Branching
From Dragon Quest Wiki
Branching | |
---|---|
Japanese | えだはらい |
Rōmaji | Eda harai |
Type | Skill |
Branching, also known as Shears, is a skill that appears exclusively in Dragon Quest Monsters and Dragon Quest Monsters 2. It deals 1.5 times more damage to monsters of the Plant family and costs 3 MP to use. It likely influenced the creation of the Poplar Toppler skill in the main series and Nature Nerfer in the Monsters: Joker series.
Appearances[edit]
Dragon Quest Monsters[edit]
Branching requires the monster to reach Level 12 with 62 max HP, 68 Attack, and 72 Agility. It can be learned naturally by BullBird, Droll, and MedusaEye.
Dragon Quest Monsters 2[edit]
The name of the skill was changed to Shears and it can also be learned by WarMantis in this game.
Related skills[edit]
Master list
HP recovery skills
MP recovery skills
Ailment alleviating skills
Monster-mauling skills
Bonus damage skills
Multi-strike skills
Turn order skills
Critical Hit skills
Summon skills
Defensive skills
Physical support skills
Magical support skills
Reflective skills
Tension skills
Befuddling skills
Breathtaking skills
Dazzling skills
Death skills
Fizzling skills
Hypnagogic skills
Paralyzing skills
Stunning skills
Venomous skills
Debuff skills
Disruptive skills
Songs and hymnal skills
Dances and shimmy skills
Blast skills
Dark skills
Fire skills
Ice skills
Lightning skills
Soil skills
Water skills
Wind skills
Breath skills
Field skills
Miscellaneous skills
Retrieved from "https://dragon-quest.org/w/index.php?title=Branching&oldid=217641"