devil}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[Sap]], [[Branching|Shears]], [[Surround]] | |abilities=[[Sap]], [[Branching|Shears]], [[Dazzle|Surround]] | ||
|habitat= | |habitat= | ||
|breeding=[[1EyeClown]] x [[Aquarella]]<br>[[DarkEye]] x [[Octoreach]]<br>[[Gremlin]] x [[Zombie family]]<br>[[Devil family]] x [[Dragon family]] | |breeding=[[Jinkster|1EyeClown]] x [[Aqua parasol|Aquarella]]<br>[[Eyelasher|DarkEye]] x [[Suckling ocker|Octoreach]]<br>[[Gremlin]] x [[Undead family|Zombie family]]<br>[[Demon family|Devil family]] x [[Dragon family]] | ||
|frizz-resist=Strong | |frizz-resist=Strong | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Madusa appears as an A-rank | Madusa appears as an A-rank {{MFamilies}} of the [[Demon family]] as part of the limited {{Dragon Quest II}} event. She will join the party in the event quest Chapter 2: Episode 4: Seeing Eye to Eye and she stars in her own Battle Road. The madusa can be fully awakened by completing the stage based on the [[Lighthouse (Dragon Quest II)|Lighthouse]] at any difficulty. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Madusa | |name=Madusa | ||
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|romanji=Medōsa bōru | |romanji=Medōsa bōru | ||
|sprite=[[Image:DQT Madusa.png|250px]] | |sprite=[[Image:DQT Madusa.png|250px]] | ||
|family=[[Image:Tact Icon Devil.png|48px]]<br>Demon | |family=[[Image:Tact Icon Devil.png|48px]]<br>{{Demon}} | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | |role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | ||
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|bskill2=[[Psychokinetic Sphere]]{{tt|*|Level 26}} | |bskill2=[[Psychokinetic Sphere]]{{tt|*|Level 26}} | ||
|bskill3=[[Curse Orb]]{{tt|*|Level 44}} | |bskill3=[[Curse Orb]]{{tt|*|Level 44}} | ||
|askill1=Curse Success Rate +10% / Stats Up | |askill1=[[Curses|Curse]] Success Rate +10%/Stats Up | ||
|askill2=Bang Res +25 / Stats Up | |askill2=[[Bang]] Res +25/Stats Up | ||
|askill3=Curse Orb Potency +5% / Stats Up | |askill3=[[Curse Orb]] Potency +5%/Stats Up | ||
|askill4=Crack Res +25 / Stats Up | |askill4=[[Crack]] Res +25/Stats Up | ||
|askill5=Curse Orb Potency +5% / Stats Up | |askill5=[[Curse Orb]] Potency +5%/Stats Up | ||
|lperk1=Raises Curse Res of allies, including herself, by 25% in a 5x5 square around her. | |lperk1=Raises [[Curses|Curse]] Res of allies, including herself, by 25% in a 5x5 square around her. | ||
|bperk1=WIS +10 | |bperk1={{WIS}} +10 | ||
|bperk2=AGL +15 | |bperk2={{AGL}} +15 | ||
|bperk3=Curse Orb Potency +2% | |bperk3=[[Curse Orb]] Potency +2% | ||
|aperk1='''Curse Success Rate +10%''': Raises Curse success rate by 10%. | |aperk1='''[[Curses|Curse]] Success Rate +10%''': Raises [[Curse]] success rate by 10%. | ||
|frizz-resist=Very Weak | |frizz-resist=Very Weak | ||
|sizz-resist=Very Weak | |sizz-resist=Very Weak | ||
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==Etymology== | ==Etymology== | ||
Madusa and its green cousin are inspired by the Greek myth of Medusa and her sisters, known as the Gorgons. They appear as beautiful women with venomous snakes in the place of hair. Those who gazed into Medusa's eyes were turned to stone. In one myth, Medusa was originally a beautiful maiden but she had her hair transformed into snakes by the goddess Athena after she was violated by the god Posiedon in a temple that was sacred to Athena. She was eventually beheaded by the hero Perseus. In some versions of the myth, Medusa's head became the shield Aegis and it could be used to petrify anyone who looked into her eyes. | Madusa and its [[Goregon|green cousin]] are inspired by the Greek myth of Medusa and her sisters, known as the Gorgons. They appear as beautiful women with venomous snakes in the place of hair. Those who gazed into Medusa's eyes were turned to stone. In one myth, Medusa was originally a beautiful maiden but she had her hair transformed into snakes by the goddess Athena after she was violated by the god Posiedon in a temple that was sacred to Athena. She was eventually beheaded by the hero Perseus. In some versions of the myth, Medusa's head became the shield Aegis and it could be used to petrify anyone who looked into her eyes. | ||
==Related | ==Related {{MFamilies}}== | ||
*[[Goregon]] | *[[Goregon]] | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQII Medusa Eye.png|{{Famicom}} art. | |||
DQM MedusaEye.png|{{Monsters}} official art. | |||
DQB2 Madusa Battle.jpg|Boss battle in {{Builders 2}}. | |||
DQR Medusa Ball.png|{{Rivals}} card. | |||
DQT_DQII_Adventure.png|Madusa and other | DQT_DQII_Adventure.png|Madusa and other {{MFamilies}}s in {{Tact}}. | ||
</gallery></center> | </gallery></center> | ||
Revision as of 08:26, 7 January 2024
Dragon Quest monster | |
---|---|
Madusa | |
Art by Akira Toriyama | |
Japanese | メドーサボール |
Romaji | Medōsa Bōru |
First appearance | Dragon Quest II: Luminaries of the Legendary Line |
Old localization | Medusa Ball (DQII NES) MedusaEye (II GBC, Monsters and Monsters 2 GBC) |
The Madusa is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II.
Characteristics
Madusas are Demonic floating eyes surrounded by a writhing mass of blue snakes with sharp fangs. Most of their body and the undersides of the snakes are orange. The eyelid surrounding its center eye is red and the eyes of its snakes are red, as well. They are capable of utilizing debilitating magic in battle to hamper their foes and in spinoff games, they gain the ability to place curses and even inflict petrification, much like their mythological inspiration. In some games such as the 3D Monsters games and Builders 2, they grow to truly immense sizes. Although Madusa makes regular appearances in spinoff games, they have yet to reappear in another main series game to date.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Sprite | HP | MP | Attack |
42 | Unlimited | 35 | |
Defense | Agility | Experience | Gold |
13 | 22 | 36 | 29 |
Abilities | Snooze Acts twice per turn. |
Location(s) | Dragon's Horn 4F-6F Ocean |
Item Dropped | Antidotal herb1⁄16 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
2⁄64 | 0⁄7 | 0⁄7 | 0⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
2⁄7 | 0⁄7 | 0⁄7 |
Sprites | HP | MP | Attack |
42 | 4 | 35 | |
Defense | Agility | Experience | Gold |
13 | 22 | 51 | 29 |
Abilities | Snooze Kasap |
Location(s) | Dragon's Horn 4F-7F Ocean |
Item Dropped | Antidotal herb1⁄16 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
2⁄64 | 0⁄7 | 0⁄7 | 6⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
2⁄7 | 0⁄7 | 0⁄7 |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
30 | 3/5 | 2/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 2/5 | 5/5 | 5/5 |
Family | Devil |
In-game description | A deadly ball of snakes with an eye in the center |
Abilities | Surround, Sap, Shears |
Habitat | Goopi's Gate #1, Gate of Extinction |
Breeding chart | Devil family x Dragon family 1EyeClown, DarkEye, Gremlin x Zombie family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | None | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | Weak |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | Weak | None | None |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Strong | Strong | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Weak | Weak | None | None |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | None | Weak | None |
Decelerate Resistance * | Curse Resistance | ||
None | Strong |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
30 | 6/10 | 4/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
5/10 | 5/10 | 6/10 | 4/10 |
Family | Devil |
In-game description | |
Abilities | Sap, Shears, Surround |
Habitat | |
Breeding chart | 1EyeClown x Aquarella DarkEye x Octoreach Gremlin x Zombie family Devil family x Dragon family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | None | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | Weak |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | Weak | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
None | Strong | Strong | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Weak | Weak | None |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
None | Weak | None | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Strong |
Dragon Quest Tact
Madusa appears as an A-rank monster of the Demon family as part of the limited Dragon Quest II event. She will join the party in the event quest Chapter 2: Episode 4: Seeing Eye to Eye and she stars in her own Battle Road. The madusa can be fully awakened by completing the stage based on the Lighthouse at any difficulty.
Family | Rank | Role | ||
Demon |
Debuff |
|||
Max Level | HP | MP | Move | |
120 | 778 | 338 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
313 | 303 | 395 | 310 | 35 |
First | Second | Third | ||
Woosh | Psychokinetic Sphere* | Curse Orb* | ||
First | Second | Third |
Curse Success Rate +10%/Stats Up | Bang Res +25/Stats Up | Curse Orb Potency +5%/Stats Up |
Fourth | Fifth | |
Crack Res +25/Stats Up | Curse Orb Potency +5%/Stats Up | |
First | |
Raises Curse Res of allies, including herself, by 25% in a 5x5 square around her. | |
First | Second | Third |
WIS +10 | AGL +15 | Curse Orb Potency +2% |
First | |
Curse Success Rate +10%: Raises Curse success rate by 10%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Half Res | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Normal | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Super Weak | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Half Res | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Normal | Immune |
Etymology
Madusa and its green cousin are inspired by the Greek myth of Medusa and her sisters, known as the Gorgons. They appear as beautiful women with venomous snakes in the place of hair. Those who gazed into Medusa's eyes were turned to stone. In one myth, Medusa was originally a beautiful maiden but she had her hair transformed into snakes by the goddess Athena after she was violated by the god Posiedon in a temple that was sacred to Athena. She was eventually beheaded by the hero Perseus. In some versions of the myth, Medusa's head became the shield Aegis and it could be used to petrify anyone who looked into her eyes.
Related monster
Gallery
Famicom art.
Monsters official art.
Boss battle in Builders 2.
Rivals card.